
In MECHWARRIOR 5: CLANS, players become new Smoke Jaguar pilots in the Clan Invasion of the Inner Sphere. Lead a five-mech "Star" squad across diverse planets, engaging in an expansive campaign with immersive gameplay and intricate combat. Customize BattleMechs and explore strategic options.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.9Kreviews | 74% | — | $6.9M |
| $29.99 | 2.3Kratings | 56% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a strong maybe. The game is fun, the story is interesting, and it scratches the MechWarrior itch. It just feels like a step backwards from MechWarrior 5: Mercenaries. Maybe it was a victim of budget cuts, or perhaps an overly-optimistic deadline. I enjoy playing the game, it just feels like in a lot of little ways the game is desperately trying to get me to not like it. Pick it up if you're nostalgic for the old Activision games, or you're a fan of the PGI games, or if you're a BattleTech fan in general and want to see the lore represented in a video game. Probably worth waiting for a sale, though.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9M | 8.8K | 88% | $23.99 | |
| $6.9M | 17.4K | 90% | $19.99 | |
| $6.9M | 14.9K | 71% | $19.99 | |
| $6.8M | 4.2K | 57% | $59.99 | |
| $6.9M | 34.2K | 85% | $8.74 | |
| $6.9M | 15.9K | 93% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.7M | 25.6K | 65% | $39.99 | |
| $1.4M | 4.9K | 76% | $9.99 | |
| $18.5K | 47 | 68% | $9.99 | |
| $14M | 16.5K | 79% | $39.99 | |
| $10.4M | 33.4K | 77% | $9.99 | |
| $221K | 851 | 57% | $13.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Russian*languages with full audio support
| $14.99−50% |
| 965ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Beautiful mechwarrior game
I found that Merc's was not my really my gameplay style so I was interested in clans when it released as it looked like it was much more single player focuses, linear and structured. After I played clans for the first time I imediatley purchased flash storm and subsequently the clan wolf DLC. I am now going back through the campaigns a second time playing in COOP. Highly recommend.
Good
Just as I was admiring how good of a game this is, as I get to the next planet to the Turtle Bay mission terrible FPS stuttering emerges and google search shows a handful of similar complaints beginning at the same mission. This seems to make the game entirely unplayable! What a shame, because I was really starting to enjoy this. Changed back to positive as problem is "solved" :)
I really like this game overall - but I kinda see where it neither satisfies fans of the setting nor newcomers - for the latter there is very little lore information available outside the movies and for fans the salvage system, mechlab, research and pilot XP are maybe a bit too dumbed down. TLDR: if you really enjoyed the more story driven missions with individual maps in MW5 Mercs you will really like this (especially if the more grindy part in that game is maybe a bit too much or less enjoable. other way around it might be harder.... also the amount of mechs thrown at you is pretty insane in some missions you really ´going to struggle hard with more ammo dependend mech loadouts. on the third hand you can put 16 MG on your adder and leg assault mechs all day long - in a way this is the first mechwarrior title where I really have been using light mechs in higher tiers which is kinda nice.
it's very pretty. it plays fine, notwithstanding highly questionable mission design. for a battletech fan, it's a real treat to see one of its essential story arcs come to life. it's almost what i wanted out of a modern mechwarrior game. but look: mech4 isnt *that* hard to get running.
its really good and playable
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.