
In MECHWARRIOR 5: CLANS, players become new Smoke Jaguar pilots in the Clan Invasion of the Inner Sphere. Lead a five-mech "Star" squad across diverse planets, engaging in an expansive campaign with immersive gameplay and intricate combat. Customize BattleMechs and explore strategic options.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 69 reviews with recorded playtime.
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I bought this just to see how Clans get Fochted, a huge dissapointment on this point. Never a big fan of clanners and their ways. I want MW6: Mercs and fight against these Kerensky worshippers
Very much a step in the right direction. I've had a lot of fun with clans.
I really enjoyed the whole game with the Ghost Bear and Wolves DLCs. The visuals were great, the combat insane, the stories are another great part of the universe.
Big stompy mechs done well.
手游感拉满,,血亏
Very bad. [h3]It takes up all my video memory. The menu 9 fps. How does this work?[/h3] 1. The locations are poorly designed, as if they were cobbled together from free resources. 2. The sense of scale of the vehicles is poor; they feel small. Even compared to the vegetation and grass, everything looks very low-quality. 3. The performance is very strange; the game runs at 20 FPS in the menu and lobby. How so? 120 during gameplay. 4. Everything on the screen looks like a jumble of pixels. The graphics are unattractive, the physics are poorly designed, everything is very arcade-like, not at all what you expect from controlling a large robot. Enemy robots bounce around like rag dolls when they die. What is this? 5. The interface is overly detailed, there are unnecessary components, unnecessary upgrades, artificially drawn-out progression, for no apparent reason, everything is very stupid. 6. The game's main scenario is, to put it mildly, some kind of childish nonsense, something you wouldn't expect from clan warriors; it's a nightmare. I'm talking about the scripted dialogue, the mental anguish, they're like idiots. The constant chatter during the game, during combat, seriously? Where's the focus, attention, and dialogue in combat? 6. A mission in the dark on the moon, with some kind of storm, what? On the moon, a storm? It's so bad, it's such garbage, the storm particles just spinning like ♥♥♥♥. 7. Sound, I don't understand if there is any here at all :D [h3]It's a pretty average product, it's a shame, but it's not worth paying attention to.[/h3]
Шикарная игра! Два дня не могу выйти из неё.
Mechwarrior continues the excellent gameplay and good storyline. i wish they would continue past the beginning stages of the invasion though.
game itself is nice to play, BUT it is so unstable, if i want to play it crash before deploying to misison 3x then on 4th or 5th attempt I can play mission... I have ryzen 9 3900x, 32gb ram, Radeon 6800XT 32gb VRAM ...
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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