
A young single man returns to his hometown and takes over the family's matchmaking business. Matchmaking Inc. is a modern-themed RPG designed for men that combines gameplay elements of simulation management and text adventure.
Modeled estimate, not a reported figure. How we estimate →
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About
The protagonist, who constantly faces setbacks in life, arrives in the new city of “Queqiao Town” to take over her mother’s matchmaking agency, which is on the brink of bankruptcy. With the help of an unreliable uncle and a diverse group of staff, she attempts to reclaim the top spot in the matchmaking industry in Queqiao Town.
During this journey, the protagonist will encounter five distinct and diverse female leads, each bringing a unique emotional experience to the player. How she manages her relationships with them and tries to solve their problems will determine who she ends up marrying. The choices made will decide which path leads to the altar...
Reacquaint yourself with Qiaoqiao Town, which you haven't visited in years. Sharpen your skills and discover any useful helpers or tools that could aid your matchmaking business. Don't forget to take breaks amid the busyness! Enjoy a variety of leisure activities such as fishing, DJing, reading, drinking, and working out.
While developing relationships with the five female leads, players also need to manage the operations of their matchmaking agency. This involves meeting single men and women in town, persuading them to become members of the agency, and striving to fulfill their desires for a partner by making suitable matches.


A straightforward and quirky foreign girl who meets someone by chance in a work setting (CV: Abeihua)
Ye Qingyu: The landlord's only daughter, who bears the expectations of her elders—a seemingly aloof yet warm-hearted girl-next-door. (CV:ZhiMao)
Neeko: A “hardcore otaku” server from the bakery next door, a seasoned gaming enthusiast. (CV:XianTaWuTong)
Gu Meng: Your childhood friend, with whom you can no longer openly acknowledge your feelings due to differences in family backgrounds as you grew up. (CV:YuXi)
Lin Xi: A doctor you meet through matchmaking, who is a “fearful-of-marriage” woman in her late thirties. (CV:RuoWu)
Customize your own "blind date resume". Show us yourself and tell about your appeal for love with up to 20 labels. Friendship or love may come right to you! Attention: please be cautious with possible SCAM.
I used to be deeply moved by the emotions in many movies, TV dramas, and literary works, as if there was a shadow of myself in them. However, there are also many videos on the internet that say "once a day, prevent early love". I have personally experienced several blind dates in the secular sense and have gained some insights: life is only once, and marriage should also be carefully chosen. Therefore, if you can simulate the experience of dating, meeting parents, and getting married in the game, it can also be considered as indirect experience. With this original intention, I decided to turn this process into a game after finishing the production of "Chinese Parents" .
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese, English, Japanese, Korean*languages with full audio support
Engagement
Hours played at review time, across 74 reviews with recorded playtime.
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我觉得赚钱完全可以简化下,尤其是通关后多周目还要为了过剧情赚钱就很烦,而且升级的技能卡片都没了又得重新肝
价格也是正常的好吧
个人认为是一部很好的游戏,叙事有沉浸感,很容易将自己代入进去,我的发言仅代表个人观点,如有歧义您说得对
值得一玩,一场印象深刻的旅途
这款游戏的剧情和玩法挺不错的,文笔是日常生活类 。里面的女主每个角色的性格特点很鲜明。男主属于超人类型的什么type都可以拿捏。游戏玩法很生活大众就是刷钱麻烦了点。推荐购买尝尝,最后就是把握机会,不要耽误眼前人。
很上头不知道啥时候出DLC
总体来说,游戏制作的还是比较精良的,女主的人设好,画风不错,不足在于几个女主的故事线比较短,女主之外的部分比较匮乏,玩法基本都是小游戏,主角的事业也没什么笔墨,小游戏部分我基本都修改器跳过了,没啥意思。总体来说可以给8/10分,还是推荐的。
最终幻想
NB
很好玩啊能不能出續作或者婚後dlc啊
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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