
Maid Cafe on Electric Street is a leisurely maid cafe adventure set in the otaku haven of Nipponbashi, Osaka.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Shiro (VA: Ikumi Hasegawa)
"But now that you're here, it'll probably be fine! Yes!"
A maid who loves Fuwa Fuwa Cafe. A huge otaku for anime and video games, she talks really fast when she’s gushing about the things she loves, and often splurges on merch without thinking whenever she visits an anime shop. A little clumsy, but works hard every day to become the cute maid she’s always wanted to be.
Ikumi Hasegawa - Notable Roles: Masaki (Mayonaka Punch), Lene Aurousseau (I'm in Love with the Villainess), Ikuyo Kita (Bocchi the Rock!), Vladilena Milizé (86)

Miyu (VA: Ayasa Itou)
"Thanks for hanging out with me today, Manager! ☆"
A game otaku and gyaru with a big appetite. Loves both eating and cooking, and apparently really enjoys serving her cooking to customers at Fuwa Fuwa Cafe. Is actually Shiro's friend on the online game Magic Angel, so they knew each other before actually meeting in real life.
Ayasa Itou - Notable Roles: Angelico Fra (Delico’s Nursery), Kaoruko Hanayagi (Revue Starlight), Arisa Ichigaya (BanG Dream! Girls Band Party!)

Favna (VA: Sayumi Suzushiro)
"I am the Slayer of the False God, the Queen of the Kingdom of Darkness, the All-Seeing Oracle, the Guardian of All Dreams—"
A mysterious girl dressed in gothic Lolita fashion. Speaks in riddles and demands the protagonist become her familiar. She sometimes accidentally drops the edgy act when she's taken by surprise though, so maybe she's just got a serious case of chuunibyou...?
Sayumi Suzushiro - Notable Roles: Ayako (The Elusive Samurai), Nijika Ijichi (Bocchi the Rock!), Satono Crown (Uma Musume Pretty Derby), Kylie (The Magnificent Kotobuki)

Honoka (VA: Yui Ishikawa)
"Ya want a thrivin' business? That there sounds like a job for our shrine!"
A girl with a Kansaiben dialect who works as a shrine maiden at her family shrine. Practically in charge of the shrine, she is reliable and very good at handling money! Is actually a doujin author...?
Yui Ishikawa - Notable Roles: Elise (Doctor Elise), Saku Fukuzawa (The Masterful Cat Is Depressed Again Today), Violet Evergarden (Violet Evergarden), Mikasa Ackerman (Attack on Titan)
Fuwa Fuwa Cafe—a maid cafe tucked away in a quiet part of Nipponbashi, and where a wonderful encounter is about to take place...
You, the protagonist, quit your job at an extremely toxic workplace and find yourself at a run-down maid cafe, where a cute maid named Shiro works.
At first, you only agree to become the new manager because it conveniently met all your urgent needs, but soon the colorful maids Miyu, Favna, and Honoka join in. And as you spend time with them and meet the people of Electric Street, both you and the cafe will gradually liven up once more.
As the manager of Fuwa Fuwa, you’ll live in Nipponbashi, Osaka and spend time with your favorite maid... or maids. Go shopping, watch a movie, go for karaoke, buy a present for a special someone... What you choose to do will affect the ending of the story.
Of course, you want to always be doing what's best for the cafe. So maybe you should do something about the ominous voices coming from the shrine next to the cafe, or you could get the whole town involved in a large-scale campaign to bring in even more business. All sorts of events await you and the maids!
Your most important job as the manager is, of course, to manage the cafe and the maids. It's a little harder than it sounds!
First, you’ll have to allocate work to your maids. Shiro loves serving customers, and Miyu’s a great chef... Make sure each girl is assigned the right job!
While the cafe is open, you can help out by serving customers and cheering the maids on with your special skill. And with your hard-earned money, you can go shopping, eat out, or buy merch or capsule toys for your otaku collection.
Make Fuwa Fuwa the most popular cafe in town to enjoy Nipponbashi to the fullest!
Sometimes, special customers will visit Fuwa Fuwa. Pay attention to their needs and serve them the perfect coffee! You can find coffee recipes hidden all around Electric Street, and the customers will drop hints as to what they're looking for in your conversations.
Explore the town, collect recipes, and serve the drinks of your customers’ dreams, and maybe one day they might offer you their service as well...?
Visit stores you can find in the real Nipponbashi, such as Surugaya, Sofmap, Dragon Star, Super Potato, and Karaoke Rainbow, among the many others we've collaborated with.
You can collect merchandise of other indie games too, such as VA-11 Hall-A: Cyberpunk Bartender Action, GNOSIA, and Marfusha!
Go shopping, see the sights, and enjoy life in otaku heaven. But don't stay out too late; you still have a cafe to run!
And though it's fun to go out on your own, you could always ask one of the maids to go out with you. Uh, not go out go out... unless?
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.59−60% | 737reviews | 84% | — | $361.3K |
| $12.60−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
耐着性子玩了十几个小时,把白的好感拉满,我还想着再慢慢攻略其他角色呢,结果给我跳出来一个普通结局,一下子懵了,搜了一下攻略才发现前置的任务一个都不能错,一下子给我气笑了。 每次进游戏跳的字幕都告诉我这个游戏可以边喝咖啡边轻松玩,那你好结局的条件卡这么死是要闹哪样?我好感刷满了不就行了吗?瞬间连打开游戏的欲望都没了,顺带连对白的好感都没了,甚至有点厌烦。 不知道自己哪天才会再提起兴趣重新玩了,先这样吧。
Despite its charming pixel art presentation and supremely talented Japanese VAs, Maid Café on Electric Street doesn't have nearly enough staying power to stick its landing. It's regrettable because the game tried to do well at both ADV and sim game mechanics but ended up excelling at neither. The game's premise is enjoyable at first, but soon enough I've noticed that the restaurant management mechanics doesn't have a lot of depth to make it interesting. There's an objective to earn certain amount of revenue within a time period, but this is pretty much on-rail and I don't think we can actually fail at this task. The free time we have in the evening after work is finished is also largely uneventful, apart from the mandatory plot progression events (and for earning extra cash on the side). Not to mention the collectibles featuring seminal works across all Japanese media, --both real and imitation--does not feel as rewarding as it supposed to be. Unfortunately, the only saving grace of the game is the charming pixel art and heroines that comes alive because of their VA talents. It's quite amazing that PLAYISM can pull these kinds of talent for a relatively small indie game. The multitude of visual references to various Japanese media over the years (including prominent indie games) doesn't go unappreciated, but ultimately the game feels incomplete at best.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 62 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
残念ながら非常に面白くないです。 ビジュアルは最高ですが、見た目だけで中身はスカスカというかかなり単調です。 喫茶経営パートが移動する、ボタンを押す 以上、という内容で驚きました。 コーヒーを店長が入れたりはしません(特殊な客のイベントのみ)。 自分にコーヒーを作ることもできるんですが飲んでも無反応、効果もなしだったり、 売ってるアイテムの大半が部屋に飾るコレクションアイテムなんですが、 買うことによる恩恵はありません。 移動速度がアップする、料理の提供にバフがかかる、など棚に飾ったら何か恩恵があると集めがいがありますが… ビジュアルノベルのストーリーに無理やりゲームっぽいものをくっつけてるだけ感が否めません。 キャラの可愛さだけでは最後までプレイするのがきつくなりました
ごめんなさい オススメできません まず最初に誰もが思う事でしょうがグラフィックは素晴らしい キャラの表情や個性声など街の描きこみも凄いと思います しかしその反面肝心のゲーム部分が正直面白くないと感じました。 ネタバレにはならないと思うので書きます メイド喫茶経営パートが最初の頃は面白かったけど それを10日ほども続けていると段々と苦痛になってくるのです。 それと同時にやってて不便(不親切)といった改善してほしいポイントが多々感じられました まずメイド喫茶で働くメイドさんには料理やサービスや掃除のパラメーターがありまして そのパラを上げる為には本屋で本をプレゼントしてパラメーターを上げるのですが 経営直前にならないとメイドさんのパラメーターが確認できない事や 主人公が街で料理を食べて"料理インスピレーション"を獲得してふわふわを強化しよう!といっても そのインスピレーションが数値化されているわけではなくて強化失敗する事がある など、不満な点を書けばそれだけでずっと書いてられるほどあります。 一週目クリアしたら、よほどの事が無い限り二週目をまたやろうという気にはなれませんでした。
한글패치 배포 : https://blog.naver.com/ccs2121/224397156715
The game can be fully experienced within the first few hours of the game, the restaurant mini game doesn't get anymore difficult or interesting and is a major chuck of the gameplay. Take order, deliver order, get money and that's it. All while using directional keys with just one button for everything. There is also a bug if you take the dishes at the same time as the maid, you are stuck there until the next dish appears. After the restaurant day is over, sometimes you have no energy and you just have to go to bed to start the next day again. All the quest in the game are basically visit location X, Y and Z with one of the maids and there is no other type of quest. The story is practically non-existent and is very slice of life, including all the boring parts. There isn't many issues or problems/conflicts encountered in the day of life, to make the story more interesting. The ending was extremely underwhelming. Dialogue and maids are alright and are fully voiced by voice actors, which is pretty cool. Every other NPCs well... feel like NPCs, no real interaction, just shops and looping generic scripts. The stores are cool, but once explored once it becomes very mundane very quickly. The stores features items for upgrading maids, maid rapport items, food for energy and A LOT of collectables. The problem with the collectables is that it doesn't add anything to gameplay and are filler items (some cool collabs). It take up 50% maybe even more of all items in the game and on top of that they are expensive as hell. You barely make any money in the game to even buy any of this stuff and if you do buy it, you lose out on buying the essential items, such as the maid upgrades. The backpack (inventory system) is heavily underutilized, with a few interactable items. Makes you wonder why it was even implemented. Same with the cellphone, which only can text and can only be used in scripted scenarios, although there are other apps, the rest are all filler to give it an impression that its a phone. There are multiple bad endings and one the endings doesn't let you know the game is over until the next few hours, instead of receiving the ending right away. Essentially restarting your entire run if you didn't save before. Some details that I wish were in the game is shop interior updating with the day cycle, breaking the immersion of the world. The side content is a bit more interesting, makes us of the inventory system and adds puzzles, however some of the puzzles are very difficult, I was only able to solve 2/4 puzzles and I love puzzles, if that counts for anything. The only thing really going for this game is the art and voice acting. Other than that the game feels very barebones. Feels like a missed opportunity. [b][h2]6/10[/h2][/b]
用AI輔助呢個游戲一周目的評論 ### 🎙️ 聲優表現 - 遊戲最大吸引力唔係玩法,而係聲優演出。 -一開始因白的配音**長谷川育美**而入坑 - 後來係 **鈴代紗弓** 配音嘅角色「法芙娜」非常突出,最後變成法芙娜粉。 ### 🗺️ 地圖與收藏品 - 地圖參考日本地標,但互動性低,彩蛋吸引力不足。 - 收藏品(遊戲、書本、食物)改名後以聯動形式出現,算有趣,但無法互動。 ### ☕ 特調咖啡系統 - 前期有食譜提示,玩家可依指示沖咖啡。 - 第五章後食譜隱藏,需自行嘗試,冇提示,令體驗變得煩躁。 - 隱藏咖啡有回報,但普通食譜冇用,系統設計反差大。 -改進方向可參考coffee talk,冇實際回饋但有故仔睇 ### 🍴 經營與料理改進 - 經營咖啡館系統偏簡單,但「料理改進」機制隱藏過深,玩家要不斷試食物先能觸發。 - 前期人手不足、清潔值限制令營業額低,資金壓力大,體驗壓抑。 ### 📖 劇情簡介 - 第1章:簡單入坑。 - 第2章:認識街道與營業。 - 第3章:遇見法芙娜。 - 第4章:穗乃香加入事件(劇情突兀)。 - 第5章:穗乃香熟悉事件+商店街活動。 - 第6章:夏日祭典,劇情結束。 - 劇情屬小品級,前期平淡,特色集中於後期。 ### 🎮 整體評價 - 優點:聲優演出、收藏品命名有趣、音樂好聽、CG有宅男向賣點。 - 缺點:遊戲系統設計混亂,隱藏要素過多且缺乏提示,前期體驗壓抑。 - 總結:**不建議玩,建議睇影片代替,喜歡J聲優例外**。
I really like how this game looks but that's pretty much all it has going for it. If you see the art and buy it for that, by all means it's worth it and I enjoy the trading card collecting/gacha machine lol. The story is very basic. If you have seen any harem anime ever it's pretty much a watered down version of that. Also u are an adult and these girls are pretty much all teenagers? One maybe isn't but you can date all of them and get cgs of them in underwear? Not crazy ig for anime but like, it's not helping lol. It's a super long and repetitive VN though and although I rly love the environments and art I can't in good conscience genuinely recommend this game.
如果玩家一開始就用攻略解真結局,那玩後感大概是正面的; [b]喜歡自行摸索的玩家,恐怕會是花錢受罪[/b] 被像素美工吸引,半價入手。 有大量優質的像素美工(但小白有幾張插圖的手臂畫崩了); 配音優良、故事普通,但捏他百部ACG名作在遊戲裡,有宅知識的玩家會玩的很開心。 缺點也很明顯,不像許多文字冒險遊戲,遊戲節奏幾乎是綁死的,像不能快轉的電影。 玩第一輪是享受的,但結局條件沒達成回去重刷時,就變酷刑了。 [b]這還是一個能夠隨時存檔讀取的遊戲![/b] 就算每章節(共六章)都分別存檔,沒有全好感度max,要進真結局就幾乎是要重玩。 就算有功略+開加速,一輪也至少要8小時。(想拼全成就至少要玩三輪) 但即便如此,美工音樂等遊戲素材確實是用心做的,值得肯定。 想拼全結局,本人是 a)設法讓全員滿好感,並在第52天前存檔 b)最後一次約會可選特定女主解特定結局(最好有兩萬五,買和服+吃燒肉店) c)給(全)女角買最後的禮物 小白[spoiler]服飾店[/spoiler] 心優[spoiler]sofmap[/spoiler] 法芙娜[spoiler]當鋪[/spoiler] 穗乃香[spoiler]日本橋書店[/spoiler] 若全買,在神社拜拜就有選項進入真結局
First of all, this is not a cafe management sim, while it has small amounts of gameplay, it's mostly a visual novel. I really like the art, but the main selling point is the fully voice acted main cast, especially if you look at the actresses behind them. The story is allright, nothing too special, and the gameplay became cumbersome in the end, so I was a bit torn about it overall. This really didn't motivate me to collect things or try for different endings. Still, with a bit of bias, I can recommended it, probably on sale.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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