
8-Bit Armies is a retro Real-Time Strategy game. With a colorful, blocky voxel art style, 8-Bit Armies is Petroglyph's most fast-paced, friendly, and accessible RTS game to date. Featuring a campaign of 25 single-player missions, 12 co-op missions, multiplayer and skirmish modes.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Portuguese - Brazil, Russian, Simplified Chinese, Hungarian, Polish, Italian, Spanish - Spain, Arabic, Dutch +2 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Daha iyi olmasını umduğum potansiyeli olan bir gerçek zamanlı strateji oyunu. Oyunun yapay zekası çok zayıf. Fraksiyonların arttırılması gerekiyor. Oynanış niteliklerinin çeşitlendirilmesi gerekiyor. Bu sanki büyük bir oyunun demosuymuş gibi hissettiriyor. Bunu 3-5 el oynarsınız sonra bir daha yüzüne bakmazsınız. Öyle bir strateji oyunu. Halbuki kötü değil ama eksik bulduğum bir oyun. Önerebileceğim seviyede değil.
I have been trying to get my son into RTS games so we could play together, as I loved playing C&C, Red Alert, and AoE2 (and others) when I was a kid. To him though, those games are unappealing and too old. The new strategy games are generally very complex, clearly targeting a more mature audience. I couldn't figure out how to get him into the genre. 8-bit armies was the bridge. Its a modern feel and art style, and I was able to jump right in as the controls and gameplay are almost exactly the same as the old Red Alert and C&C games. The game itself is simple: one resource to collect, and two sides with your standard unit types to create. There are some good updates from the older Westwood games to the gameplay, and the game itself feels much faster. Its not going to appeal to people who are looking for deep nuance and original gameplay. It will appeal to people like me, or people just getting into RTS, trying to learn the basic idea of play. I really appreciate this game being made, I love it, and love playing it with my son and getting to re-live my own childhood from the other end.
A bare bones generic RTS that truly lives up to the CnC legacy...unfortunately. As a mature, reasonable adult, I'm able to appreciate that Command and Conquer, which I do love, is dated. That shouldn't come as a surprise to anyone, so I don't know why Petroglyph, which is made of ex-Westwood alumni, would just do what got them shut down and re- re- re- re- remake the one game that they'd been making for years... Simplistic designs choices, not just visually but mechanically, mean I don't feel engaged. I just spam troops and send them forward. The closest thing to strategy is to judge how big of a unit blob I need and what it should be made of for my opposition. Then I can just sit back and spam superweapons when the trite economic system falls apart into just sitting around waiting for my haulers to come back with the goods. Further, I really hate the "multiverse" mechanic they've got going on here with their other "8-Bit" titles. I say that because while it COULD be cool it just isn't. Petro wasn't up to the challenge of making two whole factions on launch, I promise you that they didn't suddenly get the balance right now that there are six available in multiplayer spread across the Fantasy and Sci-Fi genres. Westwood, I'm not sorry to say, deserved to get shut down. Don't believe me? Play Emperor: Battle for Dune and tell me that was where they needed to be at in the industry. Hate EA all you want and I'll agree, but they made the right call shutting them down, because all Westwood did was just make Command and Conquer over and over again and here we are, with a "2016" game that's just bare bones basic CnC...again.
Unoriginal art style that almost suits the gameplay, which is to say they're both pretty simple.
Too basic.
8 bits. I love 8 bits. 8. wait. 8.... I ate. a lot. I ate my feelings into my soul and now I'm an empty casket of lust and decrepit loneliness waiting to be swallowed by a 7 foot goth latina vampire. May Allah bless me. Netanyahu please save us.
cool
Fun game, buy on sale. Really satisfying with a lot of missions. Story is quite lacking though but it is what it is.
Sunucular çok kötü oyunun ortasında sürekli oyundan atıyordu herkesi. Bunun dışında ordunun yapay zekası da kötü sen saldırı emri verince tıkladığın birimi veya binayı yıkınca duruyorlar saldırmayı tamamen kesiyorlar. Bu iki sorun olmasa güzel oyun.
Приятная и простая RTS с яркой минималистичной графикой в воксельном стиле
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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