
A young single man returns to his hometown and takes over the family's matchmaking business. Matchmaking Inc. is a modern-themed RPG designed for men that combines gameplay elements of simulation management and text adventure.
Modeled estimate, not a reported figure. How we estimate →
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About
The protagonist, who constantly faces setbacks in life, arrives in the new city of “Queqiao Town” to take over her mother’s matchmaking agency, which is on the brink of bankruptcy. With the help of an unreliable uncle and a diverse group of staff, she attempts to reclaim the top spot in the matchmaking industry in Queqiao Town.
During this journey, the protagonist will encounter five distinct and diverse female leads, each bringing a unique emotional experience to the player. How she manages her relationships with them and tries to solve their problems will determine who she ends up marrying. The choices made will decide which path leads to the altar...
Reacquaint yourself with Qiaoqiao Town, which you haven't visited in years. Sharpen your skills and discover any useful helpers or tools that could aid your matchmaking business. Don't forget to take breaks amid the busyness! Enjoy a variety of leisure activities such as fishing, DJing, reading, drinking, and working out.
While developing relationships with the five female leads, players also need to manage the operations of their matchmaking agency. This involves meeting single men and women in town, persuading them to become members of the agency, and striving to fulfill their desires for a partner by making suitable matches.


A straightforward and quirky foreign girl who meets someone by chance in a work setting (CV: Abeihua)
Ye Qingyu: The landlord's only daughter, who bears the expectations of her elders—a seemingly aloof yet warm-hearted girl-next-door. (CV:ZhiMao)
Neeko: A “hardcore otaku” server from the bakery next door, a seasoned gaming enthusiast. (CV:XianTaWuTong)
Gu Meng: Your childhood friend, with whom you can no longer openly acknowledge your feelings due to differences in family backgrounds as you grew up. (CV:YuXi)
Lin Xi: A doctor you meet through matchmaking, who is a “fearful-of-marriage” woman in her late thirties. (CV:RuoWu)
Customize your own "blind date resume". Show us yourself and tell about your appeal for love with up to 20 labels. Friendship or love may come right to you! Attention: please be cautious with possible SCAM.
I used to be deeply moved by the emotions in many movies, TV dramas, and literary works, as if there was a shadow of myself in them. However, there are also many videos on the internet that say "once a day, prevent early love". I have personally experienced several blind dates in the secular sense and have gained some insights: life is only once, and marriage should also be carefully chosen. Therefore, if you can simulate the experience of dating, meeting parents, and getting married in the game, it can also be considered as indirect experience. With this original intention, I decided to turn this process into a game after finishing the production of "Chinese Parents" .
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese, English, Japanese, Korean*languages with full audio support
Engagement
Hours played at review time, across 74 reviews with recorded playtime.
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
卡牌挺有设计的,玩起来有趣,UI很舒服,动画比较流畅,玩法很不错。感情线的话,男主可以一天和五个女的约会,但是只能和一位结婚(不然就犯法了()。叶轻语和林汐的彩礼问题应该比较争议,我不太喜欢。叶同学自己要当独立女性,但同时也有她爸的要求,房子车子五金不能少。林汐那边结个婚50多万都花进去了,难道她祖上是江西的?()妮可这位爱打游戏的二次元宅女倒是有点最宅幻想的意味了,不要你的钱,还能提供情绪价值,不过线上婚礼可能还是有点超前了。青梅这种千金大小姐的故事比较老套,不过也因此没有什么雷点。索菲亚大人倒是真的独断万古了,脚踹前女友,力挫4女主,虽然来得晚,但是好感飞起,相处时积极主动,也不要彩礼,开眼看世界啊家人们
很有代入感 很喜欢里边的角色
真的好玩
nb
哎呀呀,这游戏bug气死我了,达到婚前了,卡bug我明明已经换了婚服还是不让我出去,几十个小时白费了呜呜呜
喜欢这种中国式游戏,中国式家长也喜欢,中国式网游就不喜欢。可惜这种优秀作品太少了,找不到更多的
妮可我太爱了,现实中完全找不到女孩. 顺便提醒一下,索菲亚的剧情过两次就会确定关系,想走纯爱路线的朋友注意!
休闲小游戏不错
我真的喜欢,这游戏真好玩
我觉得赚钱完全可以简化下,尤其是通关后多周目还要为了过剧情赚钱就很烦,而且升级的技能卡片都没了又得重新肝
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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