
Master of Realms is mapmaking application for tabletop RPG’s that enables you to make amazing worlds, regions, and cities, then bring them into physical form with 3D Printable terrain!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Unleash your creativity with Master Of Realms, the revolutionary 3D Smart Hex Map Making Tool designed for tabletop RPG enthusiasts! Dive into immersive worldbuilding and craft world maps, regional maps, and city or town maps with ease. Master Of Realms lets you create stunning hex-based maps effortlessly, and you can bring them to life with 3D printing, 2D export for beautiful paper maps, or VTT export for your favorite online platforms.

Bring your creations to life on virtual tabletops! Export maps in 2D formats like JPG, PNG, or VTT, with full support for FoundryVTT and other platforms. Customize your grid overlay in Hex or Square style to match your campaign needs.

Go beyond the map—bring your realms to life in stunning 3D! Export fully detailed STL files for immersive gameplay, epic 3D prints, or jaw-dropping displays that showcase your world like never before.

Master of Realms gives you full flexibility to bring your imagination to life. Craft custom tiles from scratch, add objects of any shape, size, or style, and place them exactly where you want to create a world that’s truly your own.

Step into your world through your heroes’ eyes! Master of Realms introduces Character Tokens that let you explore your maps and scenes from a character’s point of view. Scale your tokens up or down to match any setting—perfect for tactical encounters or immersive storytelling. Plus, bring your characters to life in the real world with 3D-printable tokens, fully compatible with the 3D export system for STL files.
(Note: Master Of Realms is currently in active development. Features are continuously being implemented and optimized.)
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Despite description, square tile option doesn't work or isn't available. Nice try, refunded.
This is a great program for Battletech which is what I use it for
I feel I wasted money backing this map maker its unwieldy, buggy and lacking. They took way to long to get this basic as hell product out for the money they received.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.5K | 122 | 72% | $6.99 | |
| $34.5K | 218 | 89% | $9.99 | |
| $34.5K | 215 | 72% | $4.99 | |
| $34.5K | 367 | 99% | $4.99 | |
| $34.5K | 719 | 77% | $2.99 | |
| $34.5K | 67 | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 99 | 72% | Free | |
| $3.4M | 4.5K | 91% | $19.99 | |
| $1.2M | 1.5K | 83% | $24.99 | |
| $379.7K | 861 | 93% | $18.99 | |
| $75.8K | 72 | 74% | $24.99 | |
| $46.7K | 108 | 74% | $9.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
love this, Highly recommend this, I see this being a great thing for many TTRPG players who love putting maps together like I do, though for a future update could we see like a Dieselpunk add on please :3
The game is fantastic. It has a beautiful and rich collection of objects. You can use them for creating your own maps or building custom gameplay scenarios. The music is very well chosen and relaxing while building. However, placing objects can be a bit difficult because the pieces can only be moved freely. A feature that automatically aligns the parts would be really helpful, as well as a selection of different paths that you could freely place yourself. There are tiles that already contain paths, but that makes free building feel less flexible. If players could create their own roads and paths, building would become even more limitless, allowing for better landscapes and cities. The same goes for water. Pre-made water tiles are okay, but being able to draw your own rivers or waterways would be much better. That way, you could create small canals or lakes inside cities, for example. I really hope features like this might be added in the future.
was really expecting this... but this is a disappointment
As a backer, i saw the game being built from the ground up, and the lengths the team has gone to make sure it works and is what was promised is exceptional. I love it for my world maps, and im starting to figure out how to use it for local maps too. UI needs some small tweaks, but overall very good product
Master of Realms already shows a lot of promise. It is clearly still in Early Access, but the core idea is strong and the game feels like it has a real future. The map building tools are fun to use, and the 3D style gives it a very unique identity compared to other similar tools. The price also feels fair for the amount of work and detail already in it. I am excited to see how it grows from here.
As far as a mapmaking software for 3D printing, I guess the value is well worth it for the STL files, but if you intend to make maps to export and use on VTTs it's not worth the purchase as it stands currently. There is basically no weather variants so far, only green and desert, no snowy variants, dry variants for that autumn look, cursed variants, also there are no hexes for hills, The software is really neat, and it's really quick in making decent looking things with the tiles currently available. For whoever reads this review, the software is well worth following, but I'd wait until it has enough content to justify it's purchase. I've bought it, I like it, but I can't make much use of it in it's current state. Edit: The team has updated the game, and now it comes with a weather effect pannel, which was one of the features I deemed necessary, I'd still suggest some improvements to this feature, to be able to apply weather to specific regions. But the improvement in itself is commandable and it shows the integrity of the team to follow up with the project.
It's cool to play with, even if I don't really play ttrpgs. Lots of potential, especially with the upcoming tile designer. The 3d print export is crazy neat, and I wish that was an option others would consider as well. I'm slowly building a kingdom, bit by bit.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.