
The ascendant spacefaring 4X strategy game returns! A new chapter in the epic Master of Orion saga is poised to once again capture the imaginations of millions of gamers.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.2Kreviews | 77% | — | $5.3M |
| $29.99 | 625ratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What a broken, horrible mess. I will NEVER buy from Wargaming ever again. The game was apparently never supported post launch. There are several easily seen game breaking bugs.
Nice graphics. But stars! had more substance; neither lets you design your own ships. Problems: 1) In MoO, if you improve a ship defensively, your attack value goes down! 2) In our solar system, we have 3 gas giants. In the game, the most I have ever seen is two. 3) We currently know of about 5,000 exoplanets. In the game, we don't even know what the one is in our starting system. 4) We have about a BILLION asteroids in our system. In the game, we get none in our system. 5) Of the asteroids in our system, a mere _15_ are worth $45 QUINTILLION, we don't get anywhere near that amount of money in the game. 6) 3rd turn of the game and I get hit with pirates! 7) Apparently the game came out 8 years ago, no new versions/improvements--other than mods--and where are the mod makers? From the Wright brothers flight (1903) to landing on the moon took 66 years; where do you thnk we can be in another 66 years?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Czech, Japanese, Portuguese - Brazil, Turkish, Polish, Korean, Simplified Chinese +1 more
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of my favorite games after X-COM series. I wish they would a new Master of Orion. I played these series from the first ones. Loved all of them.
To summarize: It is about 98% Moo2 and about 2% Moo3 combat system with better graphics and voice overs. Cinematic mode is great for fleet battles but you'll find managing fleet operations easier on the 2D screen (similar to Moo3) Also combat is not turn based it is basically real time strategy. Weapon cool downs for example represent turns. So ship design choice is important to that aspect. It's just as addicting as Moo2 and mods add some uniqueness to the game. Antarans are beast in this game be careful with your fleet numbers. ;) (There is a mod to change the numbers of them as well) Things I wish it had though from Moo2: 1. Instant travel from one star system to another (Jump gates don't seem to work or I just haven't figured them out yet.) 2. Cannot capture enemy ships (No Assault Shuttles, Tractor Beams, Boarding Pods/Parties) 3. Still haven't figured out yet how to get to Antares to ef them up either probably a me issue so far 4. Need a mod for OrionTechs (Particle Beams + Damper fields)
A simple and fun 4x game that could easily be an entry point into more complex games in the genre. The graphics are pretty good, and the music quite nice. All the different races are cool design wise, and have their own specialization, the usual stuff. There's a good amount of customization when starting a new game too, which is quite nice for making it whatever you want, both in the map, and in the race, although with race customization it's a bit more limiting. For anything else there's mod support which I've seen can add some cool stuff. [b][u]Overall[/u][/b], a simple and fun 4x game, with nice graphics and music.
Steam tracks too much information on the user
I'm hooked like it was 1994 again! Very polished and good looking game that captures the feel of the original. I'm using the community patch and lite 5X mods.
This most recent MoO may not have the depth of other sims in the genre, but it is reasonably easy to pick up and is entertaining. I do also enjoy their depiction of the good 'ole races of MoO, but I wish the camera and combat interface were a bit more polished.
BETTER THAN STELLARIS AND ENDLESS SPACE 2, BOTH OF WHICH ARE UGLY OVERCOMPLEX AND THUS BORING, ALSO DESIGN IS BETTER AND UI IS BETTER
freezes on turn every game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.3M | 23.1K | 83% | $39.99 | |
| $23.2M | 43.2K | 98% | $19.99 | |
| $16.6M | 14.2K | 88% | $34.99 | |
| $10M | 12.8K | 80% | $29.99 | |
| $24M | 23.2K | 61% | $39.99 | |
| — | 16.7K | 95% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 20.6K | 90% | $10.49 | |
| $5.3M | 9.9K | 87% | $14.99 | |
| $5.3M | 5.8K | 74% | $34.99 | |
| $5.3M | 24K | 86% | $9.99 | |
| $5.3M | 96.8K | 71% | $2.99 | |
| $5.3M | 7.6K | 83% | $19.14 |