
The Mass Effect™ Legendary Edition includes single-player base content and over 40 DLC from the highly acclaimed Mass Effect, Mass Effect 2, and Mass Effect 3 games, including promo weapons, armors, and packs — remastered and optimized for 4K Ultra HD.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.57/day in the week to Sep 14 → 15.43/day in the week after.
About
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−75% | 67.4Kreviews | 91% | — | $14.3M |
| $59.99 | 32.7Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1978 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What's to say? If you've never played them they are amazing. You have to push through ME1 but the reward is ME2...one of my fav all time games.
初代70分,二代95分,三代80分,整个三部曲85/100,算上情怀加成我愿意给100分。小时候在老爷机上从ME2开始征途,一路打到ME3反攻地球前,但在即将踏上地球时却被剥夺了电脑使用权 :( 十几年过去了,我终于在2026完成了三部游戏。感谢EA服务器没有抽风让我幸运地获得了每一个成就,感谢Steam给我一个平台让我能替小时候的自己玩上正版质量效应(虽然游玩体验堪比当年盗版),也感谢我自己,时至今日还能重新扮演薛帕德指挥官,彻底完成了小时候拯救全银河的旧梦。 我在很久以前看过的一篇评测给我留下了极深的印象,它说如果让ME所有的故事都在地球上发生,把各个种族替换成各个国家,把质量中继器换成协和式客机,这个故事依旧能成立。我想它主要想表达的是ME作为一个故事评价时的科幻根基并不强,可以说仅仅是给许多大众熟知的事物套上了一层科幻外衣,并没有什么开宗立派、惊天动地的新设定。相比ME3部的故事设定,我其实对仙女座的设定更感兴趣:银河系的各个种族为了逃脱九死一生的困境,联合开启了出埃及记一般的星际远征。如果说ME的故事可以全部发生在地球上,仙女座的故事起码有了脱离地球的想象空间,当然其最终呈现的效果就另当别论了。 ME的故事就是这样,严格论起来其实没有惊世骇俗的想象力,但它仍被视为太空歌剧的巅峰之作与叙事圭臬,这就要归功于ME系列真正的精髓所在,也是它最聪明的地方。它确实可以被替换成地球故事:桀斯是觉醒的AI或奴隶阶级,突锐人是武德充沛的军事帝国,阿莎丽人是历史悠久的文化霸权,克洛根人是被核战争摧毁的悲情民族,赛拉睿人是精于算计的技术霸主或权谋官僚,收割者也能说成是所谓“文明周期律”的具象化,或是换成“全球气候危机”之类的难题。这样看来,ME简直是一个最不科幻、最不“外星”的故事了。但正因如此,ME才伟大,因为在科幻和外星人的外表下,它借助太空的舞台,演绎的是人类自己的歌剧。ME选择把故事的根基放在了“异中见同”上,它没有试图创造人们从未认知的事物,而是用银河尺度的舞台,把人类历史上所有关于“他者”的焦虑、所有关于“存亡”的抉择、所有关于“自我”的探寻都压缩进了一艘小小的诺曼底号,然后让你亲自驾驶着它去感受每一个选择的分量。而那些能贯穿三代游戏的选择之所以沉重,正是因为它们的本质太让人熟悉了:种族仇恨、文化冲突、生存资源、代际创伤,无一不是人类文明长期面对的共同命题。相较于苦心构建架空世界的其他作品,ME更像是一面关乎当下的镜子,它让我们看到了人类社会本身的科幻倒影,也让我们在虚构的银河系里去触碰真实的自我。 总结来说,ME的成功之处是将人类文明的诸多关键命题巧妙地用星际冒险的宏大故事重新拆解,这在电子游戏史上是一种伟大的叙事智慧。推荐给对电子游戏“第九艺术”称号存有好奇或信仰的玩家,也许你也会成为指挥官薛帕德,而这是你在Steam上最喜欢的游戏。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 23.43/day in the week to Jul 30 → 21.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain, Japanese, Polish, Russian*languages with full audio support
| $59.99 |
| 12.6Kratings |
| 92% |
| — |
| not modelled |
| $59.99 | — | 87%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
so fun, aliens wow
One of the most impactful games of my youth and young adulthood. It's not LoTR or GoT in terms of story telling, but a good, enjoyable game if you want a bit of escapism. Bit of a time capsule as well, it captures the Canadian mood and way of thinking of the late 2000s. Highly recommend it. One of the gems of the gaming world.
игра в которой все шикарно
proppa sci fi innit
I have no love for being forced to have an EA account and DRM in a single player game series, but besides that the package is pretty solid. The games run mostly well, and the legendary edition QoL changes are well worth it imo. The Mass Effect trilogy is really ambitious, trying to give player agency and choice over 3 games while also balancing fun gameplay and strong visuals. It might not have stuck the landing but I still think the series has been a lot of fun and this is a good way to experience them. If you do buy the Legendary Edition I'd recommend getting the mod manager and the community patches. There isn't any game breaking bugs that I encountered but there are minor issues that get annoying over a playthrough, and with how many hours you'd be spending in each title its better to just take the few extra minutes to fix what EA for some reason doesn't want to.
Einfach große Klasse!
轻而易举地爱上生软笔下的每一个角色(极个别除外) 1还是比较粗糙,23多么会说故事,让你全身心跟着跌宕起伏 还有Jennifer Hales真的配得太好了,是世界上最好的Shep
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.3M | 30.7K | 97% | $13.99 | |
| $14.3M | 67.5K | 98% | $9.99 | |
| $14.2M | 59.7K | 99% | $14.99 | |
| $14.2M | 25.8K | 93% | $29.99 | |
| $14.2M | 16K | 85% | $29.99 | |
| $14.3M | 32.2K | 78% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 15.5K | 94% | — | |
| $3.3M | 16.6K | 94% | $7.49 | |
| $56.4K | 386 | 78% | $7.49 | |
| $309.1K | 639 | 47% | $24.99 | |
| — | 0 | — | — | |
| $5.5M | 22.4K | 94% | $9.99 |