
The Mass Effect™ Legendary Edition includes single-player base content and over 40 DLC from the highly acclaimed Mass Effect, Mass Effect 2, and Mass Effect 3 games, including promo weapons, armors, and packs — remastered and optimized for 4K Ultra HD.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 758 reviews with recorded playtime.
Reviews
Themes across 755 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Wirklich ein Klassiker...
10/10
og
9.0
Buena historia en general, no te rindas en el primero, consigue tiempo para sumergirte en la historia, El primero puede ser un poco lento pero en el dos empieza lo bueno, el tres no es tan malo como lo pinta, el dos simplemente dejo el estante muy alto, a pesar de los altibajos que da el final de la trilogia tiene momentos emotivos que hacen que valga la pena darle la oportunidad. Recomiendo completamente jugarlo de principio a fin y vivir toda la experiencia, Sobre todo si esta en oferta, Se puede conseguir mas barato que una entrada a cine y la calidad de guion es mejor que cualquier pelicula moderna.
伟大的世界观,神的作品
Awesome games, one of the best storylines I've ever seen, compelling gameplay, well-written characters. All around, one of my favorite series ever.
[h1] I'm Commander Shepard, and this is my favorite game on Steam [/h1] [h3] 以畫質而言,三部曲重製版在2026年仍可接受。[/h3] [h3] 而作為10多年前的老品,此作之重玩價值極高。[/h3] 對話、選擇,乃至「善惡值」,均為重玩之動機。各項互相關聯,並會導致後果。 [h3] 就劇情而言,世界觀極具創意,任務別具心機。[/h3] 各個行星均有各自描述,宇宙內更有不同物種,不同太空站也各有特色。 「善惡值」的設計上,2,3代的設計展示了在有限時間內,善或惡之表現能如何導致不同結果。 而個別任務之設計,能體會出各隊友之性格,加深了與角色之聯繫,甚至他們願意獻上生命,作為「選擇」之代價。 此外,Citadel DLC 作為Fans Service,劇情上更能體會與Normandy組員之間的聯繫,不但是出生入死的夥伴,也是共渡患難的戰友。 [h3] 而最扣人心弘的,便是2、3代最終篇之配樂。[/h3] 配樂不但展示出「選擇」所帶來之後果,還層層遞進,突顥其莊嚴。 [h3] 不過,三步曲均有通病之處;[/h3] [b] 其一,戀愛劇情。 [/b] 個別劇情發展過快,導致其戀愛成因有欠細節,彷彿是突然愛上主角一樣。 [b] 其二,存檔問題 [/b] 自動存檔只是暫時的存檔,不會永久儲存,因此需經常手動存檔,以免錯失重要轉折。 [b] 其三,對話系統問題。[/b] 由於「跳過對話」及「選擇對話」均為同一按鍵,因此每當跳過對話時,都需要極為小心,以免錯失重要決擇;[b] 強烈建議在對話前手動存檔。[/b] [b] 其四,解謎遊戲。 [/b] 其機制過於重覆及複雜,影響尋找道具之意慾。 [b] 最後,AI隊友。 [/b] AI尋敵有重大問題,不但經常對着掩體射擊,還有時會不主動尋敵,導致我需親自處決及尋找敵人,影響遊玩流程。 就敝人而言,三部曲貴為佳作,期望未來N7 Day有續作之信息。
yikes
I'm Commander Shepard and this is my favorite store on the Citadel.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain, Japanese, Polish, Russian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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