
FIGHT AND STRATEGIZE LIKE A SUPER HERO IN THE DARKER CORNERS OF THE MARVEL UNIVERSE. Play as The Hunter, a legendary demon slayer who must lead a team of Super Heroes and supernatural warriors facing apocalyptic threats.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 616 reviews with recorded playtime.
Reviews
Themes across 615 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Polecam! Midnight Suns okazało się dla mnie ogromnym pozytywnym zaskoczeniem. Spodziewałem się skomplikowanej karcianki i gry taktycznej, a dostałem świetną fabułę, bardzo dobrze napisane postacie i masę naprawdę zabawnych dialogów. Rozmowy z bohaterami były zaskakująco naturalne, emocjonalne i sprawiały, że chciało się poznawać ich charaktery. Gameplayowo gra również mnie kupiła, pomimo niepewności. Początkowo byłem sceptyczny wobec turowego systemu walki opartego na kartach, ale ostatecznie okazał się on niesamowicie satysfakcjonujący i wciągający oraz wcale nie taki trudny. Każda walka dawała dużo frajdy i wymagała nieraz kombinowania z efektami i elementami otoczenia. Mimo że nie jestem wielkim fanem karcianek (jedyne w jakie grałem to GWINT i Heartstone), Marvel Midnight Suns bardzo mi się spodobało i uważam, że to jedna z najbardziej niedocenionych gier Marvela. Szczerze liczę na drugą część, bo ten świat i te postacie zdecydowanie zasługują na kontynuację historii Huntera i całej ekipy. Szanse rzekomo są na to marne ale wierzyć zawsze można (Cliffhanger w ostatniej misji fabularnej boli).
Das Gameplay ist top und macht echt Laune aber die Story und die Dialoge sind echt einfach nur zum Fremdschämen. Ich spiel das seit Release immer mal wieder für 2-3h Stunden und irgendwann sehe ich bestimmt auch mal das Ende aber ne echt. Die Story Alter. Ich wünschte so ein Gameplay mit einer erwachsenen Story hätte bessere Verkaufszahlen generiert als dieser Fremdscham Müll. Story: Müll Gameplay: Gold
Exceeded all my expectations! I was skeptical at first, but the fantastic story and gameplay completely won me over. Do yourself a favor and grab the Legendary Edition on sale; the DLC storyline featuring Deadpool, Morbius, Storm, and Venom is absolutely worth it.
역시 기대를 안 하고 하면 재밌는 법...
[h1]Fundamentally, this game is a Visual Novel. And even there it comes up short.[/h1] Everyone of my gripes boils down to this. They focused on making sure every character has a comment on every story or mission beat. It's actually rather impressive. But clearly they did not have the resources to put this level of attention in other aspects of the game. Even here at the "visual novel" aspect I find infuriating lacking. There is so much wrong at this game at it's core. There is a huge cast of characters and yet the main story only really focuses on 4 of them, not including your character. The deck building is clunky, and it sucks to make tweaks to a deck for a specific mission or team combo and instead you just make generalized isolated "good" decks to swap in and out for convivence. Characters lack deep synergy, and are only barely loosely connected. The game feels like it was meant to be a F2P Gacha game with how you have to "roll" for cards and artifacts. Even the main focus of this game, the dialogue, feels horrible at times. Some characters are betrayals of themselves, or Flanderizations of themselves. Tony specifically feels utterly insufferable. Idk if this is Fireaxis fundamentally not understanding the characters, the issue of having too many hero's, or if Marvel demanded certain things from these characters. That's not even saying how jittery this game is. I feel I have a decent PC, but on Steam Deck and on my PC it stutters even on medium. It feels poorly optimized, like they rushed it out half baked. This feeling is compounded with how a character doesn't even get a Bond Rank or bond time, even in New Game +. What is the final nail for me is that this game is $80 for everything, and you can see the remnants of where they tried to microtransaction the cosmetics. For what this game is, and assuming it was abandoned like this as Firaxis moved on, that is utterly shameful. I got this game on sale for $20, and I feel I barely got my worth out of it. I could go on, but I am deeply disappointed in Fireaxis. I hope this was some weird outside influence working with Marvel that caused this game to flop. I hope they recognize that too, since apparently they said the sales for this game were underwhelming. I hope this isn't going to be a pattern from one of my favorite game studios.
solid gameplay and the combat is interesting and fun for a deckbuilding turn based game
人生第一次成為正版受害者。 請問作為一款單機遊戲,打開cheatengine遊戲就顯示不能用作弊是甚麼意思? 對比xcom2,構築跟可玩性少的可憐,肝度卻高出不少,不想肝還不能修改,奇異搞笑。 另外就是,女角色真的很不好看。
14 day online-check in is so anti-consumer that this will be the last 2k game I will have bought.
This game is spectacular with some of the coolest animations ever
90% talk and meaningless stuff 10% action... recipe to failure! from an x-com hardcore fan...
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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