
Explore the lost colony of Tau Ceti IV, scavenging valuable loot in a high-stakes survival first person shooter from the creators of Halo and Destiny.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Infiltrate the dark sci-fi world of Marathon filled with rival players, enemy forces, and unpredictable dangers. Scavenge its maps alone or with a crew, then fight your way to extraction in tense, high-stakes PVP and PVE battles.
Scour dangerous locations for valuables, loot, and intel on the lost colony.
Grab gear off defeated players and enemies. Exfil successfully and fill your vault.
Complete contracts to earn rewards, upgrade your loadout, and come back stronger.
Pick a Runner shell that fits your playstyle, each with its own unique abilities.
Upgrade your loadout with an arsenal of moddable weapons and customizable abilities.
Craft countless builds, from stealthy infiltrators to frontline bruisers and support specialists.
Crew up in groups of two or three or take on Tau Ceti alone.
Form cautious alliances balanced on a knife’s edge. Make a deal with enemy players or betray their trust for your own gain.
Play as Rook, a lone scavenger with nothing to lose except what you find along the way.
Grow stronger throughout the course of the season and put your best loot on the line to earn incredible rewards.
Climb the ladder and prove you’re a top Runner in Ranked mode.
Enter Cryo Archive to crack raid-like challenges, solve layered puzzles, and clash with rival crews for top-tier loot.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America* +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 669 reviews with recorded playtime.
Reviews
Themes across 667 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Typical bungie making a beautiful game that is horrible
Marabillions will leave and never return.
Great game. Only negative reviews are from the destiny fan girls. It’s objectively a great game made for people who like PvP and they are building it to also scratch the pve itch in the next month or so. If you’re your own person and make your own decisions, try the game and I bet you’ll enjoy it.
в игру просто не интересно играть. да, bungie определенно умеет делать приятную стрельбу, но когда все зависит от того, насколько хорошо твой противник задрочил свои способности, то шутер механика становится абсолютно бесполезной. мувмент ощущается просто как-то идеально. то есть персонаж не перемещается, а словно плавает. в других шутерах я такого не замечал. ну и к этому надо накинуть дерьмовость самого экстракшн жанра и командной игры. кароче кал сдох и пох
trash rn, gear gap is surreal due to ♥♥♥♥♥♥ up economy at the start of s2; let's see if they fix it in s3
I think I miss Destiny
Undeniably a Bungie game "experience". And a full-on PVP extraction shooter as well. I don't really know why I bought this; I sold myself SciFi and playing with friends. I'm too old, and seriously allergic to overused dopamine hacking flashing neon light effects and dead end Sisyphus-ian sweaty crabs-in-bucket grind.
Очень игра нравится, но Пожалуйста, не умирай Или мне придётся тоже Ты, конечно, сразу в рай А я не думаю, что тоже
Cool game. Looks and plays great, but cooks your cpu. I only played 1 or 2 matches and my cpu was at 100% the entire time. Gpu was running at 20%. Couldn't figure it out, turned it off and never went back.
This game sucks. The devs have no idea what kind of game they want to make. I dont care to do a detailed review for this slop, so check the reddit for more on why this game sucks.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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