
Explore the lost colony of Tau Ceti IV, scavenging valuable loot in a high-stakes survival first person shooter from the creators of Halo and Destiny.
Modeled estimate, not a reported figure. How we estimate →
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About
Infiltrate the dark sci-fi world of Marathon filled with rival players, enemy forces, and unpredictable dangers. Scavenge its maps alone or with a crew, then fight your way to extraction in tense, high-stakes PVP and PVE battles.
Scour dangerous locations for valuables, loot, and intel on the lost colony.
Grab gear off defeated players and enemies. Exfil successfully and fill your vault.
Complete contracts to earn rewards, upgrade your loadout, and come back stronger.
Pick a Runner shell that fits your playstyle, each with its own unique abilities.
Upgrade your loadout with an arsenal of moddable weapons and customizable abilities.
Craft countless builds, from stealthy infiltrators to frontline bruisers and support specialists.
Crew up in groups of two or three or take on Tau Ceti alone.
Form cautious alliances balanced on a knife’s edge. Make a deal with enemy players or betray their trust for your own gain.
Play as Rook, a lone scavenger with nothing to lose except what you find along the way.
Grow stronger throughout the course of the season and put your best loot on the line to earn incredible rewards.
Climb the ladder and prove you’re a top Runner in Ranked mode.
Enter Cryo Archive to crack raid-like challenges, solve layered puzzles, and clash with rival crews for top-tier loot.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America* +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 789 reviews with recorded playtime.
Reviews
Themes across 786 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game is CRACK!!!!!! it has so much depth if you are willing to look and suffer for it. every match plays out differently, every map has different gameplay elements. the art style is totally unique. the game does have its problems, but there is a really solid game here despite them.
fun
This game can be a bit intimidating at first, but once you figure it out the game keeps on giving. Incredibly well designed gameplay.
Unironically kind of a banger game. The aesthetic is absolutely on point and the game itself just feels very solid to play.
I was skeptical because it's another extraction shooter in a sea of extraction shooters. But the stunning visuals convinced me to give it a try during the free weekend, after a few games I was sold: Bungie's excellent gunplay, the incredible art style and fun progression make this game at least worth a try if you're skeptical.
I LOVE the visual and style, people should come and give the game a chance. There are some things that aren't perfect, but the devs seem to be working on it, and I hope beyond hope that this game can turn it around as it deserves.
worked' wonderfully
.
In solo this is a game is about being a rat or fighting against ones. Level design and TTK encourages cautious gameplay however it leads to 90% moving across the map, 9% looting and 1% is actual pvp which is insanely fast and one sided in a favor of those who prepare a better ambush. Boring. PVE is almost not existent. Enemies are boring humanoid robots with guns, quests are trivial. 3vs3 autofill is a gamble - you can take your best gears and got stuck with two noobies free loadouts who dies instantly in a first building from bots or being wiped by a well coordinated stack of skilled players. Mb if you have several friends to play with this game might be fun, but unfortunately this is not my case. Spent almost 140hrs, was so hyped on release, then tried it at season 2, and the more I played the less enjoyment I received.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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