
Magnetic: Cage Closed is a first person puzzle game where the player manipulates magnetic forces to accomplish their goals. The mechanics are focused around a single tool: The Magnet Gun which allows you to create electromagnetic fields with either positive or negative charges.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 345reviews | 68% | — | $122.9K |
| $14.99 | 244ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Oh yeah, DEFINITELY tickles the puzzle section of my brain
I have played through this game 3 different times in the past 8 years or so, and every time i started with aniticipation of a good time. Every time however this game manages to become bad really fast for me. I bought this game back in the day for its similarities to portal, and setting-wise i suppose this game i decent in that regard. But the characters and writing are nowhere near comparable. However, i do value this game as bad because of those aspects, that part is passable. Gameplay wise the "puzzles" are straight forward and never really introduce new concepts. I utilizes a magnet gun for every part of the puzzles, which is in my opinion not fun to control and a cause for frustration in certain levels. The magnet elements never felt satisfying nor did they really develop throughout the game into something interesting. Furthermore, the you may have heard of the endings and achievements in this game, let me tell you that getting these is generally not worth it for the lack of a proper save feature. The endings are also quite simple and not that interesting. Honestly, i can still recommend this game for fans of the first portal game that seek something similar and the developers are indie so i cant blame them to much for a lot of this game's flaws. But if you do decide to play it, i recommend only playing it once as it did not improve over time for me and leaves me with a bad taste in my mouth
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Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
简单版的传送门,谜题基本都不怎么需要思考就能快速解出来,全成就和传送门差不多难。
Magnets as a game mechanic are already on the verge of being annoying when done well. They're not done well here. I might be able to stomach the weak story if they were.
Половина игры кнопки и кубы, другая половина - ползание между уровнями.
鼓励性好评,没中文暂不推荐。chinese need. 202309,fanatical,steam,steam掉卡抵扣,indie gala,daily indie game,t a o宝,支付宝红包,hxxxx,杉果,它处自定义包入的本体约9元。爱人如己,目前就这,看以后追评。有中文的游戏请耐心自研体验乐趣,攻略指南尽量不用。不建议使用外挂,插件,作弊之类的,游戏都要这样搞,那现实里那更是如此了。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
I haaaaaate headbob. There is no way to turn it off. After playing for a few minutes, I start feeling sick. Walking between chambers, the headbob is extra exaggerated. I don't know if I'll be able to finish the game. Menus are annoying to navigate with a gamepad controller, since you have to move the mouse cursor around using the joystick. "Throwing" a block at a button on a wall feels sloppy and imprecise since I can't control it precisely. I end up alternating attract/repel hoping to get it to land on the button. Luckily, so far a single activation of a wall button is all that is necessary. None so far require constant pressure. I hope that doesn't change for buttons on a wall.
bro wants to be portal so bad
Good puzzle game, original concept, some chambers are challenging. I enjoyed it.
I don't know what to write for reviews, but i liked the game.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $4.8M | 7.3K | 92% | $17.49 | |
| $2M | 5.2K | 78% | $24.99 | |
| $499.5K | 1.4K | 82% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $122.8K | 132 | 65% | $22.49 | |
| $122.8K | 353 | 53% | $14.99 | |
| $122.9K | 489 | 84% | $12.99 | |
| $122.9K | 518 | 82% | $9.99 | |
| $122.9K | 518 | 80% | $9.99 | |
| $122.7K | 677 | 93% | $9.99 |