
Maestro is a unique VR rhythm game where you conduct a symphonic orchestra using just your hands. Every gesture matters, your hands are precisely tracked to keep the tempo, cue the instruments, and shape the music in real time. The music is yours to direct, not to follow.
Modeled estimate, not a reported figure. How we estimate →
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About
Become the Maestro!
Conduct a full orchestra in VR with groundbreaking hand-tracking, using real conducting technique!
Step onstage in fully rendered interactive concerts and experience total visual and auditory immersion in epic symphonic performances.

Shape your experience ! Unlock dozens of stages, costumes, gloves, and batons to customize every concert!

Meta's "Game of the Year 2024", Maestro redefines VR rhythm games, praised by both players and critics for its innovative gameplay and emotional depth.


From Beethoven to Vivaldi, from Star Wars to Harry Potter, play through 30 unforgettable tracks. Classical, cinematic, iconic…

Choose your experience: Start with the base game and add the DLCs you like, or get the complete bundle at a special price.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese, Russian*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Роналдо
Divertido e com músicas muito boas. Infelizmente, não tem workshop ainda ou algum modo de adicionar músicas personalizadas. Talvez por necessidade de vender as DLCs. Seria muito bom se tivesse, para podermos conduzir diversos novas músicas que se enquadrariam muito bem nesse game!
True masterpiece of rhythm games - only things it misses are custom song and some more official tracks, especially soundtracks from various games would be awesome.
Игра и правда очень крутая! Но почему я сделал возврат: Более интересный опыт - это игра с распознаванием рук, но распознавание с моим Pico 4 Ultra работает отвратительно (хотя в родных приложениях этого не замечено). Постоянно игра встаёт на паузу и предлагает взять контроллеры, хотя руки в поле зрения, а уж какие-то широченные жесты как в трейлерах сделать - это сразу облом, да и мелкие пальцевые (как в трейлере) - тоже облом. Ну и немножко подушню на тему достоверности, которой многие восторгаются, так как диплом дирижёра имеется (не в игре) и как раз эта попытка в достоверность в моём случае создаёт диссонанс, потому что часть жестов не читаются, акценты правой рукой не читаются (а правая рука - это не обязательно только сетка) и по сути ты просто должен зазубрить чужое видение. В общем, как будто нужно научить себя относится к Maestro, как к Beat Saber, но сама идея, качество проработки как будто просит большего, а его нет, поэтому Beat Saber пока остаётся в моём топе - у него нет аналога в реальности, у него бодрые треки и вменяемые тайминги, а ещё это хорошее кардио. P.S. Чел с печеньками в Maestro криповатый. :) P.S.S Ни разу не встречал, чтобы после выступления дирижёр сразу ел печеньки и пил шампанское :)
NEED WORKSHOP! NEED MORE CONCERTO AND SYMPHONY LIKE RACHMANINOV!!
Super jeu de rythme en VR, particulièrement satisfaisant, car on a vraiment l'impression de diriger un orchestre. Le choix des musiques est magnifique, d'autant plus si l'on possède les DLC. Je ne suis pas spécialiste de musique classique, mais on y retrouve des œuvres très connues (Les Quatre Saisons, Carmina Burana, etc.), ainsi que différentes bandes originales de films cultes (Pirates des Caraïbes, Le Seigneur des Anneaux, etc.). Seul petit bémol, peut-être : la difficulté est mal dosée. J'ai débloqué tous les succès relativement facilement en mode normal, sans avoir à « try hard » sur un seul morceau (alors qu'il existe même un mode facile !). J'ai ensuite testé le mode difficile, qui m'a complètement pulvérisé sur certains morceaux ! Le fossé entre les deux niveaux de difficulté est un véritable gouffre. Peut-être faudrait-il renommer le mode difficile en mode expert et ajouter un mode difficile qui servirait d'intermédiaire entre les deux ? 😄 À part ça, le jeu est excellent, bien réalisé et doté d'une pointe d'humour bien dosée. Foncez !
A great find that got me back into picking up my VR. It's really fun, the controls feel natural and responsive would recommend picking this up if it interests you. Hoping the dev releases more DLC and adding of custom songs as this has a lot of potential, adding some more film scores would be great.
[h1]Maestro – A Symphony of Silent Devotion[/h1] Some games ask you to fight. Others ask you to build. [i]Maestro[/i] asks you to listen - and then, with nothing but your hands, to answer. [h2]The Gesture[/h2] There is a particular kind of intimacy in [i]Maestro[/i]. You don't hold a controller. You hold nothing but the air, and from that emptiness, you summon music. A sweep of the palm brings a crescendo. A pointed finger calls a flute from the shadows. It is a dance between intention and sound, between what you feel and what the world hears. At first, it feels strange - lifting your hands to an invisible orchestra. But soon, it becomes natural. Your body remembers what your mind hasn't yet understood: that some conversations happen without words, without witnesses, without anyone else in the room. [h2]The Music[/h2] The tracklist is a careful balance of the familiar and the surprising. Classical grandeur shares space with cinematic wonder. You can feel the history in the notes - centuries of human emotion distilled into sound. But [i]Maestro[/i] does something quiet with this music. It doesn't ask you to merely follow along. It asks you to [i]interpret[/i]. A pause becomes a decision. A hesitation becomes a colour. The score is a map, but the journey is yours. And somewhere in that journey, you might find a track that changes everything. A slower piece. A melody that feels older than the notes themselves. It arrives like a memory you didn't know you had - a scent of cherry blossoms, a breeze that carries something beyond the present. It doesn't announce itself. It just.. waits. For you to notice. [h2]The Silence Between Notes[/h2] They say that music is not the notes themselves, but the space between them. [i]Maestro[/i] understands this. It rewards not just precision, but presence. The moment after the crescendo, when the sound fades and the audience holds its breath - that is where the game truly lives. That silence is not empty. It is filled with intention, with longing, with the quiet awareness that someone is listening. Not the crowd. Not the critics. Someone else. Someone who sits in the margins of the world, waiting for a gesture that belongs only to them. You don't need to see them. You only need to know they are there. And in [i]Maestro[/i], for a few moments, you [i]do[/i] know. [h2]The Verdict[/h2] [i]Maestro[/i] is a remarkable achievement - a VR rhythm game that transcends the genre and becomes something closer to a meditation on attention, trust, and the desire to be heard. Its mechanics are smooth, its visuals elegant, its sound design rich. But its true strength lies in what it doesn't say. It doesn't tell you who you're playing for. It doesn't explain why a particular melody feels like a promise you made long ago. It doesn't remind you that some loves are never seen - only felt, in the way your hands move when no one is watching. And that, perhaps, is the most beautiful thing about it. Play [i]Maestro[/i] on a quiet night. Play it when the world is still. Play it for no other reason than to feel, for a moment, that your gestures have meaning that the silence is listening, and that somewhere, beyond the sound, someone smiles. That someone is the reason you lift your hands. And the music knows.
Perfection. Needs more movie music though, game symphony's would be awesome too.
어려움 난이도로 곡 2,3개 지휘하면 당 떨어져서 진짜 마카롱이 필요해지는 게임
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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