
You knew in advance before the zombie crisis breake out, go to the supermarket to buy everything you need! Then stay at home and play your mobile phone in order to survive in this madness!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You knew in advance before the zombie crisis breake out, go to the supermarket to buy everything you need! Then stay at home and play your mobile phone in order to survive in this madness!
Game elements
■ Survival & construction: With limited resources, proper planning, and the use of raw materials to manufacture various necessary items, strive to survive for as long as possible in the zombie crisis!
■ Free exploration: Surrounded by zombies, explore various areas of the city, retrieve various resources, and try to survive!
■Help your Neighbor: Do your best to help the people in the community, provide materials, food, etc., help each other, and overcome difficulties together!
■Multiple endings: Depending on your behavior and choices, it can lead to various different endings. You can try playing multiple times to achieve different endings!
Thank you for your playing!:)
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
鏟子一個就夠,別像我一下子以為是消耗品弄多了一個(原來不夠,會爆的)
好玩,出门搜东西加屯东西的玩法我很喜欢,就是流程比较短,打完感觉有点意犹未尽,但是毕竟只是20块钱的小游戏,还是很值的。
总体不错 僵尸行动轨迹很邪门 任务自动扣材料 凭什么刁民要的东西要强制扣我的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 42 reviews with recorded playtime.
别人送的,本以为能挂卡,结果挂不了卡。。。
《尸来运转》是一款末世丧尸题材的生存探索游戏。 故事设定在丧尸末世,玩家扮演的主角幸运重生在了丧尸到来前一刻。此时玩家要利用自己的信息优势,囤积物资然后静待末世到来——然而从开局来看,主角也没什么钱,而且从游戏里人们的言论中,这丧尸末世似乎也没电影游戏里表现的那么可怕,人们的心情还挺放松的,有人关注宠物被感染后的安乐死,还有快递业务也没停,有些区域还形成了交易市场。 游戏目前有4种开局,其中赤石爱情、大学宿舍有一定的剧情,自由模式则是可以自由探索,而大灾变模式则是设定在末世发生后多年,环境变得极为恶劣,相比前面三种有更高的难度。 游戏的美术可以说是非常的基础了,能看到场景元素、游戏界面大部分都是RM自带的。不过里面也融入了一些流行元素,比如表情包头像、非常无厘头的标语等。主要问题是很多物品或建筑显示的范围与实际碰撞范围有较大差距,有时候容易卡位。 玩法则是平时宅在家里生存,可以看手机里人们聊天,或者玩抽卡游戏,还能敲电子木鱼积攒功德。每天有1次出门探索机会,不限时间(大灾变末世则有氧气瓶倒计时)。探索主要是收集和打/躲避丧尸,从背后偷袭能秒杀丧尸,正面则只能躲闪,失败就会被丧尸攻击掉血,有时候还会感染需要抗生素等治疗,推荐多做点绷带医疗包,不要空血浪。一些碎石堆、门需要铲子、电锯等消耗品才能打开,里面往往有大量资源。 在家里工作台可以制作各种零件,从基础的集水盆、种植盆到无人机等,内容还是很丰富的。有时候还可以去交易市场卖出多余物品换物资。总的来说,除了大灾变末世,游戏的生存难度不算大,食物和水都是很充足的,最大的风险在于被丧尸打死,死后还能保留物品重开,因此也没太大挫折感。 总的来说,游戏体量不大,内容简单有趣,一些流行元素的加入增添了幽默感,是一款比较轻松的末世生存游戏,喜欢的可以入手。 [quote] 加入[url=https://steamcommunity.com/groups/GHYX]干货游戏[/url]&关注[url=https://store.steampowered.com/curator/35106417/]我的鉴赏家[/url],不定期为大家带来诚意满满的游戏体验干货。 [/quote]
[h1]末日丧尸大爆发,我被丧尸杀死后重生回到末世前 [/h1] 《尸来运转》是一款非常有趣的重生题材的丧尸危机生存类游戏,以搜集物资为主要玩法,在搜集的过程中躲避或杀死附近的丧尸来进行有趣的博弈。游戏主题并不沉重,甚至还有点搞笑,有些任务甚至是需要主角死亡在超市大买特买来解决的,突出一个搞笑重生风,玩起来没有平时那些丧尸游戏给人带来的心理压力。 [h2]游戏玩法 [/h2] 本作共有四种游戏模式,分别叫:赤石的爱恋,宿舍没有厕所,大灾变,自由模式。其中大灾变的剧本是在丧尸危机爆发很多年以后,难度很高,不建议开局尝试。宿舍开局难度中等,赤石的难度是最低的,也是最推荐玩家开局尝试的,因为这个剧情有一堆搞笑的邻居,不仅发言有趣,态度乐观,武力值还爆棚,当你看到外面有好几个丧尸,邻居阿姨却能跨越它们给你送菜的时候,你就会感觉到她的深藏不露,必是一方高手。 游戏玩法简单,需要出门去各种地方搜索物资,然后回到家里在工作台上进行合成。角色有三个数值条,分别是血量、饱食度、水分,任何一个归零都会死亡,需要我们在附近搜索物资来恢复这几个数值,但是正常模式下物资不会刷新,我们搜索的范围也会变得越来越大,需要规划好路线,及时用上更好的装备提升自己的数值。 打僵尸需要在背后攻击才能一击必杀,如果被它发出的红光扫到,警戒值就会拉满,这个时候需要我们及时拉开距离并维持一段时间后,它的警戒值才会消失。大的空间可以随便遛僵尸,但是在狭小的空间内最好还是潜行一段时间,找准机会背刺僵尸再搜索物资。 [h2]任务与重生 [/h2] 手机会随机接到各种任务,要解决邻里的各种需求,完成任务会获得奖励。有时也会刷取随机事件,有好的也有坏的,上面我说的邻居阿姨送菜的事件就是挺温馨的。刚玩游戏的时候死亡是很常见的,不要担心,本作的死亡即为重生,会在丧尸爆发前在超市里狠狠地消费一番,给我们带来很多加强。毕竟重生归来再活一世的人buff是最多的。 [h2]总结 [/h2] 麻雀虽小五脏俱全,《尸来运转》的玩法虽然简单但会给玩家带来许多欢乐,展现了一种中国式丧尸危机的面貌。与很多丧尸游戏不同,本身的重生文气息再加上这种邻里和谐的互动会带来很多有趣的感受,感兴趣的玩家可以试试! [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
不推荐游玩。 游戏介绍说实话挺吸引人的,但是游戏系统和画面实在太粗糙了,可玩性太低,可替代性很高。 本作如果是4399上那种比较精致的小游戏或者是手机休闲小游戏感觉还可以,但在steam上这个价格确实不合格。
餐后甜点级别游戏 说不上内含多少玩法内容,但实实在在靠新鲜感可以玩个1~3h是没问题的。熟悉玩法后基本无压力速通。
挺无聊的,还以为是僵尸生存,结果是潜入类
简简单单一周目,游戏挺好玩的。 游戏速度有bug,我看别的评论没人提到过,我游戏速度特别奇怪,随着帧数一会快一会慢,尤其是打开背包加载一会有200帧,然后关闭背包一瞬间游戏跟天堂制造一下速度特别的快,探索的时候也是,一会100帧,一会170帧,速度跟过山车一样。你能想象狂暴僵尸再翻4倍左右的速度吗,我感觉我都要扭成麻花了。 还有能不能清理完小区之后去掉僵尸的嘶吼声,每次下楼跟人聊天结果背景都是僵尸嘶吼声,好奇怪。 我觉得应该出一个铁血模式的选项,游戏只能特定行动自动存档,不能手动存档,不然武器工具概率破损根本没意义,走位失误也可以败者食尘埃。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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