
Explore, build, and survive in a cryptic expanse oozing with dreamlike oddities and esoteric critters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Sep 16 → 12.25/day in the week after.
About

Surreal, ethereal, and liminal environments
Infinite procedural generation both vertically and horizontally
Cities made of plastic, serene fields of grass, and massive abandoned warehouses

Fend against fiendful foes like manikins, squishy gels, higher-dimensional beings, and colossal spiders
Wield grappling hooks, bee gliders, bombs, ball wands, blades, haze hands, and cute accessories
Uncover the secrets of the unrestricted crafting system (apotheosis):


Build anything in a voxel sandbox using hundreds of beautiful blocks and dynamic lights
Summon friendly bubblebears, noots and fruit femmes to fill the void
Share your creations with other dreamers in the firmament
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 550 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
я хочу не просыпаться от этого сна
Just felt like I was spinning my wheels the whole time and getting nowhere. I get that there's meant to be an air of dream-like esoterica, but it's just overdone enough to be less of a game and more of just a toy or simulation. It plays more like sitting down for D&D only for the DM to basically just tell you a story without you in it, occasionally asking you to pick a direction for the story to slightly lean towards. To be clear, it's not that it's bad (really wish steam offered a neutral option between would or wouldn't recommend), I can see the effort that's gone into it and actually like the aesthetic, it's just not what I personally go looking for.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Aug 8 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 554 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My favorite LSD Minecraft experience
Вы когда-нибудь думали что будет если на время забыть о базовых законах по которым работает наш мир и начать воспринимать всё с совершенно новой точки зрения? Если нет то молодцы, не страдайте фигнёй, а вот в Lucid blocks поиграть стоит. Все игровые миры создают свой набор правил, но в большинстве случаев эти миры пытаются быть похожими на то что мы видим в реальности, с относительно небольшими изменениями, или же сами правила настолько просты, что для игрока не составит труда понять что да как в этой игре работает. Тут же всё иначе. Квалиа в Lucid blocks - странное и запутанное пространство, непохожее ни на что другое (ладно, может быть немного похожее на майнкрафт, НО не так сильно как может показаться). Но не стоит торопиться дотошно изучать как именно всё здесь работает - эта игра ощущается даже лучше если вы не совсем понимаете что происходит. Постарайтесь не обременять себя такими понятиями как "польза", "эффективность", "смысл" и... просто существуйте в этом мире. Серьёзно, делайте что хотите. Лично для меня это стало одним из самых крутых и запоминающихся игровых опытов за всё время. Ну и... желаю вам приятных сновидений!
If you like Minecraft, Liminal Spaces and Cryptic gameplay then you will enjoy this game.
Игра интересная, я как любитель лиминальных с полом ламинатным пространств очень такое люблю, и захотел эту игру как только увидел на неё обзор ещё до релиза
What is there is really solid, but sadly a bit lacking in content (I haven't beaten the game yet).
game
Really good, even if is a bit creepy but still good
Acid Bollocks
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $548.9K | 3.8K | 95% | $4.99 | |
| $20.6K | 38 | 92% | $19.99 | |
| — | 0 | — | — | |
| $6.6K | 26 | 58% | $9.99 | |
| $3.2K | 17 | 71% | $8.99 | |
| $1.2K | 3 | 100% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 6.2K | 84% | $5.99 | |
| $1.2M | 7.5K | 88% | $9.99 | |
| $1.2M | 4.5K | 89% | $19.99 | |
| $1.2M | 2.6K | 81% | $19.99 | |
| $1.2M | 1.9K | 80% | $11.99 | |
| $1.2M | 2.7K | 72% | $12.99 |