
All-in-one gaming utility for frame generation and scaling
Modeled estimate, not a reported figure. How we estimate →
Media

About
Lossless Scaling is a powerful tool that enhances your gaming experience by making games smoother with LSFG frame generation and optionally improving quality or performance with various scaling algorithms and machine learning models like LS1. It's compatible with most games, even those that don't have built-in frame generation or scaling, as well as with other applications and a wide range of hardware.
This feature creates additional frames to make games look smoother. It’s perfect for games that lack a built-in solution or require new hardware, as well as for older games and emulators with a locked frame rate.
LSFG is a proprietary machine learning model developed from scratch specifically for Lossless Scaling and has received several significant updates.
It’s compatible with a wide range of hardware and has a separate performance model for low-power GPUs.
The Fixed mode allows you to multiply the original frame rate, while the Adaptive mode lets you specify a desired frame rate that may not be a multiple of the original.
Scaling allows you to improve performance by lowering the original resolution and applying upscaling to recover some of the quality. It's also great for older games and pixel art games that don’t support modern resolutions or fullscreen mode.
LS1, FSR, NIS are well-suited for modern games.
Integer, XBR are ideal for pixel art games.
Anime4K is great for cartoons or anime.
A great feature of Lossless Scaling is the ability to offload computations to a second GPU. This means applying frame generation or scaling won't affect the game's original frame rate and may reduce latency.
The community has found Lossless Scaling to be safe to use with online games that have built-in anti-cheat systems. However, this cannot be guaranteed and should be used with user discretion.
Lossless Scaling provides extensive configuration options through Game Profiles, allowing you to save per-game or grouped settings. Profiles eliminate the need for repetitive manual adjustments by automatically applying your chosen settings and scaling whenever the game executable is detected, ensuring consistent and automated operation.
Only windowed and borderless fullscreen modes are supported. Exclusive fullscreen mode may work only if the Lossless Scaling output is configured for a second display.
Free GPU resources are preferred, otherwise Lossless Scaling will affect the game's original frame rate.
Windows 10, version 2004 or newer.
The LSFG feature of Lossless Scaling is available on Linux as a community-driven port. For more details, check out the lsfg-vk project.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Portuguese - Brazil, Korean, Turkish, Ukrainian, Japanese, Italian, Polish +23 more
Engagement
Reviews
Themes across 228 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm gonna be honest here, LS is a fairly overrated software. Yeah, you can make your game look "smoother" but in the end of the day you are just left with a pile of mushy and jelly like pixels. The whole hype about it being great on potatoes is another thing about this software I couldn't get, It tanks the FPS too much for me to even care about the changes it makes. Now, the upscaling part is the only thing that kinda keeps me coming back sometimes. But overall, I personally would prefer playing on native 720p rather than upscaling it to 1080p or more just to lose some frames and end up back in the same situation I was originally in with the native 1080p, but the upscaled 1080p just ends up looking worse. But, it also kind of depends on the game. Also, THE LATENCY, it's there (with frame gen). So just speaking from personal experience, this never made things that much better, or at least, not in the way I would've liked.
어디든지 쓸 수 있다는 장점은 있지만 FSR이나 DLSS를 지원하는 게임에서는 애매함. 그럼에도 유튜브나 영상을 30프레임짜리를 60프레임으로 안정적으로 올려볼 수 있다는 메리트가 상당히 큼. 3배까지 프레임 생성은 하지 않는 것을 강하게 권장함.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 230 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Não entendi como usa, mas teve uma vez que mexi em alguma coisa nele que funcionou
Sí
Radeonユーザーなら特にオススメできる逸品です。 Radeonのフレーム生成であるFSRが入っていないゲームに対しても有効、代表的なゲームをあげるとパルワールドのオンラインで使用可能な所がとても大きいです。 DLSSを使えるようにする為にDLLを書き換えるMODと違いBANされる無いので安心して使えます。
en vez de aumentar me bajan los fps
看视频真的很爽
This is a godsend for pc games that lock at 60fps, such as Elden Ring or Sonic Racing Crossworlds. I just wish the devs would continue to update and improve this. It seems they've stopped updating for over a year...
I've tried playing on my 3050 in AC: Black Flag. Even on lowest settings I had about 50 FPS. With this, I can play high settings on 90 FPS. What an absolute change. Thank you <3
GOSTEI
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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