
Lootbound is a tactical roguelite with turn-based combat, loot management and D&D elements set in a dark fantasy world. Fight dangerous enemies, collect epic loot, recruit allies and lead them on a path of adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Every run starts with you alone.
As you move across the map, choose a route that leads to valuable loot. Along the way, you will meet companions who will help you fight this difficult battle!
You need to collect a separate set of equipment for the hero and each companion.
Items do not have fixed slots. You can rotate them and place them in the inventory as long as there is free space.
Items become truly powerful when they start affecting one another. Some items have auras that strengthen weapons or armor in adjacent cells.
Sometimes moving an item by a single cell is enough to change the entire build.
In combat, you control only the main hero.
Companions act on their own. They already know what to do...
At the end of each biome, you choose one of two boss parts.
Each part changes the Guardian's appearance and power. After completing all biomes, you will have to face the final boss.
Some rewards in Lootbound cannot be obtained just like that.
In special rooms, you are offered several options with different difficulty levels. The more valuable the reward, the harder it is to obtain with a dice roll.
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.3Kreviews | 76% | — | $684.4K |
| $14.99 | 41ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 743 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
O jogo é bom, porem tem o velho problema, ele te da escolha de builds e poderes mas se vc n faz o ''META'' vc n termina a run ! os devs atualizam o jogo e nerfam os mobs, porem o problema ainda continua lá ! ou vc faz uma build só de cajados, espadas, itens musicais e matelos ou vc n ganha. e ainda sinto falta de um upgrade da mochila para ter mais espaço, espero novas classes no futuro e novos inimigos e bosses ! jogão !
прикольная игрулька. гоняешь,бафаешь мобов, бахаешь боссов по комнатам. любимым персом стал чел с лютней. прикольная анимация атаки и в целом выглядит приятно. очень атмосферная игра, создатели постарались над озвучкой и музыкальной составляющей. определенно лайк!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Hungarian, Indonesian, Spanish - Latin America, Simplified Chinese, Korean, Malay, Polish +8 more
Hours played at review time, across 745 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The coolest roguelike I've ever played, I just wish they'd add the ability to play with friends)
Honestly love this game, it has GREAT bones, i think there is a ton to expand upon with what is here. I think this game would benefit largely from expanding its item library, as well as the classes available to play (which i think could come with time). Genuinely, thank you for making a turn-based game that is interesting and different from what is currently available, cant wait to see what can grow from this base!
Another game I wish I could give a "maybe" to, something between absolute positive and absolute negative. I would recommend this with the caveat that you prepare yourself for some RNG BS. This is a run-based game where the gimmick is to play alongside a Resident Evil 4 style equipment inventory to buff your characters. Or Diablo II, or whatever game you want that has a grid-based inventory. You pick your hero, start the run, get into fights where you use one of a few options every turn, win, collect a loot drop, and the goal is to outpace the enemies as you progress. It's not unnecessarily complicated once you're in there. Pick and organize loot that points to a build and let her rip. For example, just choose crit items and you'll probably one-shot most things. Unfortunately, it's heavy on RNG. Crit damage and roll-to-collect will undo your carefully laid plans. I get it, RNG is RNG, but if we're allowed to plan a run, it sucks to have it undone by something like "your attack missed, also the boss got a lucky crit and TPK'd you." Just feels like the game is padding out playtime with some of these. You feel like the run is cracked and suddenly all the success is shut off and you're sent back to the beginning. And you'll be at the beginning, a lot. You'll probably do two or three runs before you get the next character, which means you collected enough meta-currency to buff the first hero, beat the odds and win, and then you repeat it for the next hero. If that seems fun, you might like it. If you don't like RNG undermining you that much, you might not like it. Just my thoughts.
Fun turn based roguelite. Addicting to find and make fun builds each run.
8/10 best rougelike
Honestly one of the best roguelike games I have played in a while. I would even say that it's on the same level as Slay the Spire 2. It has a really unique mechanic of slowly picking the body parts of the boss that affect how the final boss will fight. All stats and items that are gained outside of combat encounters is either low tier and free or you can roll the dice to have a chance to obtain an item with higher rarity. The art is amazing as well, each item and character is unique and fits well into the world. Even the enemies are quite interesting. The characters have a great story that slowly unfolds as you play the game more and go for much more difficult runs.
A good one more run game.
나름 재밌고 할만한데, 인벤토리를 남는칸 없게 채우고 싶어도 빈칸 남는게 좀 화남.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $684.4K | 684 | 92% | $18.74 | |
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| $684.5K | 2.5K | 79% | $12.99 | |
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