
In Lightyear Frontier you use your powerful trusty mech to farm on a large beautiful alien planet. Settle your homestead, farm and deliver produce to remote colonies, gather and manage resources, build, craft, explore, expand, improve your mech, meet neighbors, and make a place to call your own.
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About
Settle your interstellar homestead in this open-world mech farming adventure!
Build your farm, customize your mech, grow alien crops, and explore a vast new world full of promise with up to three friends!

Farm, build, and explore in a customizable mech! Craft new parts and mod chips to tweak your mech's performance to your specifications. Choose from an array of options to build your trusty all-purpose vehicle.

Settle on a verdant exoplanet in the Lightyear Frontier, a cluster of habitable worlds in the far reaches of the galaxy. Overcome its environmental challenges in order to thrive on your new home.

Take farming to a new level with the power of the mech. Use its mighty tools to plant, water, and harvest vast fields of alien crops with ease. Mastering crop rotation is key to optimize your yield!

Create the exofarm of your dreams! Make your mark on the world as you build your homestead piece by piece into a handcrafted retro-futuristic farm. Make your place your own with alternative color palettes and decorations.

Send resources to remote colonies, befriend interplanetary neighbors, and build a stable of alien livestock. Use the bounty of your harvest to benefit those around you and create a better tomorrow.
While your mech can handle anything the world throws at you, feel free to invite up to three friends to join you on this journey of settling and exploration! Pool your resources to create the perfect homestead, and share the rewarding feeling of a good harvest with your pals!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 73 reviews with recorded playtime.
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[b]Lightyear Frontier[/b] is a farm sim with adventure elements. The plot is simple: Earth is completely screwed, so you fly to another planet to grow wheat and help out fellow outcasts along the way. [b]Playtime:[/b] I tapped out after 13 hours, but if you're aiming to finish every single task, it could easily drag on for 50–70 hours. [b]The Short Answer: Is It Worth Buying?[/b] Who knows.Personally, if you want to meditate and actually use your brain from time to time, you're better off buying Satisfactory. Lightyear Frontier is only worth it if you specifically want to zone out while farming. [b]Mechanics[/b] 6/10 They give you a giant mech to run around in, which can transform into a car, a tractor, and a harvester. The mech can fly, but it does a pretty terrible job at it. On top of that, it constantly takes damage, so get ready to patch it up regularly. Gathering resources isn’t hard, but moving across the map is just plain tedious, even when you're in vehicle mode. There are crafting benches available to cook up various upgrades and items. [b]Automation and Progression[/b] 2/10 Reaching automation takes a solid 20 hours of pure grinding because the game constantly demands more and more resources—one minute it wants 1k wheat, the next it's cabbage. While automation does exist, getting to it (if you play at a relaxed pace) takes about 20–25 hours, and even then, it’s honestly pretty subpar. Overall, progression feels incredibly slow, and tool upgrades feel more like a joke—you barely even notice them. [b]Farming and Crops[/b] 5/10 The plants themselves are pretty cool. There’s a soil mechanic featuring 3 different types of land, which directly dictates what you’ll grow: a standard crop, a mutation, or just a basic plant. It’s a neat concept that forces you to constantly rotate your crops, but in reality, it becomes a total chore—especially when the game demands a very specific crop type for shipping. Interface and CustomizationCosmetics and decorations are in the game, but they just sort of exist. The annoying part is that the game practically forces you to use and place them, otherwise you straight-up won't get a necessary buff. [b]Story and NPCs[/b] 2/10 The story is virtually nonexistent, and the NPCs you do encounter feel incredibly bland and forgettable. [b]Music[/b] 4/10 There is some basic music; it doesn’t actively annoy you, so I guess that’s a win. [b]Overall Score: 65/100
Не ожидал, что игра меня так затянет... Даже в начальной локации есть чем заняться, построить дом, наладить ферму, прикольного робота заапгрейдить, в общем побегать с кентами самое то, по скидону надо брать. Она еще и оптимизирована хорошо, идет на моей старенькой Radeon rx 580 в 60 фпс
Upsides: 1. Giant Mech 2. Cozy farming 3. Automation Downsides: 1. Automation levels are not Satisfactory 2. Automation levels are not Satisfactory 3. Automation levels are not Satisfactory
I really want to like this game but after playing for a while i just cant and its mainly due to one thing, progression. It definitely has a good amount of progression but the unlocking is so slow when the map is so difficult to walk across. They've fixed this by adding roads which makers your mech faster when walking on them however to get roads which is like on the 9th level of unlocks, you have to do so many tasks that require you to get materials that are on the other side of the map anyways, negating the point of the roads. It would be better if roads were unlocked earlier so that i could traverse the map more easily to get the rarer materials and make it less of a chore to progress
It is an enjoyable game, however I do find the lack of a definite direction and way to locate/find certain resources on the map or through some sort of radar to be a bit stifling when it comes to progress
It's a great slow burn game. Very relaxing. You can maximize efficiency or just wing it.
This was a tough one for me. A game where you can ride around in a transforming mech, exploring an alien planet, farming and crafting sounds amazing. On the other hand this game is a grind, a horrible, horrible grind. From the massive mission requirements to any automation mechanics coming much later in the game. Add to this that the map, while large, feels mostly empty. If you are looking for a slow, grindy game where you can play in a mech I think you could enjoy this game. If you are looking for a farming sim, a satisfactory style game, or a mech adventure game I think you might be disappointed. So since I haven't gotten myself to the end crafting and automation yet I will still recommend this with a big condition that you need to understand just how grindy this game can be.
To put simply this game is just boring. Resources are spread way apart, you have limited capabilities to carry things, no meaningful fast travel, and it seems like the game really is just about farming which takes grinding. I am sure at some point you get the right mech upgrades to make moving faster, but as much as I wanted to like this game I just got super bored and felt like everything was just a chore. They could salvage the game by fixing a few things but we shall see.
i'll always love games with this kind of aesthetic/theme, especially anything with machines, automation, and that sort of stuff. my main problem is that it started getting pretty boring around the amount of hours i have in it now. don't get me wrong, it was really fun at the beginning, but it just feels like satisfactory just worse. maybe i missed something, but i think satisfactory just did a lot of things better for me since i have like 10x more hours in that game. maybe it's because satisfactory is more industrial, while in this you're spending a lot of time making huge farms (with janky-ish mechanics) and waiting for things to finish. i think part of it is also the map. it's not really the design itself, but i expected more random locations, unique enemies, and lore to discover. the world just feels a little bland to explore compared to what i was hoping for. (ok and i also forgot this game was still in early access so woohoo maybe it'll get better in the future)
КАК ЖЕ НЕ ХВАТАЕТ АВТОМАТИЗАЦИЙ
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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