
LiF:Forest Village is a city builder with survival aspects in a realistic harsh medieval world. Shape, build and expand your settlement, grow various food to prevent your villagers from avitaminosis and starvation. Possess them for additional micromanagement or simply to wander around.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 812 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Симулятор Жида
no vale la pena, la verdad es im`posible!!! un juego donde se mueren los aldeanos si o si... desesperante actualizacion, despues de 100 aldeanos se congela completamente, y reuno ampliamente los requisitos , no los minimos, supero con creces los requisitos para jugar bien , el juego esta muy mal diseñado, son contar los bugs, se mueren aldeanos de frio teniendo leña y cerca de sus casas, se mueren de hambre igual... NO LO COMPREN, no jugaran mucho y lo desecharan
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| $4.8M | 9.6K | 95% | $19.99 | |
| $4.8M | 3.3K | 75% | $39.99 | |
| $4.8M | 3.5K | 76% | $49.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 9.7K | 90% | $19.99 | |
| — | 0 | — | — | |
| $326.3M | 279.7K | 97% | $39.99 | |
| $205.8M | 234.9K | 98% | $35.00 | |
| $34.3M | 23K | 87% | $34.99 | |
| $7.9M | 6.6K | 74% | $29.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muito desafiador e requer muita estratégia. Quando vc pensa que ta craque vc se depara com situação complicada.
I love City builders Please take a tried this it is word you well in my penion
El juego nunca me acorrido bien. He jugado con juegos similares como 'Banished' y se mueven bien. Pero 'Life is Feudal' se mueve muy mal. Aun no entiendo por que.
Playable, but with some flaws and bugs here and there. Learning how to shape land takes its time. Achievements have unnecessarily big goals: like a kingdom of 2000 people. When it takes a long time to get to 100 people and the game no longer offers anything new, only balancing and micromanaging. The game also needs a better user interface/controls/rules for managing people, resources and buildings. If you have a big screen and a high resolution, you can open panels and arrange them around the screen, but as the village grows, the space becomes cramped and you have to click from one building to another. Same routine related to the cycle of the year or when someone dies and you want to put the old ineffective workers in certain lower intensity jobs. At the time of writing, my village has 53 inhabitants and has played about 110 game years.
playing God
We need polish interface, pls make language version for us
bom
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.