
Legions of Ashworld is a turn-based war-game, which brings a sense of adventure to strategic war-gaming with its first-person view of an open world environment.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Legions of Ashworld is a excellent strategy game with focusing on resource management, planning, logistics, supply, exploration and army building. I like its first person view! I recommend this game!
First off, I want to say this could have been a very good game. It has a nice atmosphere, an interesting story, and cool mechanics. It really sucks you into the Universe, where you are attempting to save three kingdoms from an Evil Empire, Mad Wizard, and Devious Cult. You play the game a few times, until you finally pull out a win against the odds... and thats it. The game comes pre-packaged with a single senario (not counting a short tutorial one teaching you the basics of play), and once you beat that senario you have zero reason to play again. Now at 4.99 its hardly a great loss, and you probably got a couple hours of enjoyment out of it, but still. For a game with so much potential its sad to see it fall so flat. Supposedly the game was suppose to feature an editor that let you make and play your own senarios, what was given was a confusing and unhelpful web page with a ZIP file. So instead of a smooth in-game editor, your stuck with a clunky text editor that most non-coders won't be able to master in a reasonable time frame. So if you don't mind paying five bucks for a couple hours of entertainment, then this is for you. If you were looking for a game where you could build an epic storyline full of heros, adventure, and armies, then keep looking.
<烟尘军团>~回合制策略游戏~可惜我看不懂英文~ 也不知道游戏玩的是啥~~但是质量似乎挺高的~~
Legions of Asworld Excellent strategy game with rpg and tactical elements in it. It is a very hard and challenging game. Think about USSR at -41 when Germany assaulted it. Soviets struggled in defensive war at start, until tides turned. Thats what is going on here as well. At start your mission is unity "allies" under the same flag. While doing that, you need to defend land against hostitle and superior force. Slowly you gain power by recruiting more cities under your control and winning battles (hopefully). The game has good re-playability possibilities as there are different ways to achieve these things. For example, if you recruit a powerful king on your side, it will end up to a side quest. Which takes your attention elsewhere, while you are already busy by defending your territory. You also have few wizards under your control. They are good in battle, but can also be used in quests, hunting artifacts and treasures all over the map! A simple and quite good made UI may look strange, but it offers you just what you need to enjoy the game. Well worth 3.74e (holiday sale)!
If you like Lords Of Midnight, you will like this. I played for about 10 hours and I lost the campaign, but I am ready to try another one. A few mechanics have changed, the interface is much better, but it's still undeniable an homage to LoM.
LEGIONS OF ASHWORLD VERDICT That’s Legions of Ashworld’s greatest problem, really, a lack of character. Beyond the likeable visuals it’s a very dry, repetitive experience that never engages you or makes you care about defending your kingdom. There’s too little at stake and not nearly enough reason to keep you trudging about the wastes. The art style is lovely and there’s clearly a great affection on behalf of the developers for classic strategy/RPG hybrids, but Legions of Ashworld quickly becomes bogged down in endless army movement, uninteresting combat and micromanagement. The core elements of a decent game are there, but there’s no meat on the bones. TOP GAME MOMENT Exploring uncharted territory and meeting a new ally who provides you with much-needed supplies and troops is admittedly satisfying, but not nearly as satisfying as it should be.
this is an actual game. not one of those fps/3rd person action somethings where every button you press theres something spectacullarly stupefying thing happening and a number goes up. This is a thought provoking game, not because it tackles some serious issue, but because it will make you think really hard of your choices in order to survive. Shame we don't get more actual games these days.
There are a few elements to this game that could have been done better- more characterization and new scenarios/greater re-playability, and if so would have really launched it into the territory of being one of the greats. Still a very solid choice, and I'm excited to see more games like this or even some custom maps. 8/10 so close to amazing, but a great case study nonetheless
Oyun güzel bir strateji oyunu, önce buradaki ergen yorumlarını görünce almak konusunda kararsızdım ama indirimde 2 liraya görünce bir deneyeyim dedim, iyi yapmışım. Lojistik, Ordu yönetimi, RPG ögeleri içeren çok güzel bir oyun. Savaşlardaki başarınız askerinizin sayısı, tecrübesi, ne kadar dinlenmiş olup olmadığı gibi faktörlere bağlı olarak değişiyor. Burada totalwar tarzı savaş yapmıyorsunuz, savaşın sonucu ordunuzu düşman üzerine hareket ettirdikten sonra belli oluyor. Ancak oyunun odak noktası başka. Oyunda ordunuzu adım adım yürütüyorsunuz. Mesela gece olmasına 6 saat var, 6 saat içinde bir köy, vaha, yada av hayvanı olan bölgeye uğramanız lazım, aksi takdirde ordunuz kendi kaynaklarını tüketmek zorunda. Ordunuz yürüdükçe kaynak tüketiyor, bu yüzden ordunuzu hareket ettireceğiniz güzergahı doğru seçmeniz ve yorgun şekilde yiyeceksiz ortada kalmanız ordunuzun düşmanlara yem olması demek. Oyunda geliriniz, askerlerinizin (garrison) vergi toplamasına bağlı. Garrison'a bıraktığınız askerler çevreden gelir topluyor. Garrison'a dikkatli miktarda asker bırakmalısınız, ne çok ne az, mesela düşman tehlikesi yoksa belki 50 asker yeter, ancak düşman varsa sayı belki 250-500 olabilir. Zaman zaman komutanlarınızı bu garrison bıraktığınız bölgelere dolaştırarak gelirlerinizi toplayın. (ordunuz süvariden ibaretse ordu daha hızlı hareket eder). Oyun 50 MB kadar küçücük bir oyun ama çok keyif verici, kendine özgü ve güzel bir ordu simülasyonu olmuş. Ben çok beğendim, tavsiye ederim. Güncelleme: Yukarıdaki incelemeyi tutorial'ı bitirdikten sonra yapmıştım, şimdi ana campaign'i oynuyorum (Oyunu steam açmadan offline oynayabiliyorum, oynama saatim çok daha fazla) ve oyun gerçekten muhteşem. Strateji oyunlarını tepeden harita üzerine bakarak oynamak ne kadar kolaymış. Bu oyun sizin sahada komutanlık yapmanızı sağlıyor, düşmanı nerede tutmalı, orduları nereye toplamalı, bunların lojistiğinin ayarlanması gibi şeyleri düşündürtüyor, bunları oynarken eski komutanların, mesela Timur'un nasıl düşünceler içerisinde planlama yaptığını ve savaşları ne zorluklarla kazandığını düşünmeden edemiyor insan. Oyun zor, kolay bir oyun değil. Kıymeti yeterince anlaşılamamış nadir kalitede bir oyun olarak görüyorum şu anda bunu.
I really miss the times when there was close to no rules about how to make computer games and developers just tried to create something interesting for us to play. Nowadays, the first-person strategy games similar to [b]Cryo Interactive Entertainment[/b]'s [b]Dune[/b] are obsolete. But from time to time, we still get one of those thanks to the indie developers. [b]Legions of Ashworld[/b] is one of such games. And you know what? It's pretty cool. Long story short, you navigate the map in a way similar to the old grid-based dungeon crawlers (except there are no dungeons in this game, just an open world map with the cities). You visit the garrisons, you recruit the troops, you fight the enemies, you conquer the cities, repeat. That's the stuff. And, like I've said, it's pretty cool and addicting experience. The problem is... it's also [i]incredibly[/i] basic. There are no quests here, there are no tactical battles (you just get close to the enemy, press the “attack” button and watch the outcome) and the entire thing is very, [i]very[/i] limited. Also, don't expect a long and complicated campaign. Even though there's a story, the entire game comes with only two maps, one of which is a tiny little tutorial. That's right, you finish one single map (which isn't even that big, even though it may still take some time to finish), you get “[i]Victory to the Alliance of Free Lands![/i]” screen and that's it. Which means one thing – this game is barely worth the [b]$5[/b] they're asking for it. I mean, yeah, it's only [b]$5[/b]. But it's also a game that you'll probably get tired of after only a couple of hours. So, a fresh comic book about your favorite superhero, a cheeseburger and a coke may actually be a better idea than paying the full price here. Even though, like I've said, it's a cute and addicting old school experience. It's just... with no variety and not enough content it doesn't last long enough. So, if you'll see it on sale for about a buck? This game may worth your time. As long as you're an old geezer as yours truly. I mean, seriously, I totally enjoyed it while it last. For the full price, though? I'd say you can do (way) better than this in [b]Steam[/b]. With more content, this game had a chance to become really great. As is... it feels more like a small demo.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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