
Legendary tales is a VR Action roleplaying game with up to 4 player co-op. Collect items, enhance your abilities and fight your way through an ever changing dungeon to make your own Legendary Tales.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 24 → 0/day in the week after.
About
Are you ready for adventure? Collect loot, destroy enemies, learn magic, craft your own items and head out on epic quests to conquer the evil that lurks beneath the earth. Play Alone or with friends; Legendary Tales is the ultimate fantasy VR experience.
Grow your own unique character through gameplay and work your way through an extensive skill tree.
Supports Up-to 4 player Co-op
Master the art of magic and destroy enemies with fire, ice and lightning.
Collect an almost limitless amount of items thanks to random number generation.
An amazing physics based fighting system with destructible objects and scenery.
Craft your own items,potions and upgrade crafted items with an in depth crafting system.
Are you ready to step down into the darkness? Explore winding roads and ruined castles that will take you down to the heart of the underworld, to defeat the evil corrupting the land. But be careful down there, the road is dangerous so you best bring a friend. Traverse the landscape, Bludgeon, slice and decimate skeletons with melee weapons, sneak up on a goblin with ranged weapons or destroy a demon from afar with destructive magic.
Physics based melee combat, Improved Ai, an immersive crafting system, a myriad of weapons and up to 4 player co-op; this is an RPG, fantasy, adventure that is waiting for you to create your own Legendary Tales.


Built from the ground up for VR; Legendary Tales will throw you into an immersive fantasy world, suitable for any PCVR platform with customisable graphics settings to ensure you get the smoothest possible experience.

Up to 4 players can play Legendary Tales in co-op mode. Grab some friends, trade some items, and head down into the dungeon to fight your way through the darkness together.

The physics in Legendary Tales was built to mimic the way real weapons feel and act as close as possible while still being fun to play. Weapons have their own weight so that larger swings will do more damage. Not only that but enemies and destructible items also react to how hard you hit them for a truly engaging experience.

Want to try sneaky kills with a dagger? Hit your enemies from afar with a bow? Or just mash some faces with a morning star? There are a host of different weapon types to suit your play style so find what works for you! And for every weapon type you will find so many variations on their stats thanks to random number generated items. The items are classed into five categories ranging from normal to Legendary. which not only look awesome but have special abilities. What abilities? You’ll have to get one for yourself to find out.

As you fight your way through the world, your character will grow based on how you play. But there’s more to growth than just how you fight, work your way through the magic and skills available to truly bring your character to the next level.

Weapons are fun and all but through the skill tree you can improve your abilities with combat skills or find yourself a Legendary item with their own special abilities and even more, you can upgrade their skills!
If hunting for weapons in the dungeons isn’t for you then we have good news! You can create your own weapons with ingredients found on your adventures, or by honing the weapons you’ve collected. You can also make potions to prepare deep dungeon crawling and disassemble items you found during your adventures to get ingredients and enhance your crafted weapons or potions with them.
Get ready for an epic adventure in VR! Put on your headset, find some friends and head into the dungeon to start creating your own Legendary Tales.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3Kreviews | 75% | — | $4.8M |
| $29.99−25% | 2.2Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 807 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
個人的に近いジャンルのBlade & Sorceryのような爽快感や直感的な操作性を期待してプレイしましたがそれは一切ありません。制作陣が理不尽な仕様や冗長なだけの戦闘を高難易度と勘違いして実装している、非常にバランスの悪い作品に思えます。 不満点は多岐にわたりますが、特に酷いのは以下の3点です。 1. 崩壊している戦闘バランスと判定 VRアクションを謳いながら、一番大切な物理判定が劣悪です。 こちらの盾や剣が敵の攻撃に物理的に干渉しているにもかかわらず、それをぬるっとすり抜けるような挙動でダメージを受けることが頻発します。 雑魚敵すら異常なほど固く、さらにプレイヤーの動きはもっさりしているのに敵の攻撃は数発耐えるのが精一杯。その上パリィの判定も曖昧で戦闘にまったく納得感がありませんでした。 2. 苦痛でしかない「虚無」の移動時間 ハクスラの醍醐味は探索と報酬のはずですが、本作の移動はただの苦痛です。歩行速度は異常に遅く、ダッシュすら不可。酔い対策なのかもしれませんが、結果として中身のない移動時間を強引に引き延ばしているだけで、プレイ時間の水増しにしか感じられません。 3. 視覚的な嫌がらせに近いダンジョン設計 ダンジョン内は数メートル先すら見えないレベルで異常に暗く、松明などの光源アイテムもありません。 その暗闇の中から、ほぼ無音のコウモリや投石による一方的な攻撃が飛んできます。「音で察知して対処する」といったゲーム性すら放棄されており、ただただ目が疲れるだけの「嫌がらせ」に近いレベルです。ボス戦のギミックも暗すぎて探す気すら起きず、暗闇で敵から逃げ回るだけの時間は全く楽しくありません。 総評 唯一の救いは「VRでマルチプレイができるファンタジーゲーム」という希少性だけですが、昨今はVRゲームも増えてきているのでそれも薄れつつあるかもしれません。 一緒に遊んでくれるフレンドがいたため、雑談やふざけ合いながらなんとかクリアまではプレイできましたが、ソロプレイは到底おすすめできません。 非常にストレスフルな体験でした。
Dark Souls + Diablo в виаре, играется оч весело. Из минусов- хочется, чтобы вся игры была сделана на базе Blade & Sorcery :) Главный минус- зелья сделаны ужасно, и их нельзя купить у торговца, их крафт та еще пытка. А если случайно открыл пробку- всё, капут зелью. UPD: Меняю отзыв на негативный, получив больше опыта в игре. На момент покупки игра стоила 3000р, что впрочем то дохрена. А вот враги, которых я встретил за всё прохождение: скелеты зомби гоблины летучие мыши гоблины гоблины гоблины гоблины гоблины гоблины гоблины гоблины гоблины гоблины гоблины гоблины гоблины гоблины скелеты гоблины гоблины гоблины скелеты гоблины гоблины гоблины гоблины гоблины гоблины гоблины гоблины скелеты гоблины Если вы фанат убийцы гоблинов- рекомендую На какого фига за такие деньги в игре 3 типа врагов и из них 80% гоблины- это издевательство. Я задолбался наклоняться чтобы попадать по ним, а закрываться от них щитом невозможно, т.к они бьют тебе по ногам. МЕНЯ ЗАЕБАЛИ ♥♥♥♥♥♥ ГОБЛИНЫ Я ХОЧУ ДРУГИХ ПРОТИВНИКОВ ХОТЯБЫ ЧТО-ТО РОСТОМ ВЫШЕ КОЛЕНА А, ну еще крафт оружия прикольный процесс но бесполезное говно, т.к такойже рандом как и торгаш.
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean
Hours played at review time, across 810 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It doesn't bring me much joy to say what I have to say about Legendary Tales; a game from such a humbly small developer but it all comes from the heart. Hopefully my shared experience of Legendary Tales can be of value to those considering jumping into this. >>>COMBAT<<< I like a challenge, I truly do... but the sort of challenges I had faced whilst co-oping my way through the game were the kinds I can't say were favourful. The brunt of my issues had to do with the combat (ya know... what you'll be doing 90% of the time). When I wasn't getting my melee weapons stuck in goblin or skeleton torsos (and not in the fun stabby way mind you, more like... clipping through enemy models, having said models freak the heck out and the interrupting of important attack animations cues, sorta way), I was swinging and hitting more narrow hallways than a passenger of the RMS Titanic. >>>DIFFICULTY<<< Nothing quite makes a game feel more satisfying to me than when its difficulty is balanced juuust right but... I gotta say, it's all over the place here. For the most part, it's simple enough to pick up a weapon and start hacking through the enemies in your way but my issue lies in how the game handles death. You see, so long as you or someone you're playing with remains alive during a fight, you can usually just make your way back to where you'd fallen in battle and continue on as if nothing happened but there were one or two times when this simply wasn't possible due to special battle conditions that require you to stay alive or it's back to the start of the fight and like... fair enough, it's all part of the challenge but my issue with this is that; while the final boss follows the 'stay alive or restart the fight' condition, at no point in the rest of the game does any other boss fight of this nature occur. The only other comparable fights would involve mere waves of grunt enemies you would be more than abundantly accustomed to by then, not bosses. Simply put, this is a clear cut example of a massive difficulty spike RIGHT at the end of the game and it left me beyond frustrated. ---SIDE NOTE--- Too bad I won't see the end of the game mind you, as my most recent Windows restore wiped my save file from my system. It seems as though Legendary Tales does not implement cloud saving... just my luck I guess... >>>VARIETY<<< Get used to the same environments and enemies throughout the entire game. I kept hoping to see new areas that could breathe some life into the samey locations or enemies other than goblins and skeletons (oh god the skeletons) but alas, it all just sorta blurs together after a while. >>>CONCLUSION<<< It's truly disappointing to have to report all this but man... I just felt so let down once all was said and done. If it weren't for the fact that this became my date night game with my hubby and the fact that he so highly advocated for it, I'd likely never have touched this game and maybe that would have been for the best. There were glimmers of fun to be had but not without thick layers of dissatisfaction and frustration throughout.
처음엔 길찾기가 어려웠는데 결국엔 일직선 구조이기에 어려울건 없다 그리고 어렷을때 가상현실 공간에서의 RPG를 생각해봤을텐데 그걸 만들었다고 생각하면 편하다 다만 착용 아이템이 무기 투구 장갑 세개 뿐인게 참 아쉽다. 갑옷 벨트 신발 만 추가해도 좋을것 같고 구현이 어렵다면 눈에 안보이는 악세인 아뮬렛과 반지를 추가해 능력치를 더 바를수 있으면 좋겠다 디아블로 같은 게임을 지향한건 알겠지만 그러기에는 다회성 플레이를 위한 컨텐츠 부족한데, 이유는 두가지로 본다 1. 앵벌할만한 아이템이 없고 (아이템 자체가 적다) 2. 스킬이 다양하지 않다 - 직업의 개념이 없다보니 본인이 스킬포인트를 이용해 어디에 투자하는가에 따라 길이 달라지는데 이 스킬 자체가 다양하지가 않다. VR의 한계일수도 있겠지만 그럼에도 아직 충분하게 많이 만들어 내진 못한거 같다. 제작진이 DLC를 생각한다면 과감하게 그에 대한 생각은 접고 2편을 만드는 것을 고려해줬으면 한다. 본인들도 알 것이다 이 게임에 부족한 부분이 많다는 것을. 이 게임을 해보면 개발진이 디아블로를 정말 좋아하는걸 알 수 있는데 그 부분을 더욱 잘 살려주었으면 한다 1에서 VR RPG에 대한 충분한 가능성을 보여주었기에 플레이어로서 충분히 만족한다 엔진 교체도 실패 했기에 아마 DLC보단 2에 욕심이 더 있다고 생각이 드는데, 꼭 후속작을 만들어 주었으면한다 VR을 사고 가장 만족한게 이 게임이다 아직 VR RPG 게임을 안해봤다면 적극 추천하는 게임이다
When I play this game I forget the reality we all currently live in. This game immerses me so much that I think it is real life. When the skeletons hit my with their swords I fall on the floor, screaming in pain. Once I did it so loud the cops showed up to the door because my neighbor was concerned for me.
I can't trust VR game reviews on any platform at this point. Haven't had a good vr game in so long people don't even know what one looks like anymore
武器スロットの範囲が狭い グラフィックが荒い チュートリアルで突然5体の骸骨と何回も戦わされる。しかも骸骨を5体倒したら地面から復活するかのように5体湧き出すため、何かギミックを解かないと無限に復活するのかもしれないと考えてしまう。 かなり勢い良く振らないと大したダメージが入らない。 連続で攻撃するとダメージが減ってしまう。 何よりこのゲームの問題点は、面白くないこと。
Seems like a game that would be made on some "VR RPG Maker" app. Very generic and was not worth it for even $40.
Man. I had high hopes for this game. I really wanted it. But holy jitters! No other game in my VR library jitters, but this game had me questioning if I needed to get checked for seizures. I don't know how anyone can even play it. And I don't understand why the game is so expensive. Oh, and BUGS. Before I decided to refund it, I did try to stomach the horrible jittering, and I kept running into bugs. In the Tutorial, I dropped the sword, and well, it apparently fell into some dimensional portal, because it was just gone. Maybe I'll by it when it's on sale, if it ever goes on sale. But definitely not worth $55 if they can't even stabilize the movement and address bugs before releasing it.
Kill, die, repeat. Its like VR dark souls if u just stayed in the first firelink shrine area 10/10
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