
Help Gary become a better person in his real life and a legend in his virtual life.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Introspective for Legendary Gary. Please note, it does contain spoilers. https://youtu.be/FS5XOkfWcU8
Great game, fitting length for the price (about $8), the combat was fun and clever, the soundtrack was cool and the art was nice and creative, especially in the fantasy settings. My one complaint is that the game autosaved, so it was a hassle to see all the choices I could take in the interactive segments, but it's not that big of a deal once you learn to roll with it. If you have an afternoon to spend, give this a shot.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a hidden jam that I Didn't touch for a long time. The story, game mechanics, graphics, soundtracks, everything is perfect. One of the best indie games I have ever played!
Great art, music, and gameplay. The metaphors and parallels were done well- they made me *more* invested in the game.
A very unique game with a very personal feel. It seems too simple at first, but grows in meaning as you play. The dialogue connects very well, Gary's options for reply are often very poignant but also subtle at the same time. I found it very moving. The combat system became something different than I first expected, more of a puzzle of space and timing than a conventional RPG battle. I had a great experience with my first playthrough, and intend to begin again soon to see the consequences of making different choices.
I enjoyed the premise of this game and thought to try it out. It's definitely worth it! The gameplay is easy but the point of this game is to experience the journey and story told. The idea that a video game that advances alongside the protagonists real world decision and that the protagonist is a down on his luck 30 something dude suffering from a kind of 'failure to launch' life problems is relatable and engrossing. It won't take you long to finish and it does hold some replay value. The combat mechanics of the in game 'legend of the spear' game that gary plays is actually fun and engrossing. Soundtrack is nice too.
Pros === - Really innovative tactical strategy battle mechanic. We've never seen something like this before. I hope more professional game designers will take a look at this and get inspired. - A quirky but consistent art direction. Cons ==== - Amateurish, unorganic writing. Quite a fair bit of grammatical errors and doesn't really pack an emotional punch. - Sterile scenes due to a lack of static animations (e.g. blinking eyes, etc would really help). - Quite boring overall due to a lack of plot or emotional highlights.
I cried.. a little.. no.. not actually.. but i cried inside.. yes.. no..
(犹豫了一下,还是选了推荐——如果看价位可能有些问题,但是游戏还不错) 本作篇幅并不长,主人公大约也就是八天的时间,每天大约都会有一场战斗,然后就是各种对话,一段现实故事一段虚拟游戏里的故事,两段故事其实是相互映射的。 现实世界的主角作为一个沉迷游戏的宅货,各种遭挫折,游戏世界则会把现实世界的人物纷纷映射进来,同时也映射进游戏世界的故事里去。 这种设计叙事的手法首先必须给予赞叹,是相当巧妙的——惊艳谈不上,毕竟类似的设计,p5珠玉在前,还有好多类似情节,虚拟网络与现实世界迥然经历最终逆袭的故事剧情。但是遍数游戏,创意还是相当新颖的。 剧情文本绝对是优秀的,朴实无华,却也不落窠臼,损友的对话,迷信末日的祖母,感到主角缺乏依靠感的女友,热爱音乐的叔叔……小小的人际圈子之间,日常的对白,却无时无刻、潜移默化地推动剧情发展,至少在玩家感受过来,可以说整个剧情自然而然,一气呵成——盖瑞从死宅一路成长为一个肩负起家庭责任的男人。这并不是多么了不起的故事,却温馨足够;游戏世界里寻找失踪国王,打败种种怪物,解决重重考验,成为传奇,这也并非是多么复杂的故事,却已经传奇足够。 一目了然的简短故事篇章,完结之后,心底也别有涟漪。 仔细思考回味,故事文本的朴实与老道之外,还有的印象深刻的就是游戏画风与音乐的特立独行风格。 作为玩过《艾迪芬奇的记忆》的玩家,对于这种奇诡画风的美术做还是挺有好感的。事实上,这样子的画风与这同样奇诡的音乐,确实做到了一种给人足够冲击力、“不明觉厉”的感受——事实上,做到这一点就已然成功。与《艾迪芬奇的记忆》一样,本作在美术和音乐上的设计上,才气横溢,可说惊艳。 游戏的玩法大体是剧情演出系统和一个战斗系统。剧情演出有分歧选项(以"行动力“为支撑关键,不过好像看到有评测里写到验证——是伪分支选项),有类似漫画对白的对话框设计,不算大的简陋地图探索,还有一个简单的种花浇水的养成部分。战斗系统,则是相当有新意的一种创新设计,类似战棋arpg的设计,在其经典的战棋回合战斗基础上改造出了拆解的动作格斗,并且战斗结束之后连贯快放,自动组合成了一场你来我往的格斗,效果相当不错。 ps:游戏中人物在地图行走动作太过僵硬,感觉不好 ps2:只有全屏,似乎无法窗口模式,steam自带的截图好像又无法使用……搞了半天没能够截图(好吧别人能够截图,可能是我自身的问题……)
Short but nice.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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