
Legend of Miro is a storytelling RPG, that will put life into a different perspective. It is a story that will make you reconsider what is important in life and how much the simple things are worth for us.
Modeled estimate, not a reported figure. How we estimate →
Media
About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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No
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
idk
I realized after 15 minutes that this game was gonna be a total waste of time, sadly.
I'm so glad I decided to give it a chance, it's better than I ever thought it would be. A lot of indies have been published lately, so it's more of a personal opinion, but this game got me hooked. I bought it at a discount, so it was money well spent!
My first name is Miro, so I felt obligated to buy this.
For me it was about 20 minutes of gameplay, where the game keep crashing pretty much everytime I try to interact with something. Until I gave up... Before I even started, I had already made mistakes to try to access certain menu options, but I tried to go straight to the game and try it anyway. The little I could see from it is a simple game in a perspective that reminds you of the Stardew Valley or the old Pokemon games on the Nintendo DS. But it could be a little more "informative" or generic, specially on the control keys. Because I had to test almost all the keys to find out that the menu (which in almost every game is in the ESC) was in the letter M. After that is easy, because is everything there, character options, inventory, whatever... Obviously I will not recommend it for now. Maybe in the future i'll give it a new chance and re-install to see if the bugs are already corrected (something that should already been done since it's a August 2016 game and its February 2018). Who knows maybe I change my review.
RPG Maker strikes again! This is another low effort retro-pixel JRPG ripoff spamming the Steam catalog, made with the RPG Maker video game construction kit... in their own words, "Our easy to use tools are simple enough for a child." This isn't even a good RPG Maker game. It's delivery quest centric (who thought that was a good idea? I guess the same kind of people who think they can make a video game properly despite having only just enough game development skill to fill out templates in RPG Maker). This one has a lot of bugs but it was abandoned by the developer, but lets face it, if you don't have enough attention span to learn proper game development and try to use RPG Maker instead of actually developing a game, you're not going to have the attention span to maintain your product or fix bugs in it. Also, there's a comedy price of $10 USD for an abandoned RPG Maker asset flip, so that's kind of funny that the developer is having a little joke with gamers there. Gamers who want a good retro gaming experience would be better off playing the original Final Fantasy games or one of the better RPG Maker games.
Breaks at every single interaction. The settings don't work. Worth the price though.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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