
Legendary creature is an independent game with rich playing methods such as roguelike + self-propelled chess + strategy. You can collect all kinds of magic creatures with various talents and skills, and can also evolve to a higher level.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
会卡退,而且很严重,在移动端我就玩了一年了,电脑端还是一样会卡退
好玩爱玩 就是时间太短 不过本身游戏的内容也不多 流程太长会觉得无聊也说不准
很简单就全成就了,创意工坊内容已经没有新的,也足够玩很久了 没有精美的画面,没有繁琐的操作,只有机制的策略 6分 可以偶尔玩一玩的游戏 虽然我再也没打开过了
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Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这个游戏品质严重不值这个售价 也就靠mod给力才好起来了 结果不好好打磨半成品游戏圈钱跑路做二代?
游戏很不错了,就是缺少美术师了,空洞骑士的美术师那种级别的,最好是从广告美术转过来的。加油,内蒙古包头的朋友支持你,我们这些40岁的玩家玩不了空洞游戏类型了。游戏长度在更长点。
The English translation is mostly-complete but shows up strangely onscreen at times, and there are numerous items and creatures that just aren't translated at all. It also required going into the Settings initially and didn't offer a language selection at startup, but I don't consider that a significant issue. With that said, if you are deeply-familiar with Teamfight Tactics from League of Legends, nothing about this game should be confusing after a bit of experimentation. What I was looking for was a game that was essentially just Teamfight Tactics, but as a PvE experience instead of a PvP experience. I got exactly what I was looking for, and it did a great job at scratching that itch. It's not perfect, and the balance is wonky in some places (but that's honestly true of TFT as well), but the price is right and I was happy with what I got.
好玩上头的要素就是拉满的收集机制和养成机制,但最好玩的还得是开放了创意工坊功能,可以把游戏完全打造出不同的玩法,不至于每次都使用相同的套路玩法过关,有了创意工坊我甚至可以用游戏王的怪物,用口袋妖怪的怪物,用奥特曼来通关,所以是真的好玩啊!
宝可梦mod很上头
老菊玩啥我玩啥系列,简单又有趣的小游戏,并且还支持MOD,可玩性很棒。
垃圾游戏,内容很少全靠创意工坊撑着,自己不会做游戏就让玩家花钱自己做呗,一次不行还出个二
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $136.5K | 969 | 72% | $5.99 | |
| $24.8K | 91 | 91% | $9.99 | |
| $15.3K | 32 | 94% | $12.99 | |
| $6.2K | 76 | 83% | $4.99 | |
| $2.8K | 27 | 85% | $4.19 | |
| $139 | 1 | 100% | $5.99 |