
Alluring audio! Pixel art perfection! Beat-em up beauty! Discover how hard a 32,000kg ninja hits with The Ninja Saviours!
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Reviews
If you’re looking for a one of the highest quality, retro co-op side-scrolling beat-em-up currently on the market The Ninja Saviors: Return of the Warriors from Taito should be on the top of your list. A ground-up remake of the 1994 SNES cult classic Ninja Warriors Again, itself a reimagining of the 1987 the original arcade coin-op Ninjas Warriors. You pick from a four diverse lethal cybernetic ninja fighting to overthrow a dystopian regime. Featuring stunning and meticulous pixel art, which retains the nostalgic aesthetic of the era it was originally created in while delivering fluid, high-frame-rate animations that surpass the limitations of original hardware and accompanied by an electrifying soundtrack courtesy of Zuntata, featuring both remastered classics ( Arcade and SNES) as well as brand new compositions, this is a full package game with no exceptions spared. Each of the main 4 playable characters are unique and contain tons of standard, special moves as well as combos and throws allowing each playthrough to feel very different. This is one of the games I picked up twice, both here on Steam and on my Nintendo Switch, the quality is equal there as well to this version and worth the purchase. Highest possible recommendation.
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Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ZUNTATA.
"The Ninja Warriors Again" (especially in its uncut Super Famicom version) was easily one of the greatest Beat 'Em Ups ever made. What's fascinating is that unlike basically all the other top-tier titles, it was a pure sidescroller with no Z-axis. You'd think this would make the game feel limited, and yet it felt every bit as natural and fully realized as Capcom's best games from the era. The lack of a Z-axis freed the Up and Down buttons to be used for a wider range of crouching and special attacks. Over the past decade, several of Natsume's key developers from the 90's have been putting out fantastic remakes of their old games. This one is no exception, preserving everything that was great about the original game while tweaking things slightly to take advantage of modern technology. Most obviously, the field of view has been zoomed out and expanded to a 16:9 aspect ratio. This kind of change could ruin a game in the wrong hands, but Tengo Project knew what they were doing. They've made subtle adjustments to the player's moves, enemy behavior, layouts, etc, resulting in a game that feels like it was always meant to be widescreen, but 90's TV's just didn't allow it. Little surprise since Taito's original "Ninja Warriors" arcade game had an ultrawide multi-monitor setup similar to "Darius". They've also added 2 new player characters, a new flying enemy, and a redesigned first boss. Due to the greater screen real estate, as well as other tweaks, on balance Normal mode is a bit easier than the SNES/SFC version. However, Hard mode is typically the definitive way to play Natsume's games, and it's a big improvement over the original version. Modern processing power has finally allowed them to design a proper Hard mode with tons of enemies onscreen - something the original hardware just wasn't powerful enough to achieve. I'd strongly recommend this to anyone who likes the original game, Beat 'Em Ups in general, or Natsume/Tengo Project's other releases. These games are really the gold standard for how remakes should be done.
A solidly decent 1990s side-scrolling beat 'em up that is better than average; featuring robot ninjas. Play as one of five robotic ninjas (three starter, two unlockable), each with their own combat moves, reach, and special attacks. Gameplay isn't terribly complicated, feeling quite simple compared to other side-scrolling beat 'em ups of the time. Much the time you can simply just walk to the right and use your standard attack over and over again without much thought, as enemies are not terribly aggressive or do much to change up their attack patterns to generate any kind of threat. Your special attack meter is constantly charging up at the bottom of the screen, being depleted upon use or receiving certain enemy attacks. There are some differences in sprite size between characters, the range of their attacks, attack patterns, specials, aerial attacks, and throws. These are really minor differences, but do change how each character plays just enough to be somewhat different in feel. I think the only real difference I found that mattered came down to throws, as the end boss can only be defeated via throws and one of the robot enemies is easier to defeat via throws. I dig the pixel work, enjoying the different designs when it comes to the ninja robot warriors; enemies are kinda so-so, not being all that interesting at the end of the day. There are eight stages with two difficulties to play on, plus a time attack mode if that is your jam. I actually have fun with this one as a game to play on the side when rewatching a show or something on YouTube. It isn't the best side scrolling beat 'em up I have played, being somewhat on the easy side, but it is still pretty decent, especially if you are able to grab it on sale like I did. [quote]Follow [url=https://store.steampowered.com/curator/45701624-CthulhusMonocle-That-Next-Fest-Guy/]CthulhusMonocle - That Next Fest Guy[/url] for more game and Steam Next Fest demo reviews.[/quote]
Phenomenal game. The definitive edition of Ninja Warriors. The enemies previously exclusive to the JP/international version are now mashed together into one game. Great gameplay additions. The new enemies, new attacks, and new playable characters betray a profound understanding of what makes the gameplay work. Expect the usual Tengo love and care put into the visuals. It even comes with the original SNES and Arcade soundtracks. It's not just a great remaster, it's an incredible game on its own. The Tengo paradox strikes again! They make amazing remasters, but damn I wish they'd make new games. Ninja Warriors 2 (3?) When? The only real problem is the lack of online play. Also not a fan of needing to wait to skip the final cutscene. That's about it.
Recomendo e muito! Já conhecia a versão do SNES e essa versão eu ainda não tinha jogado. Co-op está excepcional. O novo arranjo das músicas está maravilhoso.
ゲームをクリアしていくと解禁される、色んな意味でとてつもなくデカい追加キャラが2体いるのですが重量感がとても良く、使っていて楽しいです ドットが細かく丁寧で、色んな部分が派手に動くので見ているだけでも飽きないし嬉しい
The game is fine, I rather play the original instead. The new characters are kinda cool. That aside, the game feels short and lack of content (you can finish it in 1 less than an hour with all characters). Time attack and 2 new characters doesn't justify finishing the game more times.
One of the best beat ’em up side-scroller games I’ve ever played. I finished it several times on the Switch version and bought the Steam version too, which is something I rarely do. I rarely play a game more than once, but this one, for some reason, has some of the best replayability in gaming history. Truly impressive. Don’t miss it!
yo lo jugaba en la super nintendo. esta muy bueno
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