
Build a factory for the galaxy's pickiest customers: cats. Automate production, route goods and cats to your stores, and grow across surface and underground layers. Experiment with machine learning to improve your business, with no enemies to interrupt your plans.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Build a factory on Mars that serves the most demanding customers in the universe: cats. Learning Factory is a relaxing automation and management game where you turn raw materials into goods, deliver them to stores, and design a transport network that gets every kind of cat to the products it wants.
As the new chief engineer of an abandoned factory, you have a research mission: discover what makes cats happy. Restore the factory, develop the goods your customers want, and send them home with full paws.

Connect production lines with conveyor belts, move supplies underground, and extend your network with air transport. Research new possibilities and improve your layout as your factory grows.
Your cats travel through the factory alongside its goods. Guide customers to the right stores, keep shelves supplied, and expand production to meet their growing demands. Produce and sell the goods they want, then use your progress to make the factory more efficient.
Build toward a bigger future for felinekind: rebuild the ancient Monument and establish Catopia.
Experiment with real machine-learning models that analyze store sales data. Explore the in-game wiki and handpicked educational videos to learn more about the ideas behind your factory and its customers.
There are no enemies to fight. In this fail-safe environment, you can keep trying, stay curious, and refine your production chains. Explore procedural worlds and discover new ways to make cats happy as you work toward Catopia.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−40% | 523reviews | 86% | — | $215.4K |
| $14.99 | 32ratings | 70% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有卡 有中文 有成就
Неплохой вариант Факторио со своими идеями. С удовольствием провел в игре десятки часов, удовлетворяя потребности котиков.
Отличная залипательная игра с котейками.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Simplified Chinese*, Traditional Chinese*, German*, French, Italian, Spanish - Spain, Portuguese - Brazil*, Korean*, Japanese, Polish +20 more
| $14.99 |
| 16ratings |
| 78% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一款很有意思又轻松愉悦的程序设计类游戏,可以作为这类游戏爱好者的入门游戏
Very fun and creative.
🐱
Un jeu de type Factorio très amusant avec des chats, que demander de plus !
遊戲很好玩也值得去玩,大約就是生產東西去賣給貓,之後設計生產物品的路線最後可以生產出某個貨品的樣子,之後貓會找好友來買,買到一定數量會有新的貓出現,玩起來上百小時是沒有問題的,就是操作很蛋疼,用手把的手感太差,想用滑鼠但就要配鍵盤的ASDW才可以處理,連一隻滑鼠打天下都做不了,這是很遺憾的,再是這遊戲很容易出現不知要做甚麼和開著遊戲掛住等研發的情況,技能樹的研發實在太慢了,沒解鎖某東西就不能去建設某東西再去生產某東西出來,很容易就出現放在這裡完全不知做甚麼好,這不是說因為你研發了某東西之後就完了,而是這東西之後可能還可以和其他很多東西都有關聯,這一步步的解鎖是很影響地圖中的規畫,很少數玩家可以每研發一個新東西就把地圖清理一次重新起一次,這真是閑得慌了,這是遊戲中的指引設計的比軷差的一環,當然你說研發慢可以請貓去加速研發,但是請貓要錢,而賺錢這動作看起來非常的不夠直觀,完全都看不太懂那裡和那裡,有些地方攪得太專業了,比如AI的線性回歸,比如甚麼報告等看都看不懂,專業到小白看起來很難受,不是有編程底不是近排AI大火,鬼知道線性回歸是甚麼,那怕知道那裡面9成的人也就是聽過線性回歸而已,但要真理解線性回歸怎麼操作的可能就可能只有剩下的一成玩家了,而遊戲裡面雖然是有專業名詞的解說但很多時候都是轉跳去維基,本身都不懂,還要跳去一個更加不懂的地方,字還要比遊戲裡面的更多,這有點不是一個遊戲的感覺了,初衷是好的想藉著遊戲把很深的東西帶給玩家,但這深的東西為什麼深,就因為它們深呀深就不易懂,從一個不易懂得地方去了一個更不易懂的地方????????那怕遊戲中送了一個巨型的遊戲百科還是覺得太專業了,字太多以現代人來講是很難受的,想說看一下其他玩家寫的攻略,但出奇的非常非常的少,少到可有可無的,就有點白白把好遊戲浪費掉了的感覺,最後的結果是變成這遊戲有點"雞肋"的感覺
Its a fun game but be sure to strategize where you put things or else it can get kinda messy.
замурчательно
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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