
You thought it would be the chance of a lifetime when tech giant IRT hired you to work in their new testing facility. But now… you’re a guinea pig for experimental teleporting technology and suspect that something is wrong with this company. Very wrong...
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About
You thought yourself in luck, when you landed a cushy deskjob at tech giant IRT. But when they led you to the testing facility on your first day and told you to “help with some tests”, you realized that something is very wrong.
Leap of Phase is a first-person puzzle game. You will need to solve puzzle rooms by utilizing personal teleporter units. Place up to three of these at any time you want.
After activating a unit, you will be teleported to the position the unit was placed. The tricky part is you can only choose the unit you want to be placed and not the unit you want to be teleported to. The teleporting order is fix and must be kept in mind while placing the teleporter units. Interactive devices can be manipulated via buttons to advance through puzzle rooms.
Leap of Phase features a compelling story written by novelist Falko Loeffler. Experience fully voiced dialogue and an atmospheric soundtrack. Find out what lies behind the shiny facade of the tech company IRT and discover secrets much darker than you tought possible.
45 Puzzle-Rooms
100+ Head-Scratching Puzzles
A compelling story
Fully voiced dialogs (2800+ lines)
An atmospheric soundtrack
Teleporters
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Russian, Portuguese - Portugal*languages with full audio support
Engagement
Hours played at review time, across 36 reviews with recorded playtime.
Reviews
The developer reached out to me and provided a key for this game. I'm actually very thankful for this because I don't think I would have found this, and it's legitimately a great game. It progresses well, with plenty of time to have the player learn the ins and outs of the mechanics. Puzzles go from easy/learning, to going through the motions, to genuinely scratching your head a bit and having to get clever. Audio could use a bit of improvement, but that's really my only actual criticism. If I paid full price for this, I would not have been disappointed. But I'm also a big Portal fan, and, well.. this is definitely in the family tree. Maybe a cousin or something.
A short and sweet game which was definitely inspired by Portal, but is has enough differences to stand very well on it's own. Having three portals that you teleport through in a specific order no matter which ones were placed first definitely made for a great puzzle mechanic and where I had most of my troubles figuring out puzzles. My one gripe with the game is a small one, the control to place down the cubes that show up in some puzzle felt a little unintuitive to me. I was quite often placing down a portal instead of cube after I selected to place a cube, which was annoying but not enough that made me feel any less about the game as a whole.
If you enjoyed Portal (Valve's critically acclaimed puzzle game), you will be a fan of TPORT. The graphics are clean and simple, the voice acted story draws you in, and the increasing complexity of the puzzles continue to engage your brain. I streamed this game on my Twitch channel and enjoyed every minute of it.
nice and fun riddles with increasing difficulty that got me hooked quickly, great athmosphere and even greater ambient soundtrack. fully recomended
Mir war der Schwierigkeitsgrad der Rätsel in einem gewissen anderen Spiel mit der Idee, sich durch Portale zu bewegen, um Rätsel zu lösen, immer ein klein wenig zu lasch. TPORT lässt dich länger knabbern ohne dabei frustriert den Bock zu verlieren. Fetzt! ƪ(ړײ)ƪ
[h1]Neat "short" puzzler[/h1] I'd say it offers a healthy mix of >[i]I see what I have to do[/i]< and >[i]Gotta think for a bit[/i]<. I would've probably enjoyed some QoL in some areas, but none of them are desperately needed. [hr][/hr] Bonus Points for the Devs for rolling back the game version, when I encountered a rather weird bug.
tport
Overall, I liked it. This is a 3D puzzle game heavily inspired by Portal (a bit too much, actually xD). It was made by a smaller team, and succeeded in creating an interesting new mechanic that still involves portals, but ithey work pretty differently from the ones in the aforementioned game. It's not without its flaws though, and if you were to compare it to its inspiration, it falls short in basically every category. However, I feel it still manages to be an interesting addition to the genre. Story-wise, this game is not unlike others of its kind, where you are a test subject proving some new technology; you signed up for it for... reasons, but things are not like you were told. Tests are... deadlier. This is a premise that can be traced all the way back to Portal 2, and that was employed by many successors (Magnetic: Cage Closed, Gravitas, Portal Stories: Mel, etc.). It has lovecraftian undertones, but those aspects aren't fully explored (Magrunner: Dark Pulse went through that rabbit hole a lot further). Many questions are left unanswered by the end, which pissed me off a little, but it's not that bad (not enough to make me not appreciate the rest of the game, at least). Game-play wise, it's fine. It has flaws (chambers are pretty easy overall, the mechanic is much more annoying than the original Portal, requiring you to backtrack a lot more to solve stuff, and in some cases, you have more portals than what you actually need, which makes it seem like some of the supposedly hardest chambers should have appeared earlier in the game, things like that). However, it also leads to some interesting rooms where you have to really think what to do (and crucially, in what order), to solve them. Performance-wise, I didn't run into any bugs, didn't have problems with the saving system (there's a choice at the end, and you don't have to back up your save to explore both possibilities, you can easily return to that point in the game), didn't have any crashes, and my PC fans stood mostly still during my playthrough (and it's summer here, so room temperature was high). Soundtrack and voice acting were ok. Neither particularly memorable, and the latter only slightly cringe-y at times, but it was mostly pretty alright. All in all, the game is fine. There are better games of this kind out there (I highly recommend the Turing Test, and Portal Reloaded, for example), but this is a nice enough addition to the genre and I can recommend it.
I don't usually review games, but having streamed my entire play through of TPORT and out of nowhere having the dev join my stream was great, to know that the dev of the game actually cares enough to check in on the games community and that they care about the game is amazing since you hardly ever see devs that care. All of that aside the game is very fun and captivating, there's fun game play, interesting story, unique puzzles, and of course portals, the game may be short but it is very very very much so worth the purchase even if you aren't fully into puzzle games!
Sehr schönes Game! Bin nach ca 70 Spielminuten schon voll in der Story und äußerst gespannt wie es weiter geht.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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