
You thought it would be the chance of a lifetime when tech giant IRT hired you to work in their new testing facility. But now… you’re a guinea pig for experimental teleporting technology and suspect that something is wrong with this company. Very wrong...
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About
You thought yourself in luck, when you landed a cushy deskjob at tech giant IRT. But when they led you to the testing facility on your first day and told you to “help with some tests”, you realized that something is very wrong.
Leap of Phase is a first-person puzzle game. You will need to solve puzzle rooms by utilizing personal teleporter units. Place up to three of these at any time you want.
After activating a unit, you will be teleported to the position the unit was placed. The tricky part is you can only choose the unit you want to be placed and not the unit you want to be teleported to. The teleporting order is fix and must be kept in mind while placing the teleporter units. Interactive devices can be manipulated via buttons to advance through puzzle rooms.
Leap of Phase features a compelling story written by novelist Falko Loeffler. Experience fully voiced dialogue and an atmospheric soundtrack. Find out what lies behind the shiny facade of the tech company IRT and discover secrets much darker than you tought possible.
45 Puzzle-Rooms
100+ Head-Scratching Puzzles
A compelling story
Fully voiced dialogs (2800+ lines)
An atmospheric soundtrack
Teleporters
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Russian, Portuguese - Portugal*languages with full audio support
Engagement
Hours played at review time, across 36 reviews with recorded playtime.
Reviews
[h1]TPORT≠Teleport? [/h1] Ich habe das Spiel kostenlos über das Kuratorenprogramm der [url= https://steamcommunity.com/groups/GermanReviewGroup]German Review Group[/url] bekommen. Da tummeln sich echt ein paar gute Reviewschreiber, schau also gerne mal vorbei! [b]Gameplay[/b] “TPORT” ist vom Prinzip her sehr nahe an [url=https://store.steampowered.com/app/400/Portal/]Portal[/url] angelehnt. Wir rätseln uns durch einzelne Testkammern, wobei wir der Geschichte auf die Spur kommen. Allerdings verschießen wir nicht ganz so coole Portale, sondern können an der eigenen Position bis zu 3 Teleporter platzieren. Daraus ergeben sich insbesonders Rätsel, die sich um Reihenfolgen, Schalter und Aufzüge drehen, aber trotzdem Spaß machen. https://steamcommunity.com/sharedfiles/filedetails/?id=2859201876 Ich kann schwer sagen, ob [url=https://store.steampowered.com/app/400/Portal/]Portal[/url] mich auf das Spiel einfach schon vorbereitet hat, aber es ist insgesamt doch leichter und mit ca. 3 Stunden auch kürzer. Aber vielleicht war ich auch tatsächlich etwas überdurchschnittlich schnell. [b]Story[/b] Wir spielen Samantha, die ihre neue Stelle antritt und offenbar die Stellenanzeige nicht gelesen hat. Denn als Testperson muss sie die Kammern lösen, aber schon nach kurzer Zeit bekommt sie Alpträume und auch ihre Chefin scheint nicht so ganz ehrlich mit ihr zu sein. Sind die Tests denn wirklich so sicher, wie man es ihr versichert…? Ich hätte tatsächlich nicht vermutet, dass „TPORT“ mit einer ziemlich spannenden Geschichte aufwarten kann, in der man sich als Spieler durchgängig fragt, was hier eigentlich los, während man immer wieder einzelne Storyhäppchen bekommt. Manchmal erkennt man sehr gut, dass sich das Spiel grundsätzlich an [url=https://store.steampowered.com/app/400/Portal/]Portal[/url] orientiert wie bei diesem Zitat, dass mich zum Lachen gebracht hat: [quote]-A cube? Does it have a name? -No, of course not.[/quote] [b]Grafik/Sound[/b] Die Grafik ist für einen Indie-Entwickler so typischer Durchschnitt, aber ähnlich wie in der Vorlage sorgt das sehr glatte, klinische Design der Level für eine Zeitlosigkeit. Die wichtigen Dinge bekommt man gut präsentiert aber auch surreale Szenen schöpfen ihr Potential hier gut aus. https://steamcommunity.com/sharedfiles/filedetails/?id=2859161739 Musik gibt es eher weniger und nur an bestimmten Stellen. Dafür ist das Game im Englischen mit seinen Charakteren voll und gut eingesprochen. [b]Fazit[/b] An Spiele, die ich über ein Kuratorenprogramme erhalte, richte ich meistens wenig bis keine Erwartungen. „TPORT“ hat mich damit ziemlich überrascht. Gut überlegte Rätsel und cleveres Leveldesign, schöne Spielereien mit der sonst eher mittelmäßigen Grafik, eine interessante Geschichte und gut eingesprochene (englische) Charaktere mit passendem Soundtrack. Gerne wieder! Neben der [url= https://steamcommunity.com/groups/GermanReviewGroup]German Review Group[/url] habe ich noch eine [url=http://steamcommunity.com/groups/Drakeschool] eigene Steamgruppe[/url], die durchaus auch mal einen Blick wert sein könnte. Würde mich freuen, wenn du an Bord kommst!
Got the game for free, it took 3hours and 9 minutes to finish it. I'm not that big fan of puzzle games, but this was fun and the simple yet at some points hard enough mechanic for moving around was just perfectly balanced for my taste. I wasn't paying that much attention to the story behind the game. I was there just for puzzle solving Portal style but what I gathered - story was interesting enough for another play through! Have to try to speed run it as well! Would recommend if you enjoyed Portal games!
So far I really enjoy playing TPORT. Solving the puzzles is very satisfying. I got hooked with the story. Hence entering the next room is also very exciting. Love the whole atmosphere and sound of the game, too. Full recommendation!
Das Spielprinzip ist recht simpel, man läuft rum, kann Teleporter setzen um sich danach wieder an diesen Ort zu teleportieren und man kann Kisten aufheben und irgendwo anders ablegen. So löst man diverse Rätsel um von Raum zu Raum zu kommen. Die Rätsel werden immer schwerer, aber bis jetzt (knapp 1 Stunde) bin ich damit gut klar gekommen. Allerdings hat mich die Geschichte, die nebenbei erzählt wird in ihren Bann gezogen. Ich will unbedingt wissen wie es weitergeht. Mal sehen ob ich alleine schaffe ;-) Auf jeden Fall kann ich das Spiel empfehlen, den Preis ist es wirklich wert.
игра очень короткая проходится всего за 2 часа, есть криповые моменты но их не особо развили, крч 300 рублей не стоит а так на один вечер норм
Good but not great. The base gameplay mechanic is the ability to place a teleport sphere where you are standing, and then later being able to instantly teleport to that location, thereby also recycling that sphere so that you can place it elsewhere when the time comes. As the game progresses, you will have up to 3 teleport spheres at your disposal, colored blue, green and red. You can select which one to place, but teleporting back you will always teleport in the order of blue (if sphere is placed), green (if sphere is placed) and red (if sphere is placed). There are also "press to activate, unpress to deactivate" floor switches (and weighted cubes you can place thereupon), as well as toggle switches. Switches usually control either platforms that go up and down (and on which you could place a sphere), ramps that go up or down, or doors that open or close. Later in the game, the switches can control one more thing but I won't spoil it. Finally there are emancipation screens and pools which cancel/recycle any placed cubed or spheres. Recycled cubes go back to where they were at the start when you first entered puzzle chamber. If I recall correctly, that is the sum total of gameplay mechanisms. The puzzles (organized essentially as a linear series of puzzle chambers) created with the combination of all these gameplay elements, is the core of the gameplay. Ultimately, I felt that the overall quality of the puzzles was a bit disappointing. The puzzle chambers were mostly rectangular rooms with some assortment of switches, doors, ramps, and so on that you've seen on previous levels, but almost zero other adornments or textures. As a result, the puzzle chambers all looked rather monotonous. Unfortunately, the underlying problem-solving aspect of the puzzles was also too similar, and I just didn't feel like any of them were very creative. They all just felt like more of the same. Some of the puzzles did provide a pretty good challenge in terms of my time taken to solve them, but again I can't quite put my finger on why, but ultimately they just weren't that much fun in comparison to many other first-person puzzle platformers (probably my favorite genre) that I have played. There is a story that didn't make much sense to me and voices talking to you the protagonist "test subject", as well as some very linear boring walking simulator sections that advance the story. In summary the puzzles were OK but not great, and I did stick around to finish them all, so for that, the game deserves a thumbs up. I encountered no bugs.
Boring, in 30 minutes I didn't use my brain at all
As of now I played about an hour and so far the riddles are fun. The game gives you enough time/rooms to learn the mechanics and although I got stuck from time to time it always kept me wanting to solve the riddles. At some point the story starts to become really interesting, wanting you to discover more of the (maybe deep and dark) secrets behind the mysterious company and its technology. The visuals are clear and you always know where to go and what to interact with. The acoustic environment fits the atmosphere the game starts to build. Can't wait to explore more levels and secrets (more so as I got a glimpse of what is to come during the live broadcasting streams here on steam, though I didn't want to spoil myself too much :D). Anyone who is interested in logic puzzles and a mysterious story can safely grab this game. And on top you support a small developer and not some filthy rich stakeholders and what not ;)
Dieses Spiel hat mir sehr viel Spass gemacht durchzuspielen und gab mir dasselbe Gefühl, das ich hatte als ich jünger war und meinem damaligem Lieblings Youtuber bei Portal zugeschaut habe, beide spiele fühlen sich für mich persönlich ähnlich an, Ich liebe TPORT und kann es an jeden weiter empfehlen der es mag ein bisschen zu rätseln.
If you enjoyed Portal (Valve's critically acclaimed puzzle game), you will be a fan of TPORT. The graphics are clean and simple, the voice acted story draws you in, and the increasing complexity of the puzzles continue to engage your brain. I streamed this game on my Twitch channel and enjoyed every minute of it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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