
Last Inua is an immersive and emotional platform adventure game developed by Glowforth. A captivating experience, Last Inua tells the tale of an Inuit family’s fight for survival in the harsh elements of the mythical Arctic. The Tonrar, a demonic trickster, has awoken in the arctic.
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About

A father and son tale, Last Inua will leave you breathless with its immersive, emotional and captivating gameplay.
Last Inua is an immersive and emotional, award winning 2D platform adventure game developed by Glowforth. Designed for the young and old and mixing classic platform genres, culminating in a captivating experience, Last Inua tells the tale of an Inuit family’s fight for survival against a fearsome demon and the harsh elements of the mythical Arctic.
An immersive + emotional, award winning 2D platform adventure.
Intriguing storyline, epic scenery, beautiful gameplay & fun puzzles.
Amazingly handcrafted character animations and artwork.
Control two unique characters with a strong emotional bond
A unique world combining Inuit mythology + modern game culture.
The Tonrar, a demonic trickster, has awoken in the Arctic. The mythical powers that are still very active in this part of the world are under severe threat. The Tonrar is spreading his darkness that is taking over both the physical aspects (ice, snow and caves) but also the mythological. The Inuit gods, giant mythical creatures; the Ice Bear, the Raven and the Narwhal are all under threat by the Tonrar. They are slowly losing their power, health and sanity - infected by this darkness. Hiko and Ataataq are the only hope, yet Hiko is physically and will need to rely on the brute strength of his powerhouse father, Ataataq.
Guiding Hiko, his physically weak but gifted son along this epic journey, Ataataq will need to rely on his brute strength to overcome many obstacles. Hiko, although more fragile than his father, carries with him supernatural abilities and magical skills that exceed the physical powers of his father.
Together, Ataataq and Hiko must traverse the arctic landscape and visit The Trinity of the Mythical Creatures to help defeat the malevolent Tonrar. Physically weak and fragile, Hiko will need the help of his father to reach the end of this wondrous tale.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ну как проект инди-разработчиков неплохо. Объективно - 3/10
this ♥♥♥♥♥♥♥♥ game insists i have a gamepad connected and will not allow me to get past its first screen until i hit the buttons it's asking for on my imaginary gamepad. not even ESC does anything. i had to alt+f4 just to get back out. I even went into Steam's controller options, where it confirmed that there are no gamepads connected, so i think the Steam input itself (that is required and can not be disabled) is being read by the game as a gamepad?? How do you release a game for PC but not make it recognize a keyboard? this is the most unbelievably terrible UI I've ever seen - and I played Hunt: Showdown 1896 at its release! Oh, and the kicker? I don't even OWN A GAMEPAD. THERE ARE NO GAMEPADS IN THIS HOUSE. since i haven't even had an experience as positive as being allowed to view the main menu, i can't possibly recommend this stupid ♥♥♥♥♥♥♥♥. i'd return it if I hadn't gotten it in a bundle with another game i'd rather keep.
Last Inua is a visually striking puzzle-platformer set in Inuit mythology, and for most of its two-hour runtime I found it to be a charming, if simple, experience — switching between the father's brute strength and the son's teleportation abilities kept things interesting enough to push through. The art is genuinely beautiful and the atmospheric, mostly-silent soundscape does a great job pulling you into the frozen world. That said, the controls feel sluggish and imprecise throughout, which is tolerable during normal platforming sections but becomes a serious problem during the flying levels with Hiko — those sequences combine floaty controls, spike-filled corridors, and instant-death restarts in a way that nearly made me quit entirely. If not for those few brutal flying sections, I'd give this a mild recommendation; as it stands, I can only suggest picking it up on a deep sale if you're curious about the setting.
Not Recommended ⭐☆☆☆☆ Last Inua is one of those games that looks stunning in screenshots and trailers, but the second you actually start playing it, all that magic melts faster than an ice cube on a radiator. The art style is gorgeous, the snowy landscapes are atmospheric, and the premise has potential — but everything else feels half-baked, clunky, and frustrating. The platforming is the biggest offender. Jumps don’t feel responsive, movement is sluggish, and precision is non-existent. It’s like the characters are made of lead and covered in butter at the same time. The result is a constant battle with the controls instead of the environment or the enemies. Nothing ruins immersion faster than failing the same jump for the 12th time because the input decided not to register. Then there are the puzzles, which somehow manage to be both repetitive and tedious. Most of them involve trial-and-error rather than actual problem-solving, and repeating the same gimmick gets old very fast. Instead of feeling clever or rewarding, you’re left annoyed and waiting for it to be over. The story tries to tug at the heartstrings, with themes of family and survival, but it’s delivered so awkwardly that it ends up falling flat. Combine that with stiff character animations and bland pacing, and the emotional beats never land the way they were clearly intended. By the end, I felt like the game was less about experiencing an emotional journey and more about testing my patience. It’s short, which is honestly a blessing, because I don’t think I could’ve endured much longer. Bottom line: Last Inua has the looks of an indie gem but the soul of a poorly tested student project. Save your money, watch a playthrough on YouTube, and admire the visuals from a safe distance.
无中可玩,鼓励性好评。we need chinese. 202304,steam,steam掉卡抵扣,t a o宝,支付宝红包,humble,indie gala,daily indie game,fanatical,杉果,它处自定义包入的本体约4元。爱人如己,目前就这,看以后追评。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
Так себе
I had a a good time with this game. Not too many games dive into the Inuit culture so I appreciated that as well. Movement was stiff at times, but nothing crazy. A short, but satisfying experience
Vare good!
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Amk çocukları, öldükten sonra her seferinde aynı görseli defalarca görmemin ne anlamı var, yandım öldüm bi tuşa basıp tekrar deneyecem beni öldüğüm için her seferinde 15 saniye bekleteceksen ben bu oyundan ne zevk alacam? 0rospu çocukları
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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