
LAPIN is a 2D precision platformer game featuring a group of brave rabbit explorers. Break through life-threatening obstacles with precise controls, and embark on an adventure filled with new encounters and stunning landscapes!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 12 → 0.4/day in the week after.
About

The rabbits who lived underneath a park have to leave for a new home, as the humans started a renovation. Liebe, a white rabbit, goes on an adventure with Captain, Bianca, José, and Montblanc. What will happen to these five rabbits on their adventure?
Join the rabbits on their adventure full of new friends, rabbit-threatening dangers, and last but not least, beautiful scenery!

LAPIN is a 2D platformer in which players must overcome obstacles with precise controls and speedy action.
Take advantage of the various terrain to reach the end of the map.


LAPIN features five rabbits. Enjoy the episodes of these five rabbits with their own unique personalities.
Talk to your rabbit friends while exploring! They will give you information that will help you on the Expedition, and you can grow even closer to them!
They might even give you unexpected gifts.

You can check the collectibles in Liebe's Diary.
Collectibles include maps with destinations marked, information of other rabbits, photocards, seeds, and items.
'Liebe's Diary' will be filled in more detail by your actions!

You can acquire various seeds while platforming. These seeds can be planted for flowers.
Seeds contain the stories about Jorge's Expedition.
You can simply walk past them, or delve into the stories they left behind in the flowers.
Seeds you find are added to Liebe's Notes.

Talking to the rabbits increases your likeability.
Talk to your fellow rabbits to gain likeability and unlock photocards.
Relive the memories through the photocards!

You can interact with many things in Alfa, their home, and will find many other objects to interact with while platforming.
You can read the records left by Jorge, the leader of the legendary rabbit expedition, from Jorge's Statues.
The more you explore, the more you will learn about the past and present of the rabbits and where you are!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.49−50% | 357reviews | 94% | — | $125K |
| $18.99 | 667ratings | 68% | — | not modelled | |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
캐릭터성이나 비주얼이 좋고 스토리도 괜찮음 다만 게임이 겁나 어려움 개발자중에 셀레스트 고인물이 있는게 분명함
玩了十一小时快十二个小时,打到第五章快结束,首先角色没有不存在技能成长,然后操作要求和难度过于太大了,第五章boss战最后一节简单模式竟然是0容错,不仅有速度的要求还要求玩家快速完成远跳短跳爬墙以及机关的精准校准,适合非常擅长这类游戏的人,前面关卡我都感觉自己能够克服,这里真的让我有种我大概永远完成不了的感觉。 画风很漂亮,剧情也不错,但是简单模式也很难,无法想象普通模式更是何等逆天。总的来说适合平台跳跃游戏高手,不适合手残党。
meow
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, French, German, Spanish - Spain, Traditional Chinese
| $14.99 |
| 6ratings |
| 83% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
항상 다섯이 함께 달리는데 왠지 외로운 기분 그건 이미 우리가 하나라서 일까
+ 兔子无限蹬墙跳,轻松简单 - 但是角色动画真的太拉了,很不流畅,很粗糙 + 剧情可跳过,爱看不看 + 序章教学清晰,关卡引导明确
觉得生活平安顺遂可以玩这个。👎 【玩法】上太硬核了,和《花之灵》一样,披着治愈的外壳设计最恶心的玩法,对玩家的反应速度要求极高。如果换成《奥日1》,就相当于飞踹跳没有停顿,只能在起飞之后左右调整方向;银之树逃亡死了只能从最下方重来,中途没有存档点。2d的游戏都能卡顿,策划是玩古早单机玩出优越感了吗。 【美术】质量较低,场景、角色、物件风格是不统一的,要么外包请嗨了,要么AI生图用爽了吧。喜欢兔子的可以去玩《月兔漫游》,美术和音乐质感都更好。 场景地图做得太模糊了,甚至说玩到第四章会进入一种,关卡只能看到30%,剩下后70%要跳到那边才能看得到,甚至跳到了也看不清道具在哪,如果在后70%死了,就要从0开始玩。体感非常恶心。 【叙事】是我目前玩过最弱智的。你要说能做出《最后的篝火》那种简单的童话感,我觉得蛮治愈的,弱智点也ok。但这个游戏就是,明明就是很简单的故事,非要用漫长的镜头动画、冗长的文本拉扯玩家的注意力,又菜又爱装。世界观设计得一点也不真实,文案多处出现矛盾的地方,①一边说主角不会翻译人类语言,一边又交代主角独自看懂了马戏团的告示(第二章);②一边说人类是大兔子,意思是人和兔子是两个概念,一边说这里有其它“人”,但故事想表达的是这里有其它兔子(第四章);③心怀愧疚的兔子,画面一个畸变就变成想杀了所有人的boss(第五章)。不突兀吗??? 【音效】也很难听,尤其是机关的音效,很刺耳,每次玩有机关的关卡我都要摘下耳机,等到过场动画才戴上。 真的,第一次玩法美术叙事音效全方位喷一个游戏,看过场动画都翻白眼了。
Esperar um platformer estilo Celeste, na verdade só me fez dormir.
Bardzo fajne pod względem platformówkowego wyzwania ale jeden dość duży minus: Gra potrafi być przegada a dialogi zbyt długie i nudne. Ale sam gameplay bardzo dobry : )
Um plataformer muito gostosinho, por vezes pode ser um pouco difícil mas com um tempinho tentando já fica tranquilo, vale a pena!!
게임 자체는 재밌음. 세계관도 독특하고 스토리랑 토끼들도 귀엽고 다 좋음. 퍼즐 난이도도 쉽고 플랫폼 난이도도 조금만 컨트에 신경 쓰면 일반 난이도로 해도 크게 어렵진 않음. 근데 왜 벽에 달라붙었는데 미끄러지는 구간이 있는지 모르겠음. 점프 후 달라붙는 딜레이가 커서 그런 건지 모르겠는데 난이도나 내 겜 실력이 아니라 이런 억까때문에 욕 나온 적이 한 두 번이 아님.
Players by region
Where this game's players are, estimated from review languages.
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| $46.7M | 147.4K | 97% | $19.99 | |
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| $932 | 5 | 80% | $8.99 | |
| $489 | 4 | 100% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $125K | 519 | 79% | $14.99 | |
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| $125.1K | 527 | 75% | $9.99 | |
| $125K | 645 | 84% | $6.99 | |
| $125.1K | 249 | 84% | $14.99 | |
| $124.9K | 702 | 85% | $9.99 |