
Kusan: City of Wolves is a high-octane hardcore top-down shooter where players fight through a brutal urban jungle ruled by gunfire and corruption to save Haru — a girl fitted with a city-grade atomic weapon.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 16 → 0.75/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Brutal, precise gunplay where every move counts. Stylish play is rewarded as you dominate tightly designed arenas.
Fight through 54 intense stages across multiple chapters with skill-based puzzles, challenges and S-ranks for perfectionists—for lone wolves and high score chasers.
Face towering foes with distinctive mechanics and high-stakes patterns. Learn, adapt and execute to survive cinematic duels that push timing and tactics to the limit.
Optimise and improvise - Chain kills, parries and get into the flow to earn Bolts and upgrade the War Hand, unlock firearms and blades and tailor loadouts to your playstyle.
Follow Jin’s missions through dynamic comic-panel cutscenes—sharp frames, cinematic pacing and a gritty tale of violence, corruption and fractured loyalties.
A rain-soaked pixel-art metropolis where Jin is ready to cross every line to save the girl.

Welcome to Kusan: City of Wolves, a brutal top-down shooter set in a neon-drenched urban jungle consumed by violence and corruption.
Kusan delivers hardcore action where one mistake means death. Master gunplay, perfect your movement, survive the streets and combat arenas ruled by furious kingpins that demand speed, precision and flawless execution. Every moment of action is intensified by Korean hip-hop heavyweight Loptimist’s adrenaline-fuelled soundtrack drenched with head-bopping loops and deep 808s pushing you forward without mercy.
You play as Jin, a skilled ex-soldier turned gun-for-hire, living in the heart of a city where the line between predator and prey has already been crossed. This isn’t just another job though, a mysterious girl with immense but uncontrollable power is linked to a violent conspiracy that threatens to shift the balance of power. As chaos erupts, Jin must save the girl, confront his past and the betrayal of a commander he once trusted without question.
Everyone in Kusan wants something and nobody plays fair.
For Jin, there is only one way forward: flawless planning, ruthless execution and saving the girl from criminals while relying only on his wit and unrelenting will to survive the battlefield.
With the whole city at stake, Jin knows it is time to not only clean-house but restore balance.
Hardcore top-down combat with style
Brutal, precise gunplay where every move counts. Stylish play is rewarded as you dominate tightly designed arenas.
54 Hand-crafted Stages & Mastery
Fight through 54 intense stages across multiple chapters with skill-based puzzles, challenges and S-ranks for perfectionists—for lone wolves and high score chasers.
Beastly Boss Battles
Face towering foes with distinctive mechanics and high-stakes patterns. Learn, adapt and execute to survive cinematic duels that push timing and tactics to the limit.
War Hand & Arsenal
Optimise and improvise - Chain kills, parries and get into the flow to earn Bolts and upgrade the War Hand, unlock firearms and blades and tailor loadouts to your playstyle.
Adrenaline-fuelled Soundtrack
An adrenaline-fuelled score from Korean hip-hop artist Loptimist serving heavy doses of energy.
Graphic-Novel Storytelling
Follow Jin’s missions through dynamic comic-panel cutscenes—sharp frames, cinematic pacing and a gritty tale of violence, corruption and fractured loyalties.
Neo-Noir Atmosphere
A rain-soaked pixel-art metropolis where Jin is ready to cross every line to save the girl.
Dive into Kusan: City of Wolves and descend into a city on the edge. It's more than just a fight, you are the last line between order and oblivion.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−20% | 337reviews | 91% | — | $97K |
| $14.99 | 195ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 328 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Furry Hotline Miami basically. Fills that spot left wanting more hotline Miami action, while also adding alot of new elements to define it as it's own thing. Each enemy has their own unique attacks which helps keep you on your toes and keeping the gameplay loop feeling fresh. Each stage also features of number of different routes that reward creativity and exploration, helping you deal with problematic enemies in your own way. Upgrades felt impactful and helps you tailor the gameplay to your preferred style or to more easily deal with the annoyances of some enemies. Sections felt very challenging but doable still, with bosses that greatly punish your mistakes and require you to pay attention and learn their patterns vs senseless attacking. The story was engaging while not overstaying it's welcome, and I enjoyed the Manga style in between story sections that were blended with in game scripted cinematic like moments that make your character feel like a badass while not taking the controls away from you very much. The soundtrack is an absolute banger track after track with bass pumping beats that really go along with the fast paced action and is officially one of my favorites. Bugs were minimal but I did have some framerate issues which I resolved with the program Lossless scaling on steam to add some minimal frame generation. I also had some menu controlling issues at first but this was easily resolved using steam input to add a larger dead zone to my controller sticks. Overall one of my favorite releases of the year and highly reccomended, especially at the very generous low price. I look forward to hopefully seeing a sequel in the future!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Portuguese - Brazil, French, Japanese, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese
| $14.99 |
| 33ratings |
| 90% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 328 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hotline Miami on steroids, with a rocket-propelled fist up its butt and a soundtrack that slays.
reminds me of hotline miami + katana zero loved it
사운드트랙이 개사기임 앨범 내주면 바로삼
I can confidently say that in the less than an hour that I've played, I had an amazing experience. Not only did I feel the same adrenaline-fueled rampage as the ever-compared Hotline Miami, but it heavily expands on the combat with new abilities and upgrades, as well as environments that react much more vividly to the action. This game is worth every penny, especially at the very generous price point.
Геймплей - пушечка, сюжет... Ну. Пойдёт.
I'm not the type of person to buy games when they first come out, I usually wait a while for a sale... but this game caught my attention before it came out, and I am honestly so happy I went with my gut and got the game, this was so much fun to play, I had to force myself to stop because the combat is so addicting and fluid when you get good at it. I really, really enjoyed this game and it's story. And with the conclusion to this game... I really hope there's a sequel in the future that's all I'll say. Devs should be proud of this, they did an awesome job with this game. So worth the money.
It is practically impossible not to compare Kusan: City of Wolves with the HLM series, and that is not necessarily a bad thing. Fortunately, there are enough tweaks in gameplay that make Kusan feel like a different experience, but it is clear where they got their inspiration from. WARNING: If you have already beaten hard mode on Hotline Miami 2, this game will not be very difficult. Don't get me wrong... I died a lot. But I also beat the game in under 5 hours and I have a feeling that most people will get a lot more milage out of their play time. The character controls great, the controls are easy to pick up, and the atmosphere is immersive. I especially liked the art design of the characters when they are speaking to one another. The music does a pretty decent job reinforcing the vibes, and some of the late game tracks are pretty fire, ngl. Each gun feels good to use and they all have the ability to get upgraded over the course of a run. There is a charged-up punch that flings enemies across the screen at breakneck speed, and it is a ton of fun to mess around with! That one feature sets the gameplay apart from HLM and makes melee combat infinitely more interesting, but then they also add a short-range throwable knife and the ability to parry attacks with a well-timed punch. Overall, the level design was pretty good, but there were a few specific ones that got on my nerves really bad. The driving stage was particularly janky, but I am glad they tried something different to break up the normal missions. Overall, this is a very solid effort. I am not sure if I will grind out the SS ranks any time soon, but if a hard mode gets added, I will certainly give it another go around. Fans of twin-stick shooters will most likely have a great time with this one!
All in all, as fun as it is infuriating, in true Hotline Miami fashion. Solid art style and sound design. I wish I could turn the screen shake off at times, especially with how finnicky aiming in this game can be. Not of fan of the sudden bullet-hell elements in a later segment, but all in all, the bosses tend to feel cheap to the point of excess in these games. 7.9/10
Refreshingly polished and original feeling take on the hotline miamis formula. The mechanics focus more on constant aggression with a diverse and customizable arsenal of weapons. That said the music is incongruous with the game I don’t know how else to say it. The plot might be good but oh my god there is so much superfluous dialogue obstructing my access to the next level in a fast paced action game. Also this is a weird final nitpick but the font in the comics is both hard to read and looks, like the music, incompatible with the aesthetic. Good game, really unpleasant narrative pacing, play with your own music.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $97K | 545 | 87% | $9.99 | |
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