
Build, manage and grow a thriving colony in Kubifaktorium. The game features different biomes to explore, plenty of resources to exploit, complex machinery to build and interesting production chains to master.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
超级上头哦
Why can't I produce weapons?
I really have to say that the game looks fantastic, and the mechanics are great and fun to play with. However, the worst aspect of the game is the tutorial. In the beginning, you are told what to do, but not how to do it, which is, in my opinion (or maybe I'm just too stupid to play a pixel game), really annoying. You have to search for the correct buttons instead of, for example, having a blinking button to better explain the UI. Also, when the language is set to German, some of the texts overlap, which makes it harder to read. Overall, it's a really nice game and worth the money—especially if it's on sale.
Actually one of the better logistics and economy RTS games I've played. Needs some more ux refinement but plays very well, it's fun and engaging. Villager AI is well above average. No notable game play annoyances for me, just some ux friction. Also, have your autoclicker ready to skip dialog.
A hidden gem on steam, Starts slow and lets you find your feet then expands to include all the stables, belts, robots automation. Fantastic game and a must play if you like factory type games!
Great game. Absolutely loved it. Sunk a good bit of time in trying to optimize everything. Perfect little automation game for me.
Great game, simple to understand and really nice story and flow to the game, played for 20 hrs and completed the game, well worth the £7 i paid. Nice chilled game to play on a Sunday afternoon.
Super jeu sans prise de tête ni stress facile à prendre en main.
nice game building untuk pemula...
I have no other way to describe Kubifaktorium than to say it scratches an itch that many other games in the genre fail to. First, the campaign is thorough, builds on itself, and is enjoyable. Don't freak out on the first map when you realize on map two, you are starting over. You really aren't, as you can bank overflow items from the first game (tip: when you conquer an island, don't leave until you have increased inventory on critical parts, as it makes the next island much easier). The game's graphics are simple yet detailed, and, like Rimworld, they give you instant access to information just by glancing at them. While the game does not appear to still be in development, it is complete, and I encountered no bugs while playing the campaign all the way through. I do hope they offer a version two down the road (or expanded feature sets), as the game is solid, yet there are so many ways it could be enhanced. Another example of a thoroughly enjoyable game developed by an Indie studio with tight focus and high replayability, something the A dev studios currently seem to have trouble producing.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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