
Knights of Braveland is a cooperative beat'em up action game with a generated story. You will hack, slash, and smash your way to victory. And with your friends it is much more fun. Play local or online.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Join the Heroes Guild and travel the path from a rookie to the hero of the kingdom. Head on a hunt for the vicious boss solo or with your friends. Your adventure will be randomly generated from hundreds of different events.
Once you sign up a contract to catch the villain, you'll head into an adventure. Each quest is created from hundreds of particular events, melding into a unique story. The Elves will reveal secret paths to you and the ordinary pub owner might very well turn out to be a werewolf.

Destroy villains solo or have up to 4 players on the same screen or online.
Hundreds of events will make each adventure one of a kind.
Swords, spears, hammers, crossbows, muskets, magic staffs, and strength gauntlets. Each time you collect a unique set of equipment for your hero and change his fighting style.
Restore the castle’s ancient halls to receive bonuses before every new raid.
Choose a peasant, an impoverished blacksmith, a simple tracker or a rogue and become the most famous knight of Braveland.
PLEASE NOTE: A separate gamepad(s) is required for local multiplayer play
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 319reviews | 74% | — | $70.8K |
| $19.99 | 52ratings | 83% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏好玩,内容丰富
基础版还不错,但是后面每个DLC都收费几十几十的就有点坑了,全部下来竟然有160+,这不是扯淡的么,就这游戏本体+全部DLC最多也就差不多60-80元的定价吧。不建议购买,死要钱的游戏。
如果用键盘鼠标的话,类似匕首之类的高攻速武器按的手疼。。。。。。。。。。。。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian, Traditional Chinese, Portuguese - Brazil, Turkish, French, German, Spanish - Spain, Japanese, Korean
Hours played at review time, across 45 reviews with recorded playtime.
The variety of weapons is too limited.
这类游戏最大的问题就是得和怪严格站在“同一行”才能打中怪,稍微偏一点都不行。看开发商在回复别人评论时曾有说,他们严格设置以防止斜对角攻击大概的意思。 可事实是,我站得虽然稍微偏了一点,我是打不中怪了,但是怪能打到我,还是普通小怪的平A,这就离谱了。 每次出征都是初始装备重新开始,装备、钱都不能继承,流程、内容都大差不差,随机事件也没什么新鲜感,每次打完怪掉的还是那几件装备(因为每次都是初始装备重新开始所以那是当然的了),重复度很高,玩几次就乏味了。 The biggest issue with this type of game is that you have to be strictly aligned with the enemy on the same row to land a hit; even the slightest deviation results in a miss. I recall the developers mentioning in a comment reply that this strict alignment was intentional—presumably to prevent diagonal attacks. The problem, however, is that while I might miss the enemy due to being slightly off-axis, the enemy can still hit *me*—even with a standard basic attack. That is just absurd. Every expedition forces you to start over with base-level gear; neither equipment nor money carries over. The gameplay flow and content remain largely the same, and the random events lack novelty. The loot drops are always the same few items (which is inevitable given the "start from scratch" mechanic), leading to a highly repetitive experience that becomes tedious after just a few runs.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $5.9M | 10.7K | 92% | $24.99 | |
| $5.4M | 8.2K | 75% | $29.99 | |
| $5.3M | 24K | 86% | $9.99 | |
| $3.6M | 14K | 78% | $17.99 | |
| $575.8K | 1.8K | 63% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $70.8K | 398 | 82% | $9.99 | |
| $70.8K | 211 | 91% | $19.99 | |
| $70.9K | 149 | 87% | $14.99 | |
| $70.9K | 726 | 89% | $5.99 | |
| $70.9K | 448 | 57% | $7.99 | |
| $70.9K | 224 | 75% | $9.99 |