
An ongoing apocalyptic meteor shower has forced the world’s population to settle underground. As Shell, a feline child who awakens to find her mother missing, drill downward from the surface layer through a tile-based underground and discover the Everdeep.
Modeled estimate, not a reported figure. How we estimate →
About
An ongoing apocalyptic meteor shower has forced the world’s population to settle underground. As Shell, a feline child who awakens to find her mother missing, you will drill downward into the depths to discover a hidden subterranean world and its inhabitants: tormented creatures with an uncertain past.
This narrative exploration and platform game inspired by 16-bit aesthetics will take you back to the simplicity and excitement of the classics of that era. There’s a vibrant and dynamic world to explore, and lots of peculiar characters to meet and varied puzzles to solve. Will you discover the secrets hidden in the Everdeep?
As you descend, your decisions determine Shell’s route through the depths, from secret caverns to sprawling underground dwellings.
Encounter characters along the way with unique personalities and, sometimes, optional side quests. 

Atmospheric pixel art and an evocative soundtrack, with palettes and musical themes shifting from one location to the next.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Japanese, Korean, Simplified Chinese, Russian, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
前排感谢臭臭!!首发就送了我(但因为不知道怎么写测评所以搁置很久)谁能拒绝黑猫找猫猫的故事呢?? 今年我最喜欢的独立游戏,没有之一 挖矿+黑猫+类银(毕竟有能力锁?)钻地探索这个玩法简直完美,但在后期可能略显单调无趣。世界观也很有意思如果引导能再好一点在我心里就是满分作品了。 画风太好了,猫猫皇帝真的太可爱了!!支持猫猫当皇帝,换上皇冠就舍不得摘下来,一个玩了7个小时的游戏截图200多张的含金量无需多言。 弱引导,经常出现在地图上闲逛。地图无法标记,你要是记忆不好的话可能会出现一个房间进n次的情况。地图不能放大看的眼睛痛。 没有自动存档得回营地存档(导致我丢了两次档但没关系我会溺爱它 流程太短了根本不够玩,一周目大概四五个结局就好了,打完结局会自动回到结局前。 钓鱼用x按完后左摇杆顺时针转就行
I'm not sure how to describe this other than a "cozy platformer," which is a little awkward for a few reasons - it isn't strictly /cozy/ because it's about the end of the world and the characters occasionally say light swears like "damn!" But also it's not really just a platformer because while you traverse by mining and jumping and there's lots of platforming sections, it's also an exploration and story game? But most of the time you're hanging out with fuzzy animal friends and cute frogs and the like, digging for treasure and exploring to find your next objective. So in that sense the core loop is "cozy" but with a *slight* edge. Like, it's the kind of game where if you get stuck you can just call on your frog friend to come take you back to the last save and the cutest animation in the world plays. It's the kind of game where you're a cat who, when talking to characters who speak in sentences and paragraphs, only says "mew." It's the kind of game where looking for your next objective (and mining your way to it) is the bulk of your time, but there's also dungeons with stricter platforming and goals (like getting fireflies to follow you in the dark to power generators that light up the area). It's cute! But it's got a slight edge! It's cozy! But it occasionally asks slightly more of you! It's wistful and sad, but full of heart! It helps that it looks really nice; the monotone palette that changes based on the region you're in combined with the pops of red really look nice. And it sounds sweet. If any of this sounds up your alley, take a look.
I loved how the game looked from the start; it was cute, charming, and it looked like it had a lot of promise. Gameplay wise though, it never really expands much. There's a lack of polish, notable in the sluggish menuing for your items, upgrade dialogue still repeating despite maxing it out, and a map that constantly resets and feels insufficient. The plot wasn't something that ever grabbed onto me either, and I got tired enough of trying to re-explore and find things that I ended up dropping the game entirely. Especially for $20, I unfortunately can't recommend it.
A pretty short experience. The art and music of it all are so much fun. A little bit buggy but overall a good time. I dont know that I will play it again but I had a good time going through it.
Basic Premise: -- Your a small cat named Shell. You get a drill to dig underground to find your mom. You meet many NPCs along your way and learn more about the world around you. Design: -- The colors in this pixel game are easy on the eyes are not overwhelming. This is important to me because I find limited color palettes confuse my eyes and I didn't run into that problem here. I also like that the colors change with the environment! This was a good choice since staring at a small palette for a long period of time can get boring - so the switch up keeps it exciting. The character designs are wonderful and practically each npc you run into are easy to tell apart. You can meow whenever you want. Difficulty: -- I didn't have any issues playing this game. Gameplay: -- Pretty basic, and I don't mean this in a negative way. Your main goal is digging, and you'll be doing lots of it. Some NPCs will have quests for you which will sometimes require you to go back towards the surface. Some people may find this annoying, so be aware of that. Overall: -- I've gotten the bare basic ending so far, and I plan to return to see what my other options are :) It was a nice time and I anticipated seeing what color palette we'll see when going to a new area. If you're after something comfy, I recommend!
Very beautiful game with charming character designs, but lacks any gameplay or exploration elements to keep it engaging. The platforming feels okay at best, the writing struggles to engage you in its characters or plot, and its polish is severely lacking. Had to quit after I clipped into the floor and was trapped, which fully deflated any enjoyment I was eking out of the game 'til that point. A shame, because it's a very beautiful game, with gorgeous music.
Words are not enough to describe the pure feeling this game and its music bring to me. Thank you
To me it feels mediocre gameplay mechanics at best and is hard to get used to and can be very slightly repetitive. You can get lost easily if you are not keeping good track of what you are doing and the story line wasn't super touching but you could easily enjoy most aspects of the game. Can leave some stuff unanswered if you are way too into the story line and it feels lazy work for the story line and lore, however definitely worth it's price. Offers a great mining experience and calm and nice themes and definitely keeps you wanting to know what's going to happen next and offers really good art in general, wish there was more to it and some improvements were made on the mechanics side of the game.
LOVE IT!!!
I have to say, i adore this game in its own special way. Gameplay is nothing really complicated, you mostly just drill and jump, its simple enough, however every other aspect was great, game is quite short i got all the endings under 6 hours so you have to decide whenever buy it full price or wait for sale . Cheers
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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