
Combo Card Clashers is a roguelike deckbuilder meets auto battler! Build massive combos by playing all cards each turn. Unlock powerful card synergies, recruit monsters to be your allies, upgrade gears and skills - give it all to brave through a mysterious world.
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About
Combo Card Clashers, a roguelike deckbuilder meets auto battler with unique card combo battle mechanics. What makes the game unique and different from other deck-building games is the innovative Card Combo Grid which allows powerful card synergies to be built every turn.
Each turn, you add a card to the combo grid and play all cards in grid. Experiment with the different card synergies and grid placement to unlock powerful effects. Duplicate, modify, and enhance cards to unleash more potential! Build up damage and slay enemies with no-nonsense attacks, blast them with magic spells, or torture them with negative effects - all in one turn!
A good team could also lead you to victory. Other than recruiting mercenaries in stores, you could also befriend monsters after combat to become your allies! Their special abilities could just be that trick up your sleeve to win the next fight.
The main game offers three heroes, each with their own unique style and strength. Customize the attributes of each hero and craft their starting deck to maximize their abilities. You can also level up, equip gear, find relics and learn skills to open up new roads to progression.
Embark on a journey, Discover events, buy new cards, upgrade cards, get weapons and gear, recruiting monsters and mercenaries, discover relics, and using strategy to win intense tactical battles!
5 characters! - customize your hero
100+ cards & 60 artifacts - build powerful synergies
Free hex maps & procedural generation - new encounters each time
Gear and Mercenary Store - You can even recruit monsters to fight for you
3 worlds & 10 levels - Replayability won't be an issue
*Combo Card Clashers is part of Erabit's Bud Scheme, a space for game creativity & solo devs/small teams to thrive.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Portugal, Russian, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
这是一款类似爬塔式的卡牌对战游戏,游戏采用了肉鸽玩法,在多个不同的职业中选择一位,并使用其独特的属性和卡牌进入游戏。在三张地图上自由选择前进的方向和规划道路。通过这个观察的点来提升人物的能力,获取更多的卡牌和遗物,并最终击败关底的boss。 [h1]爬塔式的卡牌战斗[/h1] 游戏的核心玩法就是卡牌的对战,玩家通过在大地图规划行进方向来选择一些进入战斗的时机,进入战斗以后,玩家就会面对各种各样不同技能,不同buff的敌人。玩家需要将手游的卡牌打出,来击败敌人,赢得战斗。游戏比起传统的卡牌玩法来说,完全颠覆了传统的战斗形式。游戏以连击为名,主打的是玩家对卡牌的连击行为,从而打出一套连招对敌人造成成吨的伤害。在玩家卡牌的旁边,有12个空白的格子,玩家每个回合都会在自己的卡牌堆中抽取几张卡牌,玩家需要选择其中的一张放入这12个空格之中。第一回合空格中只有一张卡牌,第2回合玩家可以再次选择一张抽取的卡牌放入到其他11个空白的格子中,以此类推。而战斗的进行会根据玩家摆放的卡牌顺序,从左到右从上到下进行卡牌的打出。游戏中卡牌的类型分为物理攻击卡,魔法攻击卡以及各种效果buff卡,所谓的战斗连击就是例如玩家可以首先打出一张效果卡,让后续的攻击力得到一定提升,再在后面放上一张直接攻击的卡,从而完成一次连击。只要玩家的策略得当,一个回合甚至能打出超过12次的连击来。部分卡牌还会对敌人造成一些debuff影响,会让战斗后续产生一些变化。总之游戏的卡牌玩法是颠覆性的,并且是相当考验玩家策略的。 [h1]大地图中不同格子的成长[/h1] 游戏中玩家将在三张大地图中进行移动,从左到右,玩家可以在每次移动的时候选择右侧相邻格子来移动。最终归途都是boss的格子,而在boss之前,所有的移动行为都是需要让玩家获得一定的成长,以便能够战胜关卡中的boss。地图中有丰富的格子,战斗格子会进入到与小怪的战斗,赢得战斗后可以获得金钱经验以及几率获得的遗物。遗物类似于一个永久的buff,在当前挑战中一直生效。在商店格子中玩家也可以购买一些装备和遗物,遗物可以有多个同时生效,但是装备的话同一个部位玩家只能选择一件装备穿在身上。此外玩家还可以其他格子中进行休息卡牌交易以及雇佣雇佣兵,这些都可以提升玩家在当前关卡中的战斗强度,来应对当前的boss。 [h1]部分局外成长[/h1] 大家一开始可能会发现很难直接通关,因为一旦游戏切换到第2关或者第3关怪物的强度会直接上升一个档次。如果玩家此前没有拿到非常好的组合牌的话,是很难在后面生存的。但是这也是游戏的一部分,本作游戏包含了很多局外成长。当玩家在一次出击挑战,无论是否成功结束后都会根据表现获得一些经验值用来提升等级。等级的提升可以解锁更多的卡牌种类和各种遗物以及一些英雄的初始属性。同时也会获得类似技能点的东西。玩家可以在局外成长中使用技能点来增加玩家的初始属性。游戏中有多个职业,当使用前面的职业打败一次boss后就可以解锁后面的职业,不同的职业卡牌种类也有所不同游玩的方式和流派也会相应的发生不同。而丰富的职业也带给玩家足够的新鲜感,让玩家不断的尝试全新的组合和内容。 [h1]总结[/h1] 总体来说,本作游戏的卡牌玩法既传统又创新。保持了过去卡牌游戏中优良的部分,并大胆创新使用了连击这一全新的机制和系统,创造出了独一无二的全新玩法。而事实证明这个玩法的效果相当不错,体验感很强。个人非常推荐这款游戏给所有喜欢卡牌类爬塔类玩法的玩家。 [code] 点击关注[url=https://store.steampowered.com/curator/26214428] 電玩狂熱愛好者 [/url] ,以获取更多游戏评测、资讯、攻略 [/code]
It's not very fun. The combo mechanic mostly results in you playing the same set of cards for the entire run. Menus frequently glitch out and fail to populate. The kind of thing you'd expect to see on newgrounds for free, not pay $10 for.
Avant toute chose, sachez que le dev est solo. Donc si vous rencontrez des bugs, ou des erreurs de trad. soyez indulgent. La version française est jouable mais pour le moment pas totalement complète, je vous conseillerai de jouer en anglais si vous le pouvez, pour l'instant. Pour ce qui est du jeu, Il est plutot chouette, et sa mécanique de jeu est assez originale. Chaque classe est fun à jouée et apporte ça petite touche de singularité. C'est pas un jeu auquel on va jouer toute la journée, mais qui est tres agréable à lancer une fois de temps en temps. J'ai pas encore tester l'intégralité des difficultés donc je ne saurai pas encore dire a quel point il est dur. De ce que j'en voit, les débuts sont assez simple des qu'on a comprit comment fonction son système. il y a des build craqué facilement reproductible avec plus ou moins toutes les classes, En revanche vue que l'on débloque de nouveaux item et cartes qui sont ajouté au pool au fur et a mesure. J'imagine qu'avec le temps, il deviendra de plus en plus difficile de forcer un build. Dans les défaut, qui dépendront principalement de vos attentes en tant que joueur, on a une histoire anecdotique. 1 par personnage, on la lis une fois et apres on peut la skip. Certains effet des ennemis arrive un peu vite donc on se surprend à se demander si y a eu un bug ou non. mais la plupart du temps c'est un effet spécifique de boss ou d'ennemi (comme des cartes qui disparaisse de votre grille et autre) L'interface est pas totalement évidente, mais avec un peu de curiosité et de temps de jeux se problème disparait. Le jeu semble avoir du contenu supplémentaire régulièrement et je le rappelle, c'est un dev solo. Donc si vous cherchez un jeu tranquille et original pour faire une pause. il est super chouette.
"Simple Presentation, Exceptional Gameplay." Combo Card Clashers is an incredibly addicting experience that has quickly become a standout in the roguelike genre, offering a fresh and engaging take on both card-based strategy and dungeon crawling. The game’s unique card combo mechanic is a true game-changer, providing players with endless possibilities for creative strategies and ensuring that no two runs are ever the same. This mechanic is the beating heart of the game, adding layers of depth and complexity that encourage players to experiment, adapt, and continuously refine their approach. The beauty of Combo Card Clashers lies in how it challenges you to think several steps ahead. Each card you draw presents new opportunities, and the synergy between different cards creates a satisfying loop of discovery and mastery. You’re constantly finding new ways of experimenting with different combinations to see which strategies yield the best results. This not only makes each playthrough feel fresh and exciting but also gives the game a high replay value, as you’re always eager to try out new tactics and see how they play ou While the game’s presentation might not be its strongest suit, it doesn’t detract from the overall experience. The visuals are simple, yet functional, allowing you to focus on the strategic elements of the game without unnecessary distractions. The art style, though basic, is clear and effective, making it easy to track your progress and understand the effects of each card. The minimalist soundtrack, while not particularly memorable, serves its purpose by creating a calm backdrop that doesn’t overpower the gameplay. In many ways, the understated presentation allows the gameplay to take center stage, which is where Combo Card Clashers truly excels. As an early access title, Combo Card Clashers shows immense potential. The foundation is already solid, with a well-designed core gameplay loop that’s both challenging and engaging. However, there’s still plenty of room for expansion, whether it’s through new cards, additional mechanics, or more varied content updates. The developers have laid the groundwork for something special, and it’s exciting to think about where the game could go in the future. With continued development and community feedback, Combo Card Clashers could evolve into a truly classic title that stands the test of time. In conclusion, Combo Card Clashers is a must-play for fans of roguelikes and strategic card games. It’s already a great deal of fun in its current state, offering a deep and rewarding experience that’s sure to keep you hooked for hours on end. With its unique mechanics, engaging gameplay, and potential for growth, this is one title you don’t want to miss."
Well, this one lacks in replayability (within a single character) and balance feels off (as game feels quite easy), but its fun making such ridiculous combos. It has some non-breaking bugs and assets feel a bit cheap, btu generallly good, especially for the price
挺好的一个玩法,做成这样的体验真的比较差了。 能否过关就看前期能不能抓到好的野生随从,一个人打跟多带三个打难度完全都不一样。而且这个游戏回血手段非常少,最有效的是某些随从的加血技能。此外,技能和物品种类都很少,好几个不同的人物,只是人物特性不同,技能池几乎都一样。玩起来又难又很快没有新鲜感,失败。
Extremely repetitive game play, I am pretty sure I've seen the same couple of enemies for every run. Just not enough content in general for the price. Also hard to tell what tile the game will allow you to walk on and tile it won't
super fun game, especially for the price. i like trying all the different heroes. the mage is my favorite
¿Te gustan las cartas a la parrilla?. Yo prefiero la langosta y los chorizos criollos, pero al menos la mecánica de Combo Card Clashers no engorda. Roguelike Deckbuilder y Autobattler. Su seña de identidad es que disponemos de una parrilla central cuadriculada, sobre la que jugaremos las cartas. En función de su ubicación respecto a las otras, podremos desencadenar efectos ampliados; más daño, castear la carta varias veces, convertirla en daño en área, etc. Tenemos además varias clases a desbloquear, meta progresión y distintas dificultades. Para sentarse a comer en la mesa de los más grandes, este título anda algo falto de contenido, pero sin duda pertenece a la familia de los "refrescos", puesto que entra bien a pequeños sorbos. Si necesitas "ver para creer (o comprar), te dejo un a mi canal con gameplay del juego. https://www.youtube.com/@GZFenix-bj3xv
Needs a lot of polish. There are better things to spend your money on. It does however get the game length somewhat right, which is the hardest part. So it has potential,
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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