
Welcome to Klepto where there's no place like a burglarized home. In this burglary simulation you'll explore, terrorize and loot your way to success in a variety of open-world sandbox neighborhoods. **VR is NOT required for this game.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A classic example of an unpolished broken Early Access Unity game that got a bit of popularity from a few youtubers 6 years ago and abandoned by the devs shortly after. Ignore it.
Ok, so I got this game for the HTC Vive and this review is only regarding the VR play of this game. as soon as I saw this game I thought it was a great idea and I see a lot of potential. I really think it’s a fresh idea however.... This game in its current state is completely unplayable... so let me explain some of the reasons... The HUD is almost completely absent which I would love in this type of game, however, the way that you have to select tools and interact makes this very frustrating to figure out what each hand is doing, couple this with poor "depth detection" and unresponsive controls makes this game a chore to do simple things like open a door let alone steal anything... this is especially frustration in the harder tasks such as picking a lock or a safe, making a fun task impossible. Besides the interaction issues the movement controls are honest pretty awful... but only the up and down pads move you and you must turn with the other pads... seems simple right? well with no HUD and an inability to determine which way your facing can cause you to move in a direction, what makes this worse is that when you turn it blacks out your screen for a second for each 15deg turn. so turning your character so that up on the pad is forward can take a significant time, so forget about navigating corners like anything other than a blind rhino... Honestly I could go on about the problems but, there're really to many. this is clearly a game that was released far too early. while I would still recommend this game to others because I like the premise, right now it is unplayable, however I look forward to the patches that come that will make this game start to live up to it potential.
This game (if you can call it that) is a buggy, unfinished, broken mess left abandoned. DON'T BUY KLEPTO not even worth it if it was free
Klepto Klepto'd my heart. My heart belongs to Klepto
[i]Don't.[/i]
I don't believe that I have played a worse game than this. It's filled with bugs and it's practically dead...
I just upgraded my desktop recently, so I tried to re-launch the game, since I had bought it when it was still an early access game. Still can't run it. Lags, glitches, freezes, you name the error and I have had that problem for sure. I cannot express how much this game honestly sucks. Its last update was in 2017, so if you're looking to buy it in 2019, don't bother; the developers have given up on it
this game has taken a heavy toll on my sanity levels.
This game is a waste of glitch.
Abandoned
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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