
The hit RPG returns! Remastered with stunning visuals and refined gameplay Re-Reckoning delivers intense, customizable RPG combat inside a sprawling game world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 8 → 3.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 8.2Kreviews | 77% | — | $5.9M |
| $54.99 | 11.1Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolute hit of nostalgia! If you're looking for a light story, Fable-type combat and something you can play with minimal brainpower or insane investment this is it. The combat is fun, the world is whimsical and there's plenty of loot for dopamine hits. Highly recommended at any price under £30.
蛋疼的动态掉落与动态等级让打怪收益与付出变得不对等,敌人设计还如蜘蛛狗人之类纯恶心玩家欺负玩家缺乏霸体和无敌帧,炼金锻造系统更是因为资源和划算不划算方面考虑导致造不如薅掉(前提有那个耐心且运气极好),本身路线过于线性情况下DLC还糟糕的犯了本体后期的跑到吐加量版毛病,各方面问题堆加直接让游戏异常便秘。玩过程不红温的可以考虑去念佛,若全程的体验都能保持郭哈特时期的体验本该是一款很有趣的游戏,然而不是,真不如当初直接往单机做了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 11.2K | 77% | $19.99 | |
| $5.9M | 10.8K | 92% | $24.99 | |
| $5.9M | 36.9K | 67% | $7.99 | |
| $5.9M | 8.8K | 87% | $24.99 | |
| $5.9M | 8.3K | 73% | $39.99 | |
| $5.9M | 104.6K | 96% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $344.4M | 373.9K | 90% | $59.99 | |
| $3.7M | 6.1K | 66% | $19.49 | |
| $2.8K | 13 | 69% | $7.99 | |
| — | 13K | 88% | — | |
| $135.5M | 185K | 96% | $49.99 | |
| $43.6M | 106.3K | 57% | $34.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Russian, Simplified Chinese*languages with full audio support
| $39.99 |
| 1.8Kratings |
| 82% |
| — |
| not modelled |
| $39.99 | 255ratings | 76% | — | not modelled |
| $39.99 | — | — | — | $0 |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 899 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For a remastered game they most defiantly done an amazing job! I know that I have only played a few hours, but I am glad that I found this game in the back archives! It reminds me of how much I miss the older combat style games, it's not fast paced at all, unlike most of todays games (which I also enjoy at times)! So if you are looking for an unwind sit back & relax style game you have found it (the pause in the game is also a big plus)! It also kind of reminds me of LOTRO.
Kingdoms of Amalur: Re-Reckoning – Fun, Fluid Combat and Huge Content, but Shallow RPG Depth Kingdoms of Amalur: Re-Reckoning is a colorful and fast-paced action RPG that really shines in moment-to-moment gameplay. The combat system is one of its strongest aspects—smooth, responsive, and highly customizable through different class “Fates” that let you respec and experiment freely. It feels more like an action-heavy RPG than a traditional slow, stat-driven one. The world is massive and packed with quests. There’s almost always something to do, and exploration feels rewarding thanks to frequent loot drops and side content. The art style is vibrant and slightly stylized, which helps the game age better than many early 2010s RPGs. However, the game’s biggest weakness is its depth. While it offers a lot of content, much of it follows familiar MMO-like quest structures (fetch quests, kill quests, etc.), and the narrative doesn’t always reach the same level as its systems. Character choices and story consequences are relatively limited compared to other RPGs in the genre. It’s also not very challenging for experienced RPG players, especially once your build becomes strong, which can reduce long-term tension. Overall, it’s a very enjoyable and smooth action RPG experience, but not one that deeply innovates in storytelling or RPG complexity. 👍 Recommended – great combat and freedom, but shallow RPG systems Kingdoms of Amalur: Re-Reckoning – Spaßiges Action-RPG mit flüssigem Kampfsystem, aber begrenzter Rollenspiel-Tiefe Kingdoms of Amalur: Re-Reckoning ist ein farbenfrohes und sehr flüssiges Action-RPG, das vor allem im Gameplay überzeugt. Das Kampfsystem ist schnell, direkt und flexibel, da man durch das „Fate“-System verschiedene Spielstile ausprobieren und jederzeit anpassen kann. Dadurch fühlt sich das Spiel eher wie ein actionorientiertes RPG als ein klassisches, komplexes Rollenspiel an. Die Spielwelt ist groß und voller Inhalte. Es gibt ständig Quests, Nebenaufgaben und Loot zu entdecken, wodurch die Welt sehr aktiv wirkt. Der Stil ist bunt und leicht stilisiert, was dem Spiel auch optisch gut hilft, älterem Design zu entkommen. Allerdings ist die Tiefe des Spiels begrenzt. Viele Quests folgen klassischen MMO-Mustern wie Sammel- oder Kill-Aufgaben, und die Story erreicht nicht immer das Niveau, das man sich bei einem großen RPG wünschen würde. Entscheidungen und Konsequenzen sind ebenfalls eher eingeschränkt. Auch der Schwierigkeitsgrad bleibt oft moderat, besonders wenn der eigene Build stärker wird, was die Spannung im späteren Verlauf etwas reduziert. Insgesamt ist es ein sehr unterhaltsames Action-RPG mit starkem Gameplay, aber begrenzter Rollenspiel-Komplexität. 👍 Empfehlenswert – stark im Kampf, aber eher flach im RPG-Design
Entretenido, buena historia
a beautiful open world action rpg style game remaster with a fun story and interesting leveling and skills system . being able to completely change your character from among the 7 basic types and allocate points in the fun skill trees and talents however you want ... and learning to craft and name your own masterwork gear from the treasures you gather ... are highlights of the game
I played this back in the day, the first version and Ive played this version a little and it seems very similar. Nostalgic and anyone thats seeking a good long story, a game where they can spend hours running around in a magical world and doesnt mind basic mechanics, this game is worth a shot.
old but it's a nice game
Гра чудово йде на Деку, прекрасна гра для проведення часу
Fate bows to your will Forgotten paths bloom anew Legends choose themselves
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.