
The hit RPG returns! Remastered with stunning visuals and refined gameplay Re-Reckoning delivers intense, customizable RPG combat inside a sprawling game world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 8 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 8.2Kreviews | 77% | — | $5.9M |
| $54.99 | 11.1Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I HAVE ALWAYS LIKED GAMES LIKE THIS. I HAVE FINALLY PUT SOME HOURS INTO IT I LIKE THE GAME.
THIS GAME SUCKS Controller DON'T WORK IT DID NOW IT WONT WORK AT ALL.
Fire game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Russian, Simplified Chinese*languages with full audio support
| $39.99 |
| 1.8Kratings |
| 82% |
| — |
| not modelled |
| $39.99 | 254ratings | 76% | — | not modelled |
| $39.99 | — | — | — | $0 |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 898 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Underated game for sure! If in doubt, try it out!
I was looking for a WoW like single player game and stumbled upon this. Definitely far from having all the mechanics but it is probably the closest there is. But after almost 20 hours I found the quests and dungeons almost be a copy paste of one another, feels too repetitive but very easy to advance the gear thus very easy to kill all the packs of mobs around. Sadly nothing screams "unique" in this game, but all in all a fun experience for a wow comparison. I was expecting a warrior build to be the hardest but the mechanics keep repeating themselves- stun lock the mobs and keep smashing. Even bosses act the same, just a little more resistant to stun (though eventually they do get stun locked). Might finish the game later on but got kind of bored of it
I love this game since I first played the original on the PS3. Thoroughly enjoying the new content so far, still have some stuff to do before I finish Re-Reckoning. Only other games I get this much enjoyment out of is the BioShock franchise and Deus Ex: Human Revolution.
Ist mir noch nie passiert: Ich versterbe mehrfach schon im Tutorial und komme auch wegen eines Bugs nicht aus dem letzten Raum raus. Wenn sowas schon am Anfang passiert, spare ich mir den Rest.
Hat mir sehr Spass gemacht, besonders das Kampfsystem!
Great story (by R. Salvatore) of the original plotline - DLCs are good too, but less impressive. Bright fairytale-style visuals, lovable charactes, adjustible difficulty for various destinies (miixing the classic fighter-mage-rogue components in various proportions).
This game is fun as hell. it has the x factor. combat is fun, im 10 hours in and the difficulty is still rather balanced. i love the story, especially because one of the most respected authors in fiction wrote the lore, RA Salvatore. THQ Nordic, if you're reading this lol please make a sequel! no one bought fatesworn bc you retconned nearly everything about the base game's lore! u can't blame low sales on the popularity or lack thereof of an IP when you didn't deliver the product to satisfaction playing this game is like playing an improved wow with a story and world that remind me of my days reading lotr, enid blyton, and other books with charming fantasy worlds.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $344.4M | 373.8K | 90% | $59.99 | |
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| $2.8K | 13 | 69% | $7.99 | |
| — | 13K | 88% | — | |
| $135.5M | 184.9K | 96% | $49.99 | |
| $43.6M | 44.9K | 58% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 10.7K | 92% | $24.99 | |
| $5.9M | 11.2K | 77% | $19.99 | |
| $6M | 112K | 94% | $2.49 | |
| $5.9M | 5.7K | 74% | $39.99 | |
| $6M | 12.9K | 92% | $14.99 | |
| $5.9M | 8.8K | 87% | $24.99 |