
The hit RPG returns! Remastered with stunning visuals and refined gameplay Re-Reckoning delivers intense, customizable RPG combat inside a sprawling game world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 8 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 8.2Kreviews | 77% | — | $5.9M |
| $54.99 | 11.1Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kingdoms of Amalur: Re-Reckoning channels high-fantasy spectacle into a vibrant, sprawling landscape where being reborn as a fateless individual grants unparalleled agency over your destiny. This re-released journey effectively balances the grim reality of a war-torn realm with the whimsical, often colourful elements inherent to the mysterious Fae world. Weapon variety remains a highlight, permitting a seamless blend of melee, ranged, and magical strikes that ensure skirmishes never stagnate. Whether wielding dual shaks for rapid bursts or commanding staves for crowd control, the sheer fluidity of every engagement rewards players for experimenting with different tactical playstyles during tense battles. Fate-based progression elevates character development, letting users specialise in Might, Finesse, or Sorcery to forge a unique identity. Picking an archetype like the Universalist destiny offers a satisfying hybrid approach, ensuring that your skills feel genuinely impactful as you traverse perilous dungeons and uncover the ancient secrets of the land. Exploring this vast world feels purposeful thanks to specialised tools, such as using a dowsing rod to find rare reagents. Investing points into the Detect Hidden skill proves vital for managing resources effectively, as this discovery-led approach brings tangible rewards when exploring dense caves or hidden pockets of this massive map. Inventory management frequently creates unnecessary friction, as even with capacity upgrades, looting special reward chests remains a chore. While the dedicated junk feature is a commendable quality-of-life inclusion for quickly selling surplus items, the constant need to prune your gear limits often interrupts the flow of your dungeon crawls. Scripted sequences during the opening hours impose a restrictive barrier before the experience truly begins to open its doors. Surviving this lengthy tutorial is essential, but the repetition can feel taxing for those revisiting this adventure, as the early pacing lacks the freedom found in the later, more open-ended exploration. Overall, this action-packed odyssey succeeds through its robust combat loops and deeply rewarding customisation paths that invite repeated experimentation. Despite the occasional inventory clunkiness and a slow introduction, the sheer mechanical depth provides an immensely satisfying experience for anyone seeking a rich, lore-filled world to master on modern hardware.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Russian, Simplified Chinese*languages with full audio support
| $39.99 |
| 1.8Kratings |
| 82% |
| — |
| not modelled |
| $39.99 | 254ratings | 76% | — | not modelled |
| $39.99 | — | — | — | $0 |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game. I played the original on my Fat PS3 as a teenager when it released, and despite some flaws, I had a whale of a time! In 2026, being a full-grown adult and with many responsibilities.. I still find myself trapped and in love with Kingdoms of Amalur.
good
This is really one of my dream game. An offline single player game that feels like an MMORPG. Finally I can waste my life on this game without any fear of server closure. My only problem is the ♥♥♥♥♥♥♥♥ bugs and glitches.
The only good part is combat, and some really cute creature design, even here some times combat feels clunky and camera is sometimes goes to far away or behind an obstacles. Some Bosses revived immediataly with full health stack for no reason most probably due to a bug. Some quests are still bugged and can not be finished (and this is still not fixed). At some point it gets tiresome to run around and kill all those funny creatures. I regret that I spent so much time with this game. I can see some influence of Oblivion but not a good one. Style... style is too fairy talish and unfortunetaly in my taste in a bad way, I honestly tried to get into this style and to like it, but nope... to many overly bright colours and sound track - in a lot of places it si just off. Music is beautiful but at some point it either becomes too repetative and annoying or just does not link to a place where it sounds... There is an attempt to take on the Celtic Fae legends, but in my opinion really a failed one...
Underrated gemerald
Great game in WoW style
I used to play this on the 360 and i'm really surprised how well it still holds up. It's definitely worth playing, but i'd wait for it to go on sale.
this is a videogame
I managed to get the original game before it was taken off the store. Still bought this one though, because its just that good of an experience~ Didn't have the DLC before so its nice to go over all that now~
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $344.7M | 373.7K | 90% | $59.99 | |
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| — | 13K | 88% | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 10.7K | 92% | $24.99 | |
| $5.9M | 11.2K | 77% | $19.99 | |
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| $6M | 112K | 94% | $2.49 | |
| $5.9M | 8.8K | 87% | $24.99 | |
| $5.9M | 8.1K | 68% | $24.99 |