
The hit RPG returns! Remastered with stunning visuals and refined gameplay Re-Reckoning delivers intense, customizable RPG combat inside a sprawling game world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 8 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 8.2Kreviews | 77% | — | $5.9M |
| $54.99 | 11.1Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Не плохая РПГ для души. Обязательна если вы любите разные варианты прокачки.
i love this game. its one of the most underrated games out there. i dont know how it flew under the radar like it did.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Russian, Simplified Chinese*languages with full audio support
| $39.99 |
| 1.8Kratings |
| 82% |
| — |
| not modelled |
| $39.99 | 254ratings | 76% | — | not modelled |
| $39.99 | — | — | — | $0 |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 895 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Liked the original game. It was really enjoyable. I am really dissapointed this is just the same game with a bit better graphics. I thought it's something new. Shame...
Not bad at all. A little long in spots. The plot and the acting were all very well done.
Got this game when it first came on back in the day on PS3 and it was my favorite game to play. Now, in 2026, I still find myself coming back to it and enjoying it just as much as when I first played it. This game is simply a masterpiece and I wish they would make more like this one <3
Loved playing this on the PS3 and now it's back better than ever! Open world. Perk trees. Choices matter. THE COLOR!
Great gameplay with a serviceable story that is dragged down by the open world. I'd have to say 80% of the time I've spent on this game was getting to the objective. If you don't mind open world dullness then this game is for you! Besides that aspect it's very enjoyable.
Топчик, но большенство побочек скучные, стоит пройти сюжетку, квесты фракций и длс, в остальное можно сильно не упарываться. Боевка шикарная, билдов до кучи, мультиклассы есть, во время игры можно поменять плейстайл в любое время, так что за одно прохождение я попробовал много комбинаций. А еще крафт в игре имба сломанная, забейте на него, с уникальным выпадаемым шмотом интереснее. Игра и так проходима, я играл на максимальной сложности.
Kingdoms of Amalur: Re-Reckoning behaves very much like an MMOrpg. It was originally intended to be an MMO but they later dropped those design plans and went with a completely single player experience. For the most part, this works fine. The lore in the game is expansive and interesting. The dialogue and cutscenes do a good job of relaying the important information and there are often several lore topics you can discuss with the NPCs. The game really breaks down with the control scheme. Do not expect to use the default control scheme and have it feel similar to other action RPGs. I suppose they kept the controls from the original release of the game but even back then the default key bindings are unfamiliar and counter-intuitive. Once you get used to the controls, it gets quite a bit better and you can adjust them to your liking. Some keys are hardcoded in the game, so if you bind something to them, you might be activating another action that isn't listed among the bindings. For example, I bound block to the q key. Apparently the q key is hard coded to swap between your primary and secondary weapons. It's not unbearable, but every time I block with my shield, I switch my weapon set as well. The music is good overall and doesn't drown out dialogue or combat audio clues. Some of the sound effects seem improperly synced up to actions or there are random sound effects that activate for no apparent reason. It's hard to explain, but I found several locations where a musical chime would sound repeatedly and have no recognizable source. It doesn't fade in and out as you approach the source, it just turns on and off based on distance to the trigger. This may seem like a nit pick and I guess it is. Inventory management is sufficient but not great. I'm a loot hoarder so I try to hold on to a lot of special or rare items. Until you get upgrades to your backpack and access to a personal stash, you'll probably find yourself full on loot after only a few points of interest. There is a lot of space to start, but there are a lot of lootable items in the game. Stealth is underwhelming. Sometimes it works great and you can get a special attack action to instantly kill enemies. Other times you are spotted almost immediately (despite training) and it just turns into a normal fight. All of this is to say you should try the game out. It's a solid game in need of a bit of polishing. Try it out.
Honestly all that i remember and so much more. Extremely well written story and fully voiced, fantastic soundscape and music. Some cutscenes did bug out a bit and the sound wouldnt play. Also the jump from ingame rendered cutscene to cinematic cutscenes was a weird experince when playing on 21:9 but then again its a weird resolution. Combat felt extremely 2012. Alot of button mashing but still space for abilities combos and maybe a little minion. You can kill any npc/enemy/friend with any means some are just better at countering your style and makes for a reason to use the second weapon and not just having it as backup. Styling your build to use multiple classes really makes this game shine like i remembered it. Graphics and fun and colourful nonstriving to make the game look uber realistic frying your pc, just playing at decent frame ratw and vivid and changing areas will grow and you as you play. There are no long grinds almost anything can be used, as you can always change your build/fate or craft something better. Also obligatory "Ellen was right" Can recommend this game if you played the first game or if you like expressive rpgs.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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