
Kingdom: New Lands builds upon the award-winning gameplay and mystery of Kingdom by introducing an abundance of new content to the IGF-nominated title while maintaining the simplicity and depth that legions of monarchs have come to experience and enjoy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 27 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 12.4Kreviews | 85% | — | $6.2M |
| $14.99 | 2.4Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't want to give this game a negative review but I would recommend that if you play the Kingdom series, that you play New Lands first. If you play Kingdom Two Crowns first then it may ruin the enjoyment of this game. I stopped playing it when I realized that nothing new was going to be brought to the game as I had already played Kingdom Two Crowns first. In other words, I had already played the game with more features, if that makes sense. If you go from New Lands to Two Crowns then you'll be pleasantly surprised but it doesn't work backwards. At least it didn't for me.
存地失人,人地皆失;存人失地,人地皆存。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Portuguese - Brazil, Russian, Danish, Japanese, Norwegian, Simplified Chinese +3 more
| $14.99 |
| 928ratings |
| 86% |
| — |
| not modelled |
| $14.99 | 251ratings | 74% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played the newer "Two Crowns" version of this on a free weekend recently. This game is basically that game but without some of the improvements, as it is older. The improvements in Two Crowns do make it a better game, it is more interesting and there is more to do, so i would recommend that over this older version. Aside from the very beginning, there is very little instruction on how to play, so you have to figure out how things work and what to do on your own, which i enjoyed. If you don't like that there are guides, but you might be missing out on some of the experience. You basically travel from island to island trying to defeat the evil force on each island. It's sort of an RTS, you build up and expand your base during the day and hold back the evil guys at night. There is very little story. It is a pretty chill game, a bit frantic when the difficulty increases (when you expand to further islands) with times that feel a bit tedious (having to run from one end of the island to the other). Overall it is fine, but i recommend the Two Crowns version over this one.
good to play in class
Sorry - I like the premise of the game, the art, etc. but the mechanics is just too obtuse for me. It's way too easy to get into a situation where you have very little income (all your archers stuck in towers, suddenly you don't get tax chest, etc.) or your citizen just do dumb things. If you're very patient, have lots of time, and like figuring out gamerules by observation this game might still be for you.
Skip this game and go play Two Crowns instead.
好玩,但是为什么不能让平民招募后像两位君主一样跑着进领地?腿瘸了吗?离怪门近的聚落平民每次都是跟中了伊邪那美一样,捡钱散步,被怪打了后掉钱,然后继续散步等国王来撒钱,收完钱还是散步,然后又被怪物偷走金币继续散步
The best game for when Im feeling stressed. love the simplicity and how you can keep playing to get better mounts.
好玩,怪太坏了,飞舞小兵射不准
в целом норм, но почему нельзя приказывать типам на какую сторону им встать, почему нельзя снять лучников с ЕБУЧЕЙ ВЫШКИ!!!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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