
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $6.2M — a different platform, not this one.
Kingdom: New Lands - Skull Island Kingdom New Lands now brings a 6th island to explore and develop. This will present the greatest challenge never-before-seen in Kingdom, and will put your every skill to the test. Can you survive the nights and be the ruler that your people need? Tales spread of far off isles with mysteries waiting to be discovered. Rulers will need all the strength of their subjects to sail away and find new kingdoms in these New Lands. Kingdom: New Lands builds upon the award-winning gameplay and mystery of Kingdom by introducing an abundance of new content to the IGF-nominated title while maintaining the simplicity and depth that legions of monarchs have come to experience and enjoy. Travel to the New Lands and welcome the deluge of new mounts, merchants, and vagrants that call these isles home, but be wary of the new obstacles that threaten your arrival -- for not just the greedy creatures block your way but even the environment itself can defeat you. Be brave, ruler, and fight to the bitter end, lest these New Lands conquer you instead.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.11/day in the week after.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $14.99 | 251ratings | 74% | — | not modelled |
| $14.99 | 12.4Kreviews | 85% | — | $6.2M | |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
| $14.99 |
| 2.4Kratings |
| 83% |
| — |
| not modelled |
| $14.99 | 928ratings | 86% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 112 | 84% | $19.99 | |
| $6.2M | 12.4K | 85% | $14.99 | |
| — | 1 | 100% | $14.99 | |
| — | 30 | 96% | $9.75 | |
| — | 30 | 98% | $14.05 | |
| — | 4.1K | 92% | $9.99 |