
Lead heroes in a battle for the Grail as humans and undead clash in a strategic quest filled with deckbuilding, kingdom management, and evolving turn-based combat.
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About
Lead heroes in a battle for the Grail as humans and undead clash in a strategic quest filled with deckbuilding, kingdom management, and evolving turn-based combat.
Silence swept over the world as church bells faltered, their echo devoured by the grave's unsettling stir. The ancient prophecy foretold that once the Grail was found, death would vanish and a new era for humankind would begin. But when it happened, people who had passed away turned into the living dead. Panic spread: humans begged heroes to find the Grail again and restore the old order, while the undead refused to leave and prepared to claim the Grail for themselves.
Choose a hero to lead a quest for the Grail. A hero from the opposing faction will stand in your way. Each faction offers a unique playstyle, and every hero unlocks new abilities and alternative paths to victory.
Travel along the ring-shaped road around the Grail Temple. You decide what awaits on your path, with over 200 tiles offering unique effects. With each lap, enemies grow stronger, encouraging you to evolve your strategies and discover new combinations and rewards. Embrace the challenge as an opportunity for growth and chase mastery rather than fear failure.
The lands surrounding the Grail Temple are desolate, waiting to be claimed. Gather resources from forests and mountains, build fortresses to recruit troops, destroy enemy strongholds, discover powerful tile combinations, and more. But beware: the stronger you become, the more fiercely your enemies will try to stop you.
You’ll need cards to place tiles. Cards can be earned in battle or purchased with gold. Shops only offer cards from your deck, and each lap, you can add one random card. A carefully built deck ensures you always have the right tools for victory.
Each faction features over 20 units. Every unit has unique abilities, while heroes and their equipment can make your army even more deadly.
Engage in fast-paced turn-based combat. Decide which units to bring, how to position them, and which targets to strike - every choice shapes the outcome of the battle.
Your hero’s stats empower your army, while the enemy hero strengthens their forces. You must not only grow stronger yourself but also find ways to weaken your opponent. Equipment and artifacts grant powerful bonuses and unique effects - use them to their full potential to achieve victory.
4 Human heroes with unique stats & decks
4 Undead heroes with exclusive abilities
Endless roguelike loop gameplay
Card-driven kingdom building
Turn-Based combat system
Resource management & economy
Synergistic building combos
Powerful artifacts to collect
High replayability & progression
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Russian, Japanese, Polish, Portuguese - Brazil, Turkish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
新手引导太差,也不知道怎么合成,图鉴不好用,但是价格很便宜,感觉应该有策略深度,但是玩不明白
我对这个游戏无语了,汇报了存档bug,重启载入存档会丢失敌人UI悬停信息,这是Demo就有的问题可能人少没修,我反馈后官方表示收到了,但是就是不修,之后莫名更新了一次啥信息没有,把中文和日文的翻译搞崩了一部分,想必是开局不顺就跑路了,对于中文和日文玩家,已经不能被称之为游戏了
Игра в целом понравилась (6-7 балов из 10) Открыл всех героев. За темных героев играть интереснее. Не хватает прогрессии между забегами. Так как игра смесь "Loop Hero" и "героев". Прогрессией могла стать прокачка этих героев, с открытием у этих героев новых строений и медалей. + к этому было бы неплохо добавить уровни сложностей ( это могут быть дебафы, темные обелиски со старта, более сильный прирост армий у врага, запрет на какой-то из статов или что-то в этом роде.
もうほぼLoop Heroです。ただ設置するタイルの種類が豊富なのと設置の仕方に決まりがあるので多少頭を使います。 それに説明がちょっと雑なので何が良くて何が悪いのかがわかりません。俺の頭が弱いせいかもしれないけど。 まぁLoop Hero好きなら買ってみてもいいかも。あまり期待はしないように。
Мне понравилась игра. Особенно пока въезжал в основы. Формат прикольный. И сама тема в том, что каждый раз можно заново играть мне зашла. Фоновая музыка имбовая и картинка тоже. Пока играл только за первого перса, буду пробовать за других
你这什么鬼引导是给人看的吗,教程过完以后一脸懵逼的进去被干死,合成表根本看不懂
[h1]循环就是主题[/h1] 《王国循环》的玩法非常的简单,首先会有一个循环的主路,路径形成一个图形,区域根据这个循环的路形成路内和路外,地图上则是以网格方式,玩家要做的就是用手上的卡牌可以进行建造,除非特殊的建筑,大部分的建筑卡牌可以直接放在地图网格上,建筑会给主角团带来增益,而且每天也会给玩家的队伍招募一些人员,为战斗做准备。 [h1]玩法[/h1] 玩家的队伍会一直在这个环状的路一直前进下去,会经过建筑,或者是拾取路上的宝箱啥的,当然还有怪物。战斗会在下面详细讲,这里先略过。在放置建筑的时候尽量放在开阔的地方,而且除非是放置连携建筑,不然建筑和建筑之间不要放的太紧凑,某些建筑会和其他相邻的建筑产生额外效果,在游戏内的连携目录里可以找到这块的说明。 [h1]注意事项[/h1] 游戏中的战斗是在环形时遭遇到的,可以提前看到地方的怪物配置。玩家作战团队是由6个作战单位组成的,战斗方式是回合制,但有速度的优先级,战斗胜利后除了奖励金币、卡牌、还有装备,装备有各种增益,会对战斗有不同的加强,比如给敌人降速,我方增防这些,因为现阶段的作战单位并无什么构筑、连携这些,所以用装备就看数值就行了,这样就能更好的控制队伍各个作战单位的搭配。战斗和拾取宝箱的卡牌多了还可以把多余的卡卖掉换钱,建筑卡是在左下角随机出现的,也可以花钱刷新队列。随着天数的推进,还可以选择神器,现阶段的神器和装备差不多,看需要的属性就行了。 [h1]总结[/h1] 总的来说,《王国循环》肯定是好玩的,但到足够好玩耐玩还有一段很长的路,从描述中可以看到,建造这块是有连携的,可以带来提升,但也有负面的减益,这是无法避免的,然后装备、作战单位这些都没有任何的连携、构筑,这就导致在这些方面只要挑数字大的就行了,完全没有深度和策略的乐趣。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
Tak gra jest dość trudna ale ciekawa
Hey zusammen, Kurzfassung: Ein liebevolles kleines Spiel! Dear all, its an amazing little game, much love inside. try it out! ---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☑ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☑ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐10
Не понял хейта Игра имба. Луп Херо передает привет. Но Не хватает метопрогресии... Как б у тебя один забег с разным стартом из за начального рыцаря и все... Умрешь, начнешь опять ты все сначала и повториться все как встарь...))) Первый раз не понял Во второй разобрался) И вышло довольно легко) Хотелось бы увидеть как в луп херо. Вариативности. Боссов. Сюжет и т.п )
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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