
Desert Thunder is an arcade-style action tank game for the PC. Ripped from today’s headlines, the storyline immerses players into the heat of a desert-based military conflict. Players will tear through desert, urban and industrial settings in their experimental battle engine, the Abrams M1A6 Advanced tank that’s loaded with awe-inspiring...
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Do the physics always work? No Are the collision models good? No Is the AI intelligent? No Is it historically accurate? No Is it ultra realistic? No Does the tank handle well? No Does the turret traverse 360? Nope Does the camera rotate 360? Nope Does the game reward hulldown tactics and use of armour? Nope Does the game look good? No (as of 2022) Does the game require surgical precision to drive through minefields and navigate along steep edges? Oh yeah. Did I get this game at 90% off because it had ragdoll physics on enemy soldiers? You're ♥♥♥♥♥♥♥♥ right I did. Did I restrain myself from leaving a negative review solely because the loader doesn't yell "UP"? Yes If all this doesn't work, why do I recommend it? It's fun at a primitive level, blowing ♥♥♥♥ up with a tank is innately exciting. While it's not as developed as War Thunder, World of Tanks, Panzer Knights, Gunner HEAT PC, etc... It's honestly mediocre. Considering the game is from 2003 (which is a factor people seem to forget when rating these), don't get your hopes too high. Fairly linear levels, destruction physics that honestly impressed me for a game made nearly 20 years ago, decent enough gun sounds, some enemy variety, interesting levels, and some okay voice acting for the briefing. This is a game to play to remind you of what just under 20 years ago that games were limited to. Even compare it to World of Tanks original release in 2010, gaming evolved at a staggering rate. This game is for anyone like me that's severely disappointed in the lack of tank sims, this game will satisfy that for about 2 hours. Then you may return to the blank void of unceasing disappointment that tank sims aren't popular enough. I really meant that part about the loader yelling "UP". Thank you for coming to my TEDTalk. UP!
Old bargain bin PC game, a lot of fun if not a bit glitchy. Runs perfect on Wine experimental but apparently unplayable on modern Windows. Get it on sale and you will have some silly fun for a buck.~
Знаете бывает такое что игра вашего детства лучше бы так и осталось у вас в памяти тёплыми воспоминаниями нежели сыграть в неё спустя годы и разочароваться.Эта одна из…. По факту очень сырая прям аж бесит,вся кривая с невидимыми противниками!!!На минуточку ей уже 19ый год пошёл,разрабы уже померли поди,так и не пофиксили ничего
Tank Bore-fare. Story: You play as a commander of a tank unit. A small oil rich nation somewhere in the middle east has been taken over by terrorist forces and you're under the operation Desert Thunder to take it back, however at the border the operation suffers heavy loses and you're the only unit left and you're going to take back the region by any means. It's a generic war themed story with nothing really interesting going on. Each mission is followed by a briefing telling you how far you've made it into enemy territory and how heavy the resistance from the opposing force will be and a run through of your objectives. Graphics: Visuals haven't stood the test of time and most of the levels are just boring desert maps with a few trees and rocks scattered throughout. Everything looks the same and the few levels where you enter airports or encounter other civilian structures like a refinery are a sight, cause you don't have to look at sand dunes all the time. I also have to mention that in some levels it's easy to lose your footing cause the direction system is pretty mediocre and if you stray of the path a bit, it might be really difficult to find your way back, cause everything looks the same, you will need to keep track of something that sticks out like a tree that has sunken into the ground, to use as a landmark to keep track of where you've been. Audio: The audio design is alright for the most part, but nothing too incredibly special. It does sound a bit low quality, but I do like the sound effects used for the weaponry, it at least sounds like it packs a punch instead of it being weak. If it didn't sound so crunched, I would have said that the audio design would be top tear. The music on the other hand is not good. It's just generic rock music, which sounds out of place, but it beats the generic vaguely arabic music these games usually have. Gameplay: The gameplay of Desert Thunder is like an arcade-y shooter, but instead of using a gun you wield your tank. You have a different set of objectives each mission, but it usually boils down reaching the end of the level in one piece, destroying enemy strongholds or protecting something for a certain amount of time. The combat itself was pretty fun at first, you have different weapon types like machine guns and different set of rockets at your disposal which do different amount of damage to enemy vehicles and it was interesting to see what worked the best, but very quickly you notice that most of the ammo types do no damage whatsoever and you stick to the few main types for the entire game, only resorting to the useless ammo when stock runs low. The controls themselves are fine, but are a tad bit sluggish. The tank controls fine, but steering it is a pain and I'd give it a pass if it was trying to be more realistic, but that's not the case. If you wind up going a dead end, turning back around leaves you exposed and since the enemy hitboxes don't work half the time you're likely to die if you can't get out of the mess you got yourself in. The game gets boring really fast as each objective is tedious for no reason, especially the holdout missions. Every so often you reach a high stake point which you're forced to protect from enemy fire and you're supposed to run out a timer, while keeping the structure alive and these missions feel like they go on for like 20 hours, even though you can finish the entire game under 2 hours. Verdict: Desert Thunder has not aged gracefully and is a boring and sluggish experience. I get the appeal of mowing stuff down with a tank, but this game does deliver on a fun experience and there's definitely has to be something much better than this, so if you wanted to drive a tank and feel like a badass, look elsewhere. Final Rating: 4.5/10 Pros: + Combat is fun for the most part + Audio design for the tank is pretty decent Cons: - Gets tedious fast - Visuals are horrible - Awful soundtrack - Holdout missions are incredibly boring If you liked this review please consider joining https://steamcommunity.com/groups/completingthebacklog and https://steamcommunity.com/groups/ImperialReviews
Нахрена ты вообще смотришь рецензию на игру, которая старше комьюнити кс2? Конечно бери, хренли
A trash title from 2003 and it's still better than majority of modern asset flips. A secret commander in a secret tank goes for the liberation of the mid-east region singlehandedly. Opposed by hordes of infantry and tank batallions, he flawlessly defeats everyone in sight and brings peace to this desert... Much like the media covered it back then. The game is built using Unreal Engine 2 and they definitely played the destructibility card. While you only have your primary cannon and secondary machine gun, everything around you explodes once you touch it. GTA3 BANGBANGBANG galore. You only have 3 types of enemies: RPG exclusive infantry, a few tanks and a "russian SHTURM". Another obstacle are mine fields, those are just annoying. And that's all you'll see across the 8 missions, except one final boss - local Baneblade called Goliath and it's just as useless as the rest of it, but it sponges much more bullets. Once you destroy the terrorist headquarters, it's done. Overall game structure really reminds of PS1 patterns (really outdated game design, bumped up by PS2 graphic capabilities). Your goal is to either reach the point or defend the landscape for... 20 minutes. So you'll have plenty of time to get used to the controls and those are surprisingly smooth due to the fact that tank turret is arcadeishly tied to freelook camera. The "death" only resets you to the last checkpoint, so you can't even lose here. You're winner! (c) So, should you play it 20 years later? God no, it's a war crime.
eski bir tank oyunu çizim grafikler baya eski ve kötü kontroller orta eğlendirecek bişey değil
A short and delightful little tank simulator that's great if you just want to kill 2-3 hours. It's certainly no War Thunder or any other ultra-realistic tank game, but that's the point. It plays like an arcade game in many ways, with useful armour and ammo pick-ups scattered about the map. The overall feel of the game is also very arcady, especially when you squish terrorists under your treads in a spray of cartoony gore that is way more satisfying than it has any right to be. Plot-wise the game is basically a rehash of every Middle-Eastern conflict of the last century, with the name itself being a dead giveaway (go read up on operation "Desert Storm" if you have no idea what I'm talking about. To summarise, evil terrorists take over a conveniently oil-rich country, the US/Coalition then invades/liberates the country's population/oil fields from the baddies using obscene amounts of firepower and (presumably) enough beer to drown half the population of Sudan. You command a top-secret, experimental, super-duper kamehameha Abrams tank prototype with a minigun mounted on its roof and you can switch through a variety of ammunition for both your main cannon and the minigun up top, with my personal favourite being the napalm round, because who doesn't love the smell of war-crimes in the morning? In terms of graphics and gameplay, the game is nothing to brag about. Average at best, frustrating or downright ugly at worst, but it is also old and was made on what could only have been a very limited budget. To my infinite surprise, this short, fun title has an equally short yet banging soundtrack, with three or four glorious little heavy metal tunes that really add to the explosive and lightning fast pace of the game. Desert Thunder is a quick, cheap experience and downright guilty pleasure, just like that time you went to Thailand/Rio de Janeiro and solicited a lady(?) in a shady back-alley for certain...services, but at least with Desert Thunder you will last longer and not run the risk of walking away with various afflictions which you will need a prescription to deal with. I give it a solid 6.5/10, would invade again. Just buy it when it goes on sale and play it when you just want a quick burst of dopamine.
I don't know why I haven't reviewed this game yet (I thought I did), I used to play this back in the day, it was fun for what it was; only 8 missions, and in the end you fight Goliath tank and destroy the terrorists' HQ.
нет
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Flagsplosion | $3.1K | 69 | 93% | $2.99 |
| SudoKats | $3.1K | 80 | 90% | $1.99 |
| The Return Home Remastered | $3.1K | 139 | 45% | $0.99 |
| Captivity | $3.1K | 139 | 54% | $0.99 |
| Swiftly | $3.1K | 139 | 51% | $0.99 |
| Noctropolis | $3.1K | 131 | 82% | $1.49 |