
Time has come to begin a Dark Journey to the other side of Teana and explore a mysterious region never before seen by royal bounty hunters. King’s Bounty: Dark Side lets you play as the villains in a full standalone campaign with new heroes, dark factions, and a fresh tactical perspective.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
King’s Bounty: Dark Side is a standalone entry in the King’s Bounty series that turns the familiar fantasy world on its head. Instead of fighting against darkness, you take control of it — experiencing the story from the side of villains, outcasts, and forbidden powers.
Choose one of three unique dark heroes: an Orc warlord, a Vampire lord, or a Demoness. Each character offers a distinct starting point, personal storyline, and playstyle, shaping how you explore the world, build your army, and approach combat. Their journeys intersect with familiar factions — but this time, the forces of light stand in your way.
Exploration unfolds across a large world filled with hostile territories, dangerous creatures, and morally dark choices. Towns, wilderness, and dungeons are packed with quests, secrets, and powerful artifacts, encouraging careful planning and risk-taking as you grow stronger.
Combat follows the classic King’s Bounty formula with deep, turn-based tactical battles. Positioning, morale, unit abilities, and spell timing remain crucial, while new dark-themed units, abilities, and spells introduce fresh tactical possibilities. Battles reward preparation and smart decisions rather than brute force.
Dark Side expands progression with new companions, artifacts, and mechanics tied to each hero’s dark origin. Army composition and long-term planning play a central role as enemies grow stronger and encounters become more demanding.
By shifting perspective and embracing darker factions, King’s Bounty: Dark Side offers a familiar tactical experience with a distinctly different tone — challenging players to rethink their strategies and explore the world of King’s Bounty from an entirely new angle.
Three dark heroes with unique companion systems
Play as an Orc, Vampire, or Demoness — each hero has their own companions, abilities, starting conditions, and progression, shaping a completely different playthrough.
New battle companion
A powerful combat companion actively participates in battles, adding a new tactical layer and influencing how encounters unfold.
New dark-themed units, artifacts, and Rage abilities
Command new troops, equip powerful artifacts, and unleash devastating Rage skills designed specifically around darker factions and aggressive playstyles.
Over 100 new quests and 15 new locations
A massive set of new story quests and side missions tied to the darker regions of Teana, offering fresh challenges and rewards. Explore previously unseen parts of the world, filled with unique enemies, secrets, and tactical encounters never visited by royal bounty hunters.
A darker perspective on the King’s Bounty world
Experience the story from the other side of the conflict, where familiar factions become enemies and moral choices take on a darker tone.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 1.9Kreviews | 74% | — | $651.8K |
| $12.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Самая худшая часть Кингс Баунти. Вся игра, по факту, всего лишь dlc с перекрашенными иконками и ретекстурами. Сюжет очень скучный, интересно было только в финале игры. Локаций вроде много, но активностей на них не особо полно, да и из интересного только сюжет. К тому же, некоторые вообще необязательно посещать, если проходить только сюжет. Из геймплея хороши только абилки Черныша. Концепция набора армии только из " плохишей" сломана, ибо по ходу сюжета можно будет брать любые войска ( просто перекрашенные в серые тона). Контента тут на часов ~70, но 60% это принеси подай и наваляй всем врагам по квесту. Не рекомендую по крайней мере из-за того, что игра не оправдывает средств ( 500 рублей насколько я помню без скидки, слишком дорого для такой скучной dlcишки).
KB, какой была с первой части, такой они и осталась.. Ходишь, всех обижаешь, качаешься... Из минусов... оооочень длинно проходишь квесты, их реально много по сравнению с предыдущими частями. Могли бы сортировку по островам сделать.. Хотя, я так понимаю, что конторы, которая разрабатывала большую часть серии уже очень давно нету, кто сейчас правообладатель и делает ли он что то для улучшения?) В целом понравилось.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Polish, German
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Old game, but tactic is still fun to play with, Spin ur mind to pass the tough game.
Да бывают и такие жемчужины выходят из под пера наших разрабов. Легенду о рыцаре играл еще школьником и плохо помню, знаю что не прошел. Вот принцесску не допрошел в стиме когда-то потому что там на ласт боссе отобрали имбодракончика. Здесь тоже всё гадал будет ли такая подстава от разрабов и таки да имбоприемы на ласт босса отобрали. Хотя ласт босс оказался лёгким довольно. Да и вообще игра ощущается намного легче прошлых, мб я конечно вырос в своих геймерзких скилах. Хех, без шансов. Текста здесь веселые, но я ловил себя на мысли будто бы писали примерно те же люди что и Санитаров подземелий, но без матов. "Третьего дня" в начале игры постоянно слышал, и Черныш этот еще. Так что такая забавная история, хотя и состоит в большенстве из фетч квестов. Но геймплей так затягивает что и пофиг в общем. Вот мегабоссов не хватает как в прошлых частях, и морских сражений, вроде все на островах, а битв на короблях было штуки 3 за всю игру. Короче игруха топ, и хорни контента навалом, сбор картин отдельное удовольствие. А Кармила вообще красотка жаль даже что так вышло
Любительский мод качества ниже среднего. Терпя прочистил два острова, есть конечно забавные квесты, но ради них терпеть отсутствие баланса, кривой вырвиглазный дизайн, дизайн квестов в духе "догадайся что тебе сделать надо и где" - нет сил. Возможно если смотреть гайды можно разобраться этими кривыми квестами, но явно можно найти овчинку покачественнее.
I have three big pet peeves with this one: 1. Quests are very, very annoying. For whatever reason, they are never straightforward. Ever. Instead of an interesting story and maybe giving a player the choice of doing it the right way or the lying conniving way (after all, you're the dark overlord, beware, maidens and peasants!), it's just 20 steps of going back and forth between the same places, and then gathering some flowers. Evil overlord. Going around gathering flowers. And it's all sprinkled with cringeworthy dialogue, like "of course I won't be honoring our agreement! Can't you see I'm evil! Gya!". No inspiration whatsoever. And then while you roll your eyes and skip all the dialogue, your realise that you accidentally accepted some side quest and all the instructions for it were in said dialogue, including where to go and what to find, while in the quest tree it says: "bring Bolo the Orc cooking manual". What. 2. The maps are empty. Like, really empty. I got to continent Aranal (or whatever it's name), and it's just... huge forest. With two people living in it, no joke. No shops, nothing. Just a lot of generic enemies, a quests about eggs and mushrooms and a girl that will run you ragged before you can take her hostage. And the other continents are about the same. You basically forced to fight with what you got at the Shelter, which also looks barren. Whoever designed it decided that more enemies = more happy. 3. Rage abilities are kinda underwhelming. Sure, some of them scale fine late game, but some are just meh. Especially AOEs that can't be used midcombat, because your troops will be caught in them as well. It has some ups. Like companions, for example. Or spells, some of those were fun. Some quests are interesting, like marrying off the circus girl or helping the boy to become pirate. But the overall vibe I get from this is that it's a half-baked effort and should've been at least twice as short as it is.
Игра очень сырая локации полу пустые. Квесты скучные диалоги глупые, продвинутую систему воинов из Воина севера потеряли. Хоть как-то в это можно играть только накатив моды.
норм для фанатов, а так - халтура
♥♥♥♥♥♥ ♥♥♥♥♥♥
гавнго
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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