
Keep on Mining! is a short incremental mining game. Mine rocks, gather materials, find artifacts, craft pickaxes and spend your materials on permanent upgrades inside the big skill tree!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 31 → 5.86/day in the week after.
About
Keep on Mining! is a simple incremental game. Hover your cursor over rocks to automatically mine them. Any rock inside the mining area will spawn pickaxes that mine for you!
Mined rocks drop ores, which are crafted into bars. There is a variety of different material rocks to be mined!
Spend your material bars to unlock upgrades inside the skill tree. These upgrades permanently boost your stats, letting you mine rocks with more power!
Use different materials to craft new pickaxes. Each new pickaxe has better stats, helping you mine faster and hit harder!
Every time you level up, you earn a talent point. Spend talent points to reveal 3 random talent cards — pick one to keep! Choosing a card increases the talent level, but also increases rock HP.
Once you unlock the mine, it will automatically mine rocks and instantly craft bars for you. The Mine is the idle mechanic of Keep on Mining!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 275 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Keep on Mining! is what I like to call an “active-incremental-game”. The base mechanics works like an incremental game, gaining resources, updating a skill tree, and passively increasing numbers, to help with progression. Like increased damage, bigger mining area, more time, increased resources, just as examples. But unlike an idle game, you just don’t upgrade the statistics, but actively play the game, which mostly comes down to destroying various rocks with your mouse, BUT. It is a lot of fun to do! While it certainly isn’t a revolution Keep on Mining! is very good at what it wants to be. It is good fun for a couple hours, and perfect when you just want to relax for a while and watch something on the side or listen to some good music.
采矿小游戏,全成就大概4.5小时。 前期比较无聊,中期技能起来了以后爽感爆增。 虽然可以挂机自动采矿,但效率比较低,还是需要主动挖矿。 总之在挂机游戏里质量只能算一般,不功不过的类型。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.83/day in the week to Jul 21 → 4.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 276 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
((НЕ ПОКУПАТЬ!!!)) Игра пройдена за 4 часа на платину и впринципе это неплохая игра, за изъяном того, что даже по скидке в ней убийственно мало контента. За тыщу тенге можно взять самсу и колу... Остальной час я потратил на исследование архитектуры проекта, и мало того что игра короткая, так еще и кривая. Но там чисто в техническом аспекте, так я бы не советовал, за такие деньги (даже по скидке) есть и более интересные проекты, как допустим "Пирожок + Квас" или "Небольшая шаурма".
very nice idle game, pace is good, it's short but very satisfying
Игра того стоит. Прошёл за 5 часов и буду продолжать играть, абсолютно не жалею в покупке и желаю продвижения разработчикам
이게 재밌다고 하는 사람들은 게임을 해본 적이 없음?
This game starts off kind of fun, but very quickly becomes too easy and absolutely mindless. Your cursor/mining area becomes so big you literally don't have to do anything but swirl it around a little. There's no thought required, no goals to reach, nothing to work towards that isn't just "increase the amount I gain of this" ...wooo. No obstacles to overcome, nothing exciting to aim for, no sense of achievement after each round. It's boring. Very, very boring. Maybe this is fun if you are a zombie who doesn't want to actually mentally engage in a game.
I played this while high, and it definitely held my attention for a few hours to beat it. Well worth the money and it has a clear ending compared to similar genre of games.
I'm not one to usually leave a negative review but I gotta say, from all incremental games I have 100%ed, this might be the most boring one. It can be a little satisfying at times but it's mostly not entertaining or engaging, all you gotta ever do is move your mouse around your screen. Progress is slow from beginning to end, a lotta upgrades and talents don't seem impactful or are straight up useless
Games like this make me wish steam did a 10 scale instead of a thumbs up or thumbs down, as i would rate this a solid 4.5/10. Overview: It is an incremental game where you hover yout mouse above rocks and upgrade it. Thats it. The good: This game does not waste my time. It could so easily be a virtually infinite treadmill, but I was able to 100% it just fine.if you want a game to mindlessly play while watching a show or something, id recommend it. The bad: The art style is at best uninspired and at worst suspiciously close to AI-generated. This would be fine if it did not commit the cardinal sin of gaming: it wasnt fun. The ore names, the premise, the upgrade text or effects, none of it felt inspired or even got a smile out of me. It was hover the mouse, get upgrades, and repeat until the game ended. If the game updated its style to be inspired and non-generic, i'd change it to be recommended, its genuinely that close.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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