
Here Comes Niko! is the cozy 3D platformer for tired people! You play as Niko traveling across scenic islands. Make new friends, catch fish, solve puzzles, snag bugs, and more! Oh, Did I mention your boss is a frog?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 1.1Kreviews | 93% | — | $667.5K |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I so wish I liked this but ultimately it disappointed me. I get the queer subtext and relate to the main character's, albeit not very expanded on, life story, but it's not really a central aspect of the game, so it's not enough to save what is, at the end, a bore of a collectathon. The design is cute and the characters are very likeable, with enjoyable gags, but the game struggles with its main focus which is the platforming: you're slow, have very few moves, bug constantly and really only go around at random with not much of an indication. The same can be said about the collectables, which are neither interesting to find nor easy to spot due to their 2D rotating sprites being pretty much invisible 50% of the time. Also the challenges you have to go through are the same ones level after level so you end up getting bored of doing the same things over and over again. The latest level they added shows they can make fun platforming challenges despite the simple controls and is a great step in the right direction. Hopefully the devs keep making stuff because they definitely have an eye for design. PS: loved the Demon Turf and A Hat in Time cameos, however they only made me think of how much better those 2 are compared to this
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
In this game you guide Niko through an unknown world in order to help them return the sun to the top of the... wait this isn't the right Niko
You pick A Hat In Time. Then remove the difficulty, the interesting characters, the whole plot and the cool movement and skills. Now you replace all that with boring same-y levels, WAY too bright and bland art, make everything pink and blue, put repetitive missions, add miserable to find objects and give it a completely forgetable "wholesome" plot. But its ok, because its a "cozy, wholesome and representative game". Not. Here Come Niko! manages to be a game that pleases no one. There is not enough "cozy" stuff to do, that always requires platforming, and the platforming is very bland, usually just to complete the current "cozy" mission. Levels are rather boring, all following the same pattern: big objects, surrounded by smaller plots of land, these surronded by water. Objectives are always the same, sometimes you even unlock "new" objectives on previous levels when you complete them on later ones. The drawings are honestly cute, but the art style of everything else is rather bland. Everything is eye-gouging bright and you can't reduce the game brightness. The 2D character on a 3D plane also makes it hard to guess your current distance to certain objects. I also had a bunch of glitches with this game, the biggest one being most objects in the map becoming invisible, so for about 15 minutes I was REALLY confused on why there were climb spots midair, floating bushes and invisible walls everywhere. After 3 whole levels doing the exact same missions and talking with the same characters, I honestly gave up. Its just way too boring. I'm not expecting explosions and chainsaw fights, but I want something more than jumping in the water 5 times to get fish, collecting 30 butterflies, jumping on pots or climbing on a not that high ledge on every single level.
游戏玩法:Niko可爱捏 游戏剧情:Niko可爱捏 游戏画质:Niko可爱捏 游戏难度:Niko可爱捏 购买建议:Niko可爱捏
It's very cute, though the platforming is more on the basic side. I still had a good time with it. Just expect something more about the vibes than platforming challenges. I spent 4h before reaching the ending (but only ~2/3 of collectible), so it was a short and sweet experience. Also, it's not explicitly stated, but I felt the story was very [spoiler] trans coded [/spoiler] :3
Short but sweet game with a very cute art style. You play as Niko, who ran away from their home after an argument and is trying to get the job of a professional friend. The game is a semi-easy collectathon the game will take roughly 5-8 hours to complete (even if you go for 100%) The game does have it's issue tho, there are quite a few bugs (not game breaking) but they can be pretty annoying and I don't think the price tag of 24,50 is that worth it for such a short game. But that aside this game is pretty fun and very cute! Also Dutch developers which is always great. Dankjewel voor deze geweldige game! Final rating - 8/10
Was not worth completing the game. Story had no payoff and gameplay became repetitive quickly
A pretty short but still very enjoyable 3D platformer. You play as Nico who just got a job as a Professional Friend. Go out into the various towns, helping people with their problems and receiving quarters for your trouble. The game plays a lot like A Hat in Time and Demon Tide, so if you're a fan of either of those, you'll likely enjoy this game too.
Pretty fluffy, simple and cute game. I can't say the same for the story in the background but its a good time. Also be careful with the movable objects around, they can be used for speedrun strats.
A cute little platformer/puzzle/collect things game. Quite wholesome and not too difficult. Probably also fun for kids. It didn't blow me away but was fun none the less. Was done with the story about 5HR into the game, then went back to collect everything. I would get it on sale but overall glad I played it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $667.3K | 1K | 80% | $16.99 | |
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| $666.6K | 28.3K | 75% | $0.99 |