
Keep on Mining! – Worlds is an incremental mining game where you mine rocks, collect resources, and travel through many unique worlds, finding artifacts, crafting pickaxes, and purchasing many permanent upgrades!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 31 → 4.14/day in the week after.
Reviews, worldwide (the counter carries no country): 3.8/day in the week to Jul 20 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Keep on Mining! - Worlds is a simple incremental mining game about mining rocks. The sequel keeps the core gameplay loop from Keep on Mining! but adds many more worlds, upgrades, artifacts, pickaxes and some cool new stuff!

As you progress in KOM - Worlds, your ability to mine rocks reaches chaotic levels of destruction!

Make progress though the game via unlocking new worlds! Worlds can be purchased using your talent points. Talent point are gathered via leveling up. Every time you purchase a new world, 5 talent cards will appear. Choose 2 to keep!

Purchase permanent upgrades inside the Skill Tree! The Skill tree features 200+ upgrades and has a variety of fun upgrades.

Use your gathered bars to craft new pickaxes. Pickaxes can also be upgraded with your gems! Upgrading your pickaxe will improve every pickaxe stat. Every pickaxe also has a unique Equip Bonus that will only apply to the equipped pickaxe.

Here you can purchase items in the shop. Items can be used before a mining session and their buffs lasts for 1 entire mining session. Just like the pickaxes, Items can be upgraded with your collected gems.

Engagement
Reviews
Themes across 270 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
%100 GG!
Too much of a grind in comparison with the previous game.
Keep on Mining! - Worlds 인디 마이닝 인크리멘탈 기존 Keep on Mining! 에서 아쉬웠던 부분들을 제대로 보안해서 나옴. 광산 캐기를 기반으로 각종 스킬,도구 등등을 업그레이드 하여 마이닝을 더 효율적으로 발전시켜 나가는 간단한 게임. 게임 자체로만 보면 간단하지만 순수재미와 이펙트,노가다 둘다 잡아 취향만 맞으면 재밌으며 킬링타임용으로 상당히 괜찮음. 다만 5000원은 비싸니 할인할때 사면 나쁘지 않음. 단순 노가다 게임으로서 나쁘진 않지만 지나치게 단조로움. Keep on Mining! 보다 여러 컨텐츠들이 추가되어 1편을 재밌게 했으면 Worlds는 무조건 해보는게 좋음. 단순 뇌 빼고 하는 재미로는 이만한 게임 없다.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Hours played at review time, across 271 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es difícil escribir esta reseña porque mi opinión sobre el juego ha ido cambiando a medida que he jugado. Al principio me gustó mucho. El juego tenía un buen ritmo: podías ir mejorando distintas cosas, notabas cómo progresabas, planificabas las partidas y decidías en qué invertir las mejoras. Todo daba la sensación de que avanzabas poco a poco y de que cada decisión tenía cierta importancia. Sin embargo, con el tiempo el juego se convierte en un "grindeo" absoluto. Los precios de las mejoras llegan a ser totalmente absurdos y te obligan a jugar partida tras partida sin apenas notar progreso. Al final, todo se reduce a repetir una y otra vez exactamente lo mismo. Hay 16 materiales, pero el sistema de descubrimiento también me ha resultado frustrante. En ocasiones te encuentras con mejoras que requieren un material que todavía no has descubierto, pero el juego tampoco deja claro cómo conseguirlo. Tienes que ir explorando distintas ramas del árbol de habilidades un poco al azar, esperando que aparezca de algún modo. Por otro lado, no he encontrado utilidad a las minas. El coste de mejorarlas no parece justificar lo que obtienes a cambio y, tras poco tiempo de juego, consigues tantos recursos durante las partidas que las minas terminan resultando completamente inútiles. Después de conseguir todos los trofeos, mi conclusión es que no puedo recomendarlo. Tiene un inicio muy entretenido y prometedor, pero acaba convirtiéndose en una experiencia excesivamente repetitiva, con una progresión lenta y mal equilibrada.
Посредственная игра, особенно если играли в прошлую — разницы почти нет, геймплей скучный, много бессмысленного гринда.
Everything just becomes progressively slower without any satisfying changes by the upgrades
The first Keep on Mining! game already had some issues with pacing where once you hit half-way through the game it slowed way down. This one, for whatever reason, has taken it to the extreme. It is much, much, much slower than the original game and way less rewarding. The first game was a mixed bag, this one is a definite no from me, it's just way too slow and less rewarding despite several new systems to give you power being added. I fail to understand why one would design the game in this way. Isn't it supposed to be fun and rewarding, not a slow drag that gingerly rewards you here and there? It's as if the microtransactions are missing or something. [h1]Curator page[/h1] [i]If you liked this review or otherwise found it helpful in deciding whether or not to buy this game, feel free to follow [url=https://store.steampowered.com/curator/29162366/]my Curator page[/url].[/i]
인크리멘탈 게임치고는 나쁘지 않지만 전작에 비해 고의적으로 너무 시간 늘리기가 들어가 있어서 그렇게 추천하고 싶지는 않다. 시간 늘리기라고 생각하는 부분 - 스킬 포인트는 5레벨마다 1개씩 지급 됨 - 문제는 모든 공격 스킬을 배우면 스킬 기본 발동 확률이 4%임(배워봐야 범위도 좁아서 딱히..) - 1스킬 포인트 투자 시 1%씩 증가함 - 105~110렙정도에 게임이 종결되는데 결국 인크리멘탈 특유의 도파민을 느끼지 못 함. - 공격 스킬에 투자하는 경우 조금 발동확률이 늘어나봤자 [자원 배율%]이 망해서 통곡의 벽이 세워 짐.
a few hours of sitting with your brain shut down then it ends and you still feel empty
The first game was better, but I would still buy the next one. 5/10 can kinda recommend.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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